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POKEMON MYSTERY DUNGEON TRAPS
In later dungeons, which includes most of the dungeons which are unlocked after the main storyline, gameplay is made more difficult by the introduction of traps in the dungeons. Traps are basically modified Wonder Tiles, but instead they all have negative effects ranging from stat reduction to spoiling food items.
There are a total of 18 types of traps, all of which are found naturally in dungeons. The only exception is the Spikes Trap, which is created when a Pokemon uses the move Spikes. This will create a Spikes Trap on the spot the Pokemon is on.
Here is a list of all the traps (in alphabetical order) and their effects:
 | Chestnut | Causes spiky Chestnuts to fall and deal 10 HP of damage to the Pokemon who steps on the trap |
 | Confuse | Causes Confusion on the Pokemon who steps on the trap |
 | Explosion | Causes an explosion on all tiles in the 2-tile range, halving the HP of all Pokemon and destroying all walls and items |
 | Gust | Causes Pokemon to fly off in different directions. Pokemon receive damage when they hit the wall, unless the Pokemon is holding a Mobile Scarf or is a Ghost Pokemon who can pass through walls |
 | Mud | Decreases one random stat by one |
 | Pitfall | Causes the Pokemon who steps on the trap to drop down one floor, while causing all other Pokemon to leave the team |
 | Poison | Causes Poison |
 | Pokemon | Causes the wild Pokemon or items in the room to change |
 | PP Zero | Causes the PP of one random move to be reduced to zero |
 | Seal | Disables one move until the Pokemon leaves the floor |
 | Self-Destruct | Causes an explosion on all tiles in the 1-tile range, halving the HP of all Pokemon and destroying all walls and items |
 | Sleep | Causes Sleep |
 | Slow | Slows down the Pokemon's movement speed |
 | Sludge | Turns one or a few food items into Grimy Food |
 | Spikes | Causes 20 damage |
 | Sticky | Causes a random item in the Toolbox or on a Pokemon in the team to become sticky, rendering it useless until a Cleanse Orb is used to remove the stickiness or the team leaves the dungeon |
 | Sweet Scent | Causes a few wild Pokemon to appear. Trap disappears after activation |
 | Warp | Causes the Pokemon to teleport to a random location on the same floor |
There are a couple of items and IQ Skills which are useful in helping you to avoid traps. The items are:
 | Goggle Specs | A hold item that improves the Pokemon's vision. It reveals hidden traps and invisible Pokemon. |
 | Trap Scarf | A hold item that prevents traps from going off if they are stepped on by the Pokemon. |
 | See-Trap Orb | Reveals all hidden traps in the same room |
 | Trapbust Orb | Destroys traps in the same room |
In addition, there are two IQ Skills which perform similar functions. They are:
| Trap Seer | If the Pokemon is on an undiscovered trap, upon taking a step it will make the trap visible without setting it off |
| Trap Avoider | The Pokemon often avoids stepping on visible traps |
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