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Shuckle   

General Information
Regular Form Shiny Form
National Dex Number:
213
Sinnoh Dex Number:
Hoenn Dex Number:
356 
Johto Dex Number:
166 
English Name:
Shuckle
Japanese Name:
Tsubotsubo
Species:
Mold
Footprint
Cry
Body Style
Gender Ratio:
Male: 50%Female: 50%
Type:
Bug/Rock
Habitat:
Mountain
Height:
2ft 0in0.6 m
Weight:
45.2 lbs20.5 kg
Colour:
Yellow

Abilities:
RSE & FRLGSturdy:
Negates one-hit KOs.
Diamond & PearlSturdy:
Negates one-hit KOs.
Diamond & PearlGluttony:
This Pokemon's held berry is consumed when the Pokemon falls to 50% max HP or lower.

Weaknesses:
Water (x2)
Rock (x2)
Steel (x2)
Resistances:
Normal (x0.5)
Poison (x0.5)
Immunities:
No immunities

Evolution Line:
None

Items Held:
Version Items
GSC (Wild)Berry 33%-
RSE (Wild)Oran Berry 100%-
FRLG (Wild)Berry Juice 100%-
DPP (Wild)Oran Berry 100%-

Pokedex Entries:
GoldThe BERRIES it stores in its vase like shell decompose and become a gooey liquid.
SilverIt stores BERRIES inside its shell. To avoid attacks, it hides beneath rocks and remains completely still.
CrystalThe fluid secreted by its toes carves holes in rocks for nesting and can be mixed with BERRIES to make a drink.
RubySHUCKLE quietly hides itself under rocks, keeping its body concealed inside its hard shell while eating berries it has stored away. The berries mix with its body fluids to become a juice.
Sapphire
EmeraldA SHUCKLE hides under rocks, keeping its body concealed inside its shell while eating stored berries. The berries mix with its body fluids to become a juice.
FireRedIt stores BERRIES inside its shell. To avoid attacks, it hides beneath rocks and remains completely still.
LeafGreenThe BERRIES it stores in its vase like shell decompose and become a gooey liquid.
DiamondIt stores berries in its shell. The berries eventually ferment to become delicious juices.
Pearl
Stadium 2The BERRIES it stores in its vase like shell decompose and become a gooey liquid.

LocationsAll | DPP | RSE/FRLG | GSC
Options:Insertion
Time
DPP Wild Locations:OPTIONS: (Morning)
VersionAreaMethodFrequency
No locations. Please toggle options for more locations.

Other Locations:
VersionArea
ColosseumDeep King Agnol
XDTrade Surskit to Duking (Pyrite Town)

Level-Up AttacksAll | DPP | RSE/FRLG | GSC
DPP Level-Up Attacks:
DPPMoveEffectDamageTypePwrAcc
9 1 Bide Usually goes first for the duration of the move. The user absorbs all damage for two turns and then, during the third turn, the user inflicts twice the absorbed damage on its target. This move ignores the target's type and even hits Ghost-type Pokemon. Physical Damage Normal Var Dmg 100%
1 1 Constrict Has a 10% chance to lower the target's Speed by 1 stage. Physical Damage Normal 10 100%
1 1 Withdraw Raises the user's Defense by 1 stage. Other Damage Water N/A N/A
14 9 Encore The target is forced to use its last attack for the next 2-6 turns. The effects of this move will end immediately if the target runs out of PP for the repeated attack. In double battles, a Pokemon who has received an Encore will target a random opponent with single-target attacks. Other Damage Normal N/A 100%
22 14 Safeguard Protects the user's entire team from status conditions for five turns. Other Damage Normal N/A N/A
27 22 Wrap Traps the target for 2-5 turns, causing damage equal to 1/16 of its max HP each turn; this trapped effect can be broken by Rapid Spin. The target can still switch out if it is holding Shed Shell or uses Baton Pass or U-Turn. Physical Damage Normal 15 85%
35 27 Rest The user is cured of status effects (and confusion), and recovers full HP, but falls asleep for 2 turns. Pokemon who have Early Bird will wake up one turn early. Other Damage Psychic N/A N/A
40 35 Gastro Acid Negates the target's ability as long as it remains in battle. Other Damage Poison N/A 100%
- 40 Bug Bite The user eats the target's held berry and, if applicable, receives its benefits. Jaboca Berry will be removed without damaging the user, but Tanga Berry will still activate and reduce this move's power. The target can still recover its held berry by using Recycle. Physical Damage Bug 60 100%
48 48 Power Trick The user switches its Defense and Attack stats. Attack and Defense modifiers continue to affect their original stats only. Other Damage Psychic N/A N/A

Breeding Information
Egg Group: Bug
Steps to Hatch:5120 #
# Step Formula: Steps to hatch is actually x*256+rand() where [x*256]=[Psydex Value]

Egg MovesAll | DPP | RSE/FRLG | GSC
DPP Egg Moves:
VersionMoveEffectDamageTypePwrAcc
DP Acupressure One of the user's stats, including Accuracy or Evasion, is randomly selected and boosted by 2 stages. User can also select its partner in 2v2 battles to randomly boost one of its stats. Other Damage Normal N/A N/A
Possible Chain | Level-Up Parents
Egg Move Parents | Tutor Parents
DP Helping Hand Always goes first. In double battles, the power of the user's partner's attacks is increased by 1.5x for that turn; does nothing in single battles. Other Damage Normal N/A N/A
Possible Chain | Level-Up Parents
Egg Move Parents | Tutor Parents
DP Knock Off Disables the target's held item unless it has Sticky Hold or Multitype. Items lost to this move cannot be recovered by using Recycle. Physical Damage Dark 20 100%
Possible Chain | Level-Up Parents
Egg Move Parents | Tutor Parents
DP Mud-Slap Lowers the target's Accuracy by 1 stage. Special Damage Ground 20 100%
Possible Chain | Level-Up Parents
Egg Move Parents | Tutor Parents
DP Sand Tomb Traps the target for 2-5 turns, causing damage equal to 1/16 of its max HP each turn; this trapped effect can be broken by Rapid Spin. The target can still switch out if it is holding Shed Shell or uses Baton Pass or U-Turn. Physical Damage Ground 15 70%
Possible Chain | Level-Up Parents
Egg Move Parents | Tutor Parents
DP Sweet Scent Lowers the target's Evasion by 1 stage. Other Damage Normal N/A 100%
Possible Chain | Level-Up Parents
Egg Move Parents | Tutor Parents

Tutored MovesAll | DPP | RSE/FRLG | GSC
DPP Tutored Moves:
VersionMoveEffectDamageTypePwrAcc
Platinum AncientPower Has a 10% chance to raise all of the user's stats by 1 stage. Special Damage Rock 60 100%
Platinum Earth Power Has a 10% chance to lower the target's Special Defense by 1 stage. Special Damage Ground 90 100%
Platinum Gastro Acid Negates the target's ability as long as it remains in battle. Other Damage Poison N/A 100%
Platinum Helping Hand Always goes first. In double battles, the power of the user's partner's attacks is increased by 1.5x for that turn; does nothing in single battles.</