The user prepares on turn one, becoming uncontrollable, and then attacks on turn two.
Grass
10
120
100%
Generation II
The user prepares on turn one, becoming uncontrollable, and then attacks on turn two. During Sunny Day, this move fires immediately; during Rain Dance, this move has half power.
Grass
10
120
100%
Generation III
The user prepares on turn one, becoming uncontrollable, and then attacks on turn two. During Sunny Day, this move fires immediately; during Rain Dance, Sandstorm and Hail, this move has half power.
Grass
10
120
100%
Generation IV
The user prepares on turn one, becoming uncontrollable, and then attacks on turn two. During Sunny Day, this move fires immediately; during Rain Dance, Sandstorm and Hail, this move has half power.
Grass
10
120
100%
Detailed Information
Japanese Translation
Solarbeam
Target
Single Target - Any one Pokemon
Damage Type
Direct Attack
No
Attack Priority
0
Snatchable
No
King's Rock
Yes
Brightpowder
Yes
Contest Information
Effect
Type
Appeal
Jam
A highly appealing move
Cool
Super Contest Information
Effect
Type
Appeal
Earn +3 if no other Pokemon has chosen the same Judge.