The user becomes uncontrollable and attacks for 2-5 consecutive turns; the target cannot make attacks of its own during this time, but it may switch out, use items or run away.
Normal
20
15
75%
Generation II
Traps the target for 2-5 turns, causing damage equal to 1/16 of its max HP each turn; this trapped effect can be broken by Rapid Spin. The target can still switch out if it uses Baton Pass.
Normal
20
15
75%
Generation III
Traps the target for 2-5 turns, causing damage equal to 1/16 of its max HP each turn; this trapped effect can be broken by Rapid Spin. The target can still switch out if it uses Baton Pass.
Normal
20
15
75%
Generation IV
Traps the target for 2-5 turns, causing damage equal to 1/16 of its max HP each turn; this trapped effect can be broken by Rapid Spin. The target can still switch out if it is holding Shed Shell or uses Baton Pass or U-Turn.
Normal
20
15
75%
Detailed Information
Japanese Translation
Bind
Target
Single Target - Any one Pokemon
Damage Type
Direct Attack
Yes
Attack Priority
0
Snatchable
No
King's Rock
Yes
Brightpowder
Yes
Contest Information
Effect
Type
Appeal
Jam
Temporarily stops the crowd from growing excited
Tough
Super Contest Information
Effect
Type
Appeal
Earn a higher score the later the Pokemon performs.