Counter

General Information
Basic Information
Version Effect Type PP Power Acc
Generation I Almost always goes last; if an opponent strikes with a Normal- or Fighting-type attack before the user's turn, the user retaliates for twice the damage it had endured. Fighting 20 Var Dmg 100%
Generation II Almost always goes last; if an opponent strikes with a Physical attack before the user's turn, the user retaliates for twice the damage it had endured. Fighting 20 Var Dmg 100%
Generation III Almost always goes last; if an opponent strikes with a Physical attack before the user's turn, the user retaliates for twice the damage it had endured. In double battles, this attack targets the last opponent to hit the user with a Physical attack and cannot hit the user's teammate. Fighting 20 Var Dmg 100%
Generation IV Almost always goes last; if an opponent strikes with a Physical attack before the user's turn, the user retaliates for twice the damage it had endured. In double battles, this attack targets the last opponent to hit the user with a Physical attack and cannot hit the user's teammate. Fighting 20 Var Dmg 100%
Detailed Information
Japanese translation Japanese Translation Counter Target of this attack Target Reaction - The Pokemon who attacked the user last
The damage type of this attack Damage Type Physical Damage Whether this attack is direct Direct Attack Yes
The priority of this attack Attack Priority -5 Whether this attack can be used by the attack Snatch Snatchable No
Whether this attack gains the flinch bonus from King's Rock King's Rock No Whether this attack is affected by Brightpowder Brightpowder No
Contest Information
Effect Type Appeal Jam
Can avoid being startled by others once Tough  
Super Contest Information
Effect Type Appeal
Earns double the score on the final performance. Tough

 

 

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