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Scizor   

General Information
Regular Form Shiny Form
National Dex Number:
212
Sinnoh Dex Number:
196 (Platinum Only) 
Hoenn Dex Number:
355 
Johto Dex Number:
111 
English Name:
Scizor
Japanese Name:
Hassamu
Species:
Pincer
Footprint
Cry
Body Style
Gender Ratio:
Male: 50%Female: 50%
Type:
Bug/Steel
Habitat:
Grassland
Height:
5ft 11in1.8 m
Weight:
260.1 lbs118 kg
Colour:
Red

Abilities:
RSE & FRLGSwarm:
When HP is less than 33%, Bug type attacks deal 50% more damage. [Field Action - EMERALD ONLY] Pokemon cries are heard more often.
Diamond & PearlSwarm:
When HP is less than 33%, Bug type attacks deal 50% more damage. [Field Action] Pokemon cries are heard more often.
Diamond & PearlTechnician:
If this Pokemon uses an attack that has 60 or less Base Power, Base Power is increased by 50%.

Weaknesses:
Fire (x4)
Resistances:
Normal (x0.5)
Grass (x0.25)
Ice (x0.5)
Psychic (x0.5)
Bug (x0.5)
Ghost (x0.5)
Dragon (x0.5)
Steel (x0.5)
Dark (x0.5)
Immunities:
Poison (x0)

Evolution Line:

Scyther
Trade w/ Metal Coat

Scizor

Pokedex Entries:
GoldIt swings its eye patterned pincers up to scare its foes. This makes it look like it has three heads.
SilverIts wings are not used for flying. They are flapped at high speed to adjust its body temperature.
CrystalThis POKéMON's pincers, which contain steel, can crush any hard object it gets a hold of into bits.
RubySCIZOR has a body with the hardness of steel. It is not easily fazed by ordinary sorts of attacks. This POKéMON flaps its wings to regulate its body temperature.
Sapphire
EmeraldA SCIZOR has a body with the hardness of steel. It is not easily fazed by ordinary sorts of attacks. It flaps its wings to regulate its body temperature.
FireRedIts wings are not used for flying. They are flapped at high speed to adjust its body temperature.
LeafGreenIt swings its eye patterned pincers up to scare its foes. This makes it look like it has three heads.
DiamondIt has a steel-hard body. It intimidates foes by upraising its eye-patterned pincers.
Pearl
Stadium 2It swings its eye patterned pincers up to scare its foes. This makes it look like it has three heads.
TCGDark Scizor: Nothing can withstand the pressure of the vise-like grip of the Pokémon's steel claws.
Scizor: Its wings are not used for flying. They are flapped at high speed to adjust its body temperature.

LocationsAll | DPP | RSE/FRLG | GSC
DPP Wild Locations:
VersionAreaMethodFrequency
No wild locations. See special locations.

DP Special Locations:
VersionAreaMethodFrequency
Diamond Evolve Scyther Evolve
Evolve
-
Pearl Trade from Diamond Trade
Trade
-

Other Locations:
VersionArea
Colosseume-Reader

Level-Up AttacksAll | DPP | RSE/FRLG | GSC
DPP Level-Up Attacks:
DPPMoveEffectDamageTypePwrAcc
1 1 Quick Attack Usually goes first. Physical Damage Normal 40 100%
- 1 Bullet Punch Usually goes first. Physical Damage Steel 40 100%
1 1 Leer Lowers the target's Defense by 1 stage. Other Damage Normal N/A 100%
5 5 Focus Energy Raises the user's chance for a Critical Hit by two domains. Other Damage Normal N/A N/A
9 9 Pursuit If the target switches out on the current turn, this move strikes with doubled power before the switch. Baton Passers still escape safely. When a faster Pokemon uses Pursuit against a U-Turner, the U-Turner is hit for normal damage; when a slower Pokemon uses Pursuit against a U-Turner, the U-Turner makes its attack, then is hit by Pursuit for double power, and switches out. Physical Damage Dark 40 100%
13 13 False Swipe Leaves the target with at least 1 HP. Physical Damage Normal 40 100%
17 17 Agility Raises the user's Speed by 2 stages. Other Damage Psychic N/A N/A
21 21 Metal Claw Has a 10% chance to raise the user's Attack by 1 stage. Physical Damage Steel 50 95%
25 25 Fury Cutter The base power of this move doubles with each consecutive hit; however, power is capped at a maximum 160 BP and remains there for any subsequent uses. If this move misses, base power will be reset to 10 BP on the next turn. The user can also select other attacks without resetting this move's power; it will continue to double after each use until it either misses or reaches the 160 BP cap. Physical Damage Bug 10 95%
29 29 Slash Has a high critical hit ratio. Physical Damage Normal 70 100%
33 33 Razor Wind The user prepares on turn one, becoming uncontrollable, and then attacks on turn two. Has a high critical hit ratio. Special Damage Normal 80 100%
37 37 Iron Defense Raises the user's Defense by 2 stages. Other Damage Steel N/A N/A
41 41 X-Scissor Damages the target. Physical Damage Bug 80 100%
45 45 Night Slash Has a high critical hit ratio. Physical Damage Dark 70 100%
49 49 Double Hit Strikes twice; if the first hit breaks the target's Substitute, the real Pokemon will take damage from the second hit. Physical Damage Normal 35 90%
53 53 Iron Head Has a 30% chance to make the target flinch. Physical Damage Steel 80 100%
57 57 Swords Dance Raises the user's Attack by 2 stages. Other Damage Normal N/A N/A
- 61 Feint Almost always goes first. If the target does not use Protect or Detect, this move fails. Physical Damage Normal 50 100%

Breeding Information
Egg Group: Bug
Steps to Hatch:6400 #
# Step Formula: Steps to hatch is actually x*256+rand() where [x*256]=[Psydex Value]

Egg MovesAll | DPP | RSE/FRLG | GSC