POKEMON RED, BLUE AND YELLOW TMs

TM # Move Type Pwr Acc Effect
TM01Mega PunchNormal8085%Damages the target. (Mt. Moon)
TM02Razor WindNormal8075%The user prepares on turn one, becoming uncontrollable, and then attacks on turn two. (Team Rocket's Hideout)
TM03Swords DanceNormalN/AN/ARaises the user's Attack by 2 stages. (Silph. Co)
TM04WhirlwindNormalN/A100%Escapes from wild battles; fails automatically in trainer and link battles. (Route 4)
TM05Mega KickNormal12075%Damages the target. (Victory Road)
TM06ToxicPoisonN/A85%The target is badly poisoned, with the damage caused by poison doubling after each turn. However, Toxic poisoning will revert to normal poisoning if the poisoned Pokemon is switched out or uses Haze. Damage caused by Leech Seed will also increase as Toxic damage increases. (Fuchsia City Gym)
TM07Horn DrillNormalKO30%The target faints; doesn't work on faster or higher-leveled Pokemon. (Team Rocket's Hideout)
TM08Body SlamNormal85100%Has a ~30% chance to paralyze the target. (S.S. Anne)
TM09Take DownNormal9085%The user receives 1/4 recoil damage. (Silph Co.)
TM10Double-edgeNormal100100%The user receives 1/4 recoil damage. (Team Rocket's Hideout)
TM11BubblebeamWater65100%Has a ~10% chance to lower the target's Speed by 1 stage. (Cerulean City Gym)
TM12Water GunWater40100%Damages the target. (Mt. Moon)
TM13Ice BeamIce95100%Has a ~10% chance to freeze the target. (Celadon MegaMart Roof - Exchange for Fresh Water)
TM14BlizzardIce12090%Has a ~10% chance to freeze the target. (Cinnabar Mansion)
TM15Hyper BeamNormal15090%In Stadium, the user becomes uncontrollable during its next turn. Otherwise, the user attacks on turn one but it doesn't recharge on turn two if it KOs the target, breaks its Substitute or misses entirely. (Celadon Casino)
TM16Pay DayNormal40100%The player picks up extra money after in-game battles; the money received is equal to: [user's level * 2 * number of times Pay Day is used]. The player does not lose money if the opponent uses Pay Day but the player wins the battle. (Route 12)
TM17SubmissionFighting8080%The user receives 1/4 recoil damage. (Victory Road)
TM18CounterFightingVar Dmg100%Almost always goes last; if an opponent strikes with a Normal- or Fighting-type attack before the user's turn, the user retaliates for twice the damage it had endured. (Celadon MegaMart - Level 3)
TM19Seismic TossFightingVar Dmg100%Does damage equal to user's level. Hits Ghost-type Pokemon. (Route 25)
TM20RageNormal20100%The user attacks uncontrollably until it faints or its target faints. During this time, the user's Attack increases by 1 stage for each time it is hit by the target. If this move misses, the user continues to attack but has only a 1/256 chance to land a hit. (Route 15)
TM21Mega DrainGrass40100%Restores the user's HP by 1/2 of the damage inflicted on the target. (Celadon City Gym)
TM22SolarbeamGrass120100%The user prepares on turn one, becoming uncontrollable, and then attacks on turn two. (Cinnabar Mansion)
TM23Dragon RageDragonSet100%Always deals 40 points of damage. (Celadon Casino)
TM24ThunderboltElectric95100%Has a ~10% chance to paralyze the target. (Vermilion City Gym)
TM25ThunderElectric12070%Has a ~10% chance to paralyze the target. (Power Plant)
TM26EarthquakeGround100100%Damages the target. (Silph Co.)
TM27FissureGroundKO30%The target faints; doesn't work on faster or higher-leveled Pokemon. (Viridian City Gym)
TM28DigGround100100%On the first turn, the user digs underground, becoming uncontrollable, and evades all attacks. Swift may still hit a Pokemon underground. On the second turn, the user attacks. (Cerulean City - defeat the Rocket)
TM29PsychicPsychic90100%Has a ~30% chance to lower the target's Special by 1 stage. (Saffron City - Mr Psychic's House)
TM30TeleportPsychicN/AN/AEscapes from wild battles; fails automatically in trainer and link battles. (Route 9)
TM31MimicNormalN/A100%This move is temporarily replaced by one of the target's moves; after one PP is subtracted to use this move, the replacement move will retain Mimic's remaining PP. The user can select any of the target's moves to copy until the end of the battle or until the user switches out. There are no move restrictions on Mimic other than itself and Struggle. However, in a link battle, Mimic will copy one of the target's attacks randomly. (Saffron City - Exchange for a PokeDoll with the Copycat)
TM32Double TeamNormalN/AN/ARaises the user's Evasion by 1 stage. (Safari Zone)
TM33ReflectPsychicN/AN/AThe user receives 1/2 damage from Physical attacks until it switches out or either Pokemon uses Haze. (Power Plant)
TM34BideNormalVar Dmg100%The user absorbs all damage for 2-3 turns and then inflicts twice the absorbed damage on its target. This move ignores the target's type but still cannot hit Ghost-type Pokemon. (Pewter City Gym)
TM35MetronomeNormalN/AN/AThe user performs a randomly selected move; almost any move in the game could be picked. Metronome cannot generate itself, Struggle or any move that the user already knows. (Cinnabar Lab - Next to Pokemon Center)
TM36SelfdestructNormal130100%The Defense stat of other Pokemon is halved against this attack, essentially doubling the move's base power; causes the user to faint. (Silph. Co)
TM37Egg BombNormal10075%Damages the target. (Safari Zone)
TM38Fire BlastFire12085%Has a ~30% chance to burn the target. (Cinnabar Island Gym)
TM39SwiftNormal60100%Ignores Evasion and Accuracy modifiers and will hit Pokemon even if they are in the middle of Fly or Dig. Has a 1-in-256 chance of missing. (Route 12 Lookout)
TM40Skull BashNormal100100%The user prepares on turn one, becoming uncontrollable, and then attacks on turn two. (Safari Zone)
TM41SoftboiledNormalN/AN/ARestores 1/2 of the user's max HP. However, this move fails if the user's current HP is 511 or 255 HP below its value at full health. (Celadon City)
TM42Dream EaterPsychic100100%Restores the user's HP by 1/2 of the damage inflicted on the target but only works on a sleeping target. (Viridian City)
TM43Sky AttackFlying14090%The user prepares on turn one, becoming uncontrollable, and then attacks on turn two. (Victory Road)
TM44RestPsychicN/AN/AThe user is cured of status effects (and confusion), and recovers full HP, but falls asleep for 2 turns (and then uses a third turn to wake up). However, this move fails if the user's current HP is 511 or 255 HP below its value at full health. (S.S. Anne)
TM45Thunder WaveElectricN/A100%Paralyzes the target. (Route 24)
TM46PsywavePsychicVar Dmg80%Randomly inflicts set damage between a minimum of 1 HP and a maximum of [1.5x the user's level] HP. (Saffron City Gym)
TM47ExplosionNormal170100%The Defense stat of other Pokemon is halved against this attack, essentially doubling the move's base power; causes the user to faint. (Victory Road)
TM48Rock SlideRock7590%Damages the target. (Celadon MegaMart Roof - Exchange for a Soda Pop)
TM49Tri AttackNormal80100%Damages the target. (Celadon MegaMart Roof - Exchange for a Lemonade)
TM50SubstituteNormalN/AN/AThe user takes one-fourth of its maximum HP to create a substitute; this move fails if the user does not have enough HP for this. Until the substitute is broken, it receives damage from all attacks made by other Pokemon. In-game, the user can still be inflicted with status effects and stat modifiers from other Pokemon, but this is fixed in Pokemon Stadium. If a Substitute breaks from a hit during a multistrike move such as Fury Attack, the user takes damage from the remaining strikes. (Celadon Casino)

POKEMON RED, BLUE AND YELLOW HMs

HM # Move Type Pwr Acc Effect
HM01CutNormal5095%Damages the target. (S.S. Anne - Captain's Room)
HM02FlyFlying7095%On the first turn, the user flies into the air, becoming uncontrollable, and evades most attacks. Swift may still hit a Pokemon in the air. On the second turn, the user attacks. (Route 16 House)
HM03SurfWater95100%Damages the target. (Safari Zone Prize)
HM04StrengthNormal80100%Damages the target. (Fuchsia City - Exchange for Gold Teeth with the Warden)
HM05FlashNormalN/A70%Lowers the target's Accuracy by 1 stage. (Route 2 - Have 10 Pokemon in your Pokedex)

 

 

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