Pay Day

General Information
Basic Information
Version Effect Type PP Power Acc
Generation I The player picks up extra money after in-game battles; the money received is equal to: [user's level * 2 * number of times Pay Day is used]. The player does not lose money if the opponent uses Pay Day but the player wins the battle. Normal 20 40 100%
Generation II The player picks up extra money after in-game battles; the money received is equal to: [user's level * 2 * number of times Pay Day is used]. The player does not lose money if the opponent uses Pay Day but the player wins the battle. Normal 20 40 100%
Generation III The player picks up extra money after in-game battles; the money received is equal to: [user's level * 5 * number of times Pay Day is used]. The player does not lose money if the opponent uses Pay Day but the player wins the battle. Normal 20 40 100%
Generation IV The player picks up extra money after in-game battles; the money received is equal to: [user's level * 5 * number of times Pay Day is used]. The player does not lose money if the opponent uses Pay Day but the player wins the battle. Normal 20 40 100%
Detailed Information
Japanese translation Japanese Translation Coin for a Cat Target of this attack Target Single Target - Any one Pokemon
The damage type of this attack Damage Type Physical Damage Whether this attack is direct Direct Attack No
The priority of this attack Attack Priority 0 Whether this attack can be used by the attack Snatch Snatchable No
Whether this attack gains the flinch bonus from King's Rock King's Rock Yes Whether this attack is affected by Brightpowder Brightpowder Yes
Contest Information
Effect Type Appeal Jam
The appeal works best the more the crowd is excited Smart  
Super Contest Information
Effect Type Appeal
Earn +3 if the Pokemon gets the lowest score. Smart

 

 

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