Used automatically when all of the user's other moves have run out of PP or are otherwise inaccessible. The user receives 1/4 recoil damage. Struggle is classified as a Normal-type move, so it is resisted by Rock-type Pokemon and cannot hit Ghost-type Pokemon at all.
Normal
1
50
100%
Generation II
Used automatically when all of the user's other moves have run out of PP or are otherwise inaccessible. The user receives 1/4 recoil damage. Struggle is classified as a typeless move and will hit any Pokemon, including Rock-, Steel- and Ghost-type Pokemon, for normal damage.
None
1
50
100%
Generation III
Used automatically when all of the user's other moves have run out of PP or are otherwise inaccessible. The user receives 1/4 recoil damage. Struggle is classified as a typeless move and will hit any Pokemon, including Rock-, Steel- and Ghost-type Pokemon, for normal damage.
None
1
50
100%
Generation IV
Used automatically when all of the user's other moves have run out of PP or are otherwise inaccessible. The user receives recoil damage equal to 1/4 of its max HP. Struggle is classified as a typeless move and will hit any Pokemon, including Rock-, Steel- and Ghost-type Pokemon, for normal damage.
None
1
50
100%
Detailed Information
Japanese Translation
Mischief
Target
Single Target - Any one Pokemon
Damage Type
Direct Attack
Yes
Attack Priority
0
Snatchable
No
King's Rock
Yes
Brightpowder
Yes
Super Contest Information
Effect
Type
Appeal
A basic performance using a move known by the Pokemon.