#261 Poochyena   

General Information
Regular Form Shiny Form Dex Number:
National Johto Hoenn Sinnoh
261 - 010 -
Names:
English Japanese German French
Poochyena Pochiena Fiffyen Medhyena
Visualisation:
Footprint Body Style Cry Anime Cry
 
Species: Bite
Type: Dark
Habitat: Grassland
Gender Ratio:
Male: 50% Female: 50%
Height:
Imperial: 1ft 8in Metric: 0.5m
Weight:
Imperial: 30.0lbs Metric: 13.6kg
Colour: Grey
Abilities:
RSE and FRLGRun Away:
Unless this Pokemon is under the effects of a trapping move or ability, such as Mean Look or Shadow Tag, it will escape from wild Pokemon battles without fail.
DPPQuick Feet:
When this Pokemon is poisoned (including Toxic), burned, paralyzed, asleep (including self-induced Rest) or frozen, its Speed stat receives a 50% boost; the paralysis status' Speed drop is also ignored.
[Field Action] If Pokemon is in lead slot, wild encounters decrease.
DPPRun Away:
Unless this Pokemon is under the effects of a trapping move or ability, such as Mean Look or Shadow Tag, it will escape from wild Pokemon battles without fail.
Weaknesses:
Bug (x2)
Fighting (x2)
Resistances:
Dark (x0.5)
Ghost (x0.5)
Immunities:
Psychic (x0)
Evolution Line:

Poochyena
lv18

Mightyena
Items Held:
RSE (Wild)Pecha Berry 5%-
FRLG (Wild)Pecha Berry 5%-
DPP (Wild)Pecha Berry 5%-
HGSS (Wild)Pecha Berry 5%-
Pokedex Entries:
RubyAt first site, POOCHYENA takes a bite of anything that moves. This POKéMON chases after prey until the victim becomes exhausted. However, it may turn tail if the prey strikes back.
SapphirePOOCHYENA is an omnivore - it will eat anything. A distinguishing feature is how large its fangs are compared to its body. This POKéMON tries to intimidate its foes by making the hair on its tail bristle out.
EmeraldIt savagely threatens foes with bared fangs. It chases after fleeing targets tenaciously. It turns tail and runs, however, it the foe strikes back.
FireRedIt has a very tenacious nature. Its acute sense of smell lets it chase a chosen prey without ever losing track.
LeafGreen
DiamondA Pokemon with a persistent nature, it chases its chosen prey until the prey becomes exhausted.
Pearl
PlatinumA Pokemon with a persistent nature, it chases its chosen prey until the prey becomes exhausted.
LocationsAll Generations | DPP | RSE and FRLG
DPP Locations:
VersionAreaTimeMethodFrequency
Diamond Breed two Mightyena Morning Day Night Hatch
Hatch
-
Pearl Trade from Platinum/HeartGold/SoulSilver Morning Day Night Trade
Trade
-
Platinum Route 214 Morning Day Night Radar
Radar
-
HGSS Locations:
VersionAreaTimeMethodFrequency
HeartGold Route 1 [Level 2] Morning Day Night Swarm
Swarm
20%
SoulSilver Route 1 [Level 2] Morning Day Night Swarm
Swarm
20%
Other Locations:
VersionArea
Pokemon XDBodybuilder Kilen (Gateon Port)
Level-Up MovesAll Generations | DPP | RSE and FRLG
DPP and HGSS Level-Up Moves:
DP P HSAttackEffectDamageTypePwrAcc
1 1 1 Tackle Damages the target. Physical Damage Normal 35 95%
5 5 5 Howl Raises the user's Attack by 1 stage. Other Damage Normal N/A N/A
9 9 9 Sand-Attack Lowers the target's Accuracy by 1 stage. Other Damage Ground N/A 100%
13 13 13 Bite Has a 30% chance to make the target flinch. Physical Damage Dark 60 100%
17 17 17 Odor Sleuth Until the target faints or switches, the user's Accuracy modifiers and the target's Evasion modifiers are ignored. Ghost-type targets also lose their immunities against Normal-type and Fighting-type moves. Other Damage Normal N/A N/A
21 21 21 Roar Almost always goes last; in trainer battles, the target is switched out for a random member of its team. Escapes from wild battles. Has no effect if the target has Suction Cups, Soundproof or used Ingrain. Other Damage Normal N/A 100%
25 25 25 Swagger Confuses the target and raises its Attack by 2 stages. Other Damage Normal N/A 90%
29 29 29 Assurance Base power doubles if, since the beginning of the current turn, the target has taken residual damage from any factors such as recoil, Spikes, Stealth Rock or the effects of holding Life Orb. Physical Damage Dark 50 100%
33 33 33 Scary Face Lowers the target's Speed by 2 stages. Other Damage Normal N/A 90%
37 37 37 Taunt Prevents the target from using non-damaging moves for two to four turns. Assist, Copycat, Me First, Metronome, Mirror Move and Sleep Talk are prevented during this time, but Bide, Counter, Endeavor, Metal Burst and Mirror Coat are not prevented. Other Damage Dark N/A 100%
41 41 41 Embargo Prevents the target from using its held item for five turns. During in-game battles, trainers also cannot use any items from their bag on a Pokemon under the effects of Embargo. Other Damage Dark N/A 100%
45 45 45 Take Down The user receives 1/4 recoil damage. Physical Damage Normal 90 85%
49 49 49 Sucker Punch Almost always goes first, but fails if the target doesn't select a move that will damage the user. The move also fails if the target uses an attack with higher priority or if the target is faster and uses an attack with the same priority. Physical Damage Dark 80 100%
53 53 53 Crunch Has a 20% chance to lower the target's Defense by 1 stage. Physical Damage Dark 80 100%
Breeding Information
Egg Group Ground Ground
Approx Steps to Hatch3840
Egg MovesAll Generations | DPP | RSE and FRLG
DPP and HGSS Egg Moves:
VersionAttackEffectDamageTypePwrAcc
DPP and HGSS Astonish Has a 30% chance to make the target flinch. Physical Damage Ghost 30 100%
Full Breeding Chain  Possible Chain  Level-Up Parents  Egg Move Parents  Tutor Parents  TM/HM Parents
DPP and HGSS Covet Steals the target's held item unless the user is already holding an item or the target has Sticky Hold or Multitype. Recycle cannot recover the stolen item. Physical Damage Normal 40 100%
Full Breeding Chain  Possible Chain  Level-Up Parents  Egg Move Parents  Tutor Parents  TM/HM Parents
DPP and HGSS Fire Fang Has a 10% chance to burn the target. Has a 10% chance to make the target flinch. Both effects can occur from a single use. Physical Damage Fire 65 95%
Full Breeding Chain  Possible Chain  Level-Up Parents  Egg Move Parents  Tutor Parents  TM/HM Parents
DPP and HGSS Ice Fang Has a 10% chance to freeze the target. Has 10% chance to make the target flinch. Both effects can occur from a single use. Physical Damage Ice 65 95%
Full Breeding Chain  Possible Chain  Level-Up Parents  Egg Move Parents  Tutor Parents  TM/HM Parents
DPP and HGSS Leer Lowers the target's Defense by 1 stage. Other Damage Normal N/A 100%
Full Breeding Chain  Possible Chain  Level-Up Parents  Egg Move Parents  Tutor Parents  TM/HM Parents
DPP and HGSS Me First This move fails if it goes last; if the target selects a damaging move for its turn, the user copies the move and performs it with 1.5x power. In a double battle, a move copied by Me First that targets a single Pokemon will hit a random opponent; Me First cannot target the user's teammate. Other Damage Normal Copy N/A
Full Breeding Chain  Possible Chain  Level-Up Parents  Egg Move Parents  Tutor Parents  TM/HM Parents
DPP and HGSS Poison Fang Has a 30% chance to inflict Toxic poison on the target. Physical Damage Poison 50 100%
Full Breeding Chain  Possible Chain  Level-Up Parents  Egg Move Parents  Tutor Parents  TM/HM Parents
DPP and HGSS Sucker Punch Almost always goes first, but fails if the target doesn't select a move that will damage the user. The move also fails if the target uses an attack with higher priority or if the target is faster and uses an attack with the same priority. Physical Damage Dark 80 100%
Full Breeding Chain  Possible Chain  Level-Up Parents  Egg Move Parents  Tutor Parents  TM/HM Parents
DPP and HGSS Thunder Fang Has a 10% chance to paralyze the target. Has 10% chance to make the target flinch. Both effects can occur from a single use. Physical Damage Electric 65 95%
Full Breeding Chain  Possible Chain  Level-Up Parents  Egg Move Parents  Tutor Parents  TM/HM Parents
DPP and HGSS Yawn If the target stays in battle, it falls asleep at the end of the next turn. Other Damage Normal N/A N/A
Full Breeding Chain  Possible Chain  Level-Up Parents  Egg Move Parents  Tutor Parents  TM/HM Parents
Tutored MovesAll Generations | DPP | RSE and FRLG
DPP and HGSS Tutored Moves:
VersionAttackEffectDamageTypePwrAcc
Platinum Mud-Slap Lowers the target's Accuracy by 1 stage. Special Damage Ground 20 100%
Platinum Snore Has a 30% chance to make the target flinch; fails if user is awake. Special Damage Normal 40 100%
Platinum Spite The target's most recent move is reduced by 4 PP; this fails if the target has not yet performed a move, if the target's last move has run out of PP, or if the target can only use Struggle. Other Damage Ghost N/A 100%
Platinum Sucker Punch Almost always goes first, but fails if the target doesn't select a move that will damage the user. The move also fails if the target uses an attack with higher priority or if the target is faster and uses an attack with the same priority. Physical Damage Dark 80 100%
Platinum Uproar The user causes an Uproar and attacks uncontrollably for 2-5 turns. During the effects of the Uproar, active Pokemon cannot fall asleep and sleeping Pokemon sent into battle will wake up. Special Damage Normal 50 100%
HGSS Headbutt Has a 30% chance to make the target flinch. Physical Damage Normal 70 100%
HGSS Super Fang This move halves the target's current HP. Physical Damage Normal Var Dmg 90%
Gift MovesAll Generations | DPP | RSE and FRLG
DPP and HGSS Gifted Moves:
VersionAttackEffectDamageTypePwrAcc
No moves
TM/HM CompatibilityAll Generations | DPP | RSE and FRLG
DPP TM/HM Compatibility:
TM01 TM02 TM03 TM04 TM05 TM06 TM07 TM08 TM09 TM10
TM11 TM12 TM13 TM14 TM15 TM16 TM17 TM18 TM19 TM20
TM21 TM22 TM23 TM24 TM25 TM26 TM27 TM28 TM29 TM30
TM31 TM32 TM33 TM34 TM35 TM36 TM37 TM38 TM39 TM40
TM41 TM42 TM43 TM44 TM45 TM46 TM47 TM48 TM49 TM50
TM51 TM52 TM53 TM54 TM55 TM56 TM57 TM58 TM59 TM60
TM61 TM62 TM63 TM64 TM65 TM66 TM67 TM68 TM69 TM70
TM71 TM72 TM73 TM74 TM75 TM76 TM77 TM78 TM79 TM80
TM81 TM82 TM83 TM84 TM85 TM86 TM87 TM88 TM89 TM90
TM91 TM92 HM01 HM02 HM03 HM04 HM05 HM06 HM07 HM08
MachineAttackEffectDamageTypePwrAcc
Select a TM/HM to view
HGSS TM/HM Compatibility:
TM01 TM02 TM03 TM04 TM05 TM06 TM07 TM08 TM09 TM10
TM11 TM12 TM13 TM14 TM15 TM16 TM17 TM18 TM19 TM20
TM21 TM22 TM23 TM24 TM25 TM26 TM27 TM28 TM29 TM30
TM31 TM32 TM33 TM34 TM35 TM36 TM37 TM38 TM39 TM40
TM41 TM42 TM43 TM44 TM45 TM46 TM47 TM48 TM49 TM50
TM51 TM52 TM53 TM54 TM55 TM56 TM57 TM58 TM59 TM60
TM61 TM62 TM63 TM64 TM65 TM66 TM67 TM68 TM69 TM70
TM71 TM72 TM73 TM74 TM75 TM76 TM77 TM78 TM79 TM80
TM81 TM82 TM83 TM84 TM85 TM86 TM87 TM88 TM89 TM90
TM91 TM92 HM01 HM02 HM03 HM04 HM05 HM06 HM07 HM08
MachineAttackEffectDamageTypePwrAcc
Select a TM/HM to view
StatsRSE, FRLG and DPP
RSE, FRLG and DPP Stats:
lv 100 -Nature Neutral +Nature
  Base Zero IVs
0 EVs - 252 EVs
Maximum IVs
0 EVs - 252 EVs
Zero IVs
0 EVs - 252 EVs
Maximum IVs
0 EVs - 252 EVs
Zero IVs
0 EVs - 252 EVs
Maximum IVs
0 EVs - 252 EVs
HP 35 180 - 243 211 - 274 180 - 243 211 - 274 180 - 243 211 - 274
Attack 55 103 - 160 131 - 188 115 - 178 146 - 209 126 - 195 160 - 229
Defense 35 67 - 124 95 - 152 75 - 138 106 - 169 82 - 151 116 - 185
Spec. Attack 30 58 - 115 86 - 143 65 - 128 96 - 159 71 - 140 105 - 174
Spec. Defense 30 58 - 115 86 - 143 65 - 128 96 - 159 71 - 140 105 - 174
Speed 35 67 - 124 95 - 152 75 - 138 106 - 169 82 - 151 116 - 185
Total 220 533 - 881 704 - 1052 575 - 953 761 - 1139 612 - 1020 813 - 1221
Other Stats:
Base Experience 55
Growth Curve Normal
Max Experience at Lv100 1,000,000
EVs Awarded (RSE, FRLG and DPP) Attack +1
Base Happiness 70
Capture Rate 255

 

 

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