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Granbull   

Level-Up AttacksAll | DPP | RSE/FRLG | GSC
DPP Level-Up Attacks:
DPPMoveEffectDamageTypePwrAcc
1 1 Tackle Damages the target. Physical Damage Normal 35 95%
1 1 Fire Fang Has a 10% chance to burn the target. Has a 10% chance to make the target flinch. Both effects can occur from a single use. Physical Damage Fire 65 95%
1 1 Ice Fang Has a 10% chance to freeze the target. Has 10% chance to make the target flinch. Both effects can occur from a single use. Physical Damage Ice 65 95%
1 1 Thunder Fang Has a 10% chance to paralyze the target. Has 10% chance to make the target flinch. Both effects can occur from a single use. Physical Damage Electric 65 95%
1 1 Charm Lowers the target's Attack by 2 stages. Other Damage Normal N/A 100%
1 1 Tail Whip Lowers the target's Defense by 1 stage. Other Damage Normal N/A 100%
1 1 Scary Face Lowers the target's Speed by 2 stages. Other Damage Normal N/A 90%
7 7 Bite Has a 30% chance to make the target flinch. Physical Damage Dark 60 100%
13 13 Lick Has a 30% chance to paralyze the target. Physical Damage Ghost 20 100%
19 19 Headbutt Has a 30% chance to make the target flinch. Physical Damage Normal 70 100%
27 27 Roar Almost always goes last; in trainer battles, the target is switched out for a random member of its team. Escapes from wild battles. Has no effect if the target has Suction Cups, Soundproof or used Ingrain. Other Damage Normal N/A 100%
35 35 Rage The user's Attack rises by 1 stage if attacked before its next move. Physical Damage Normal 20 100%
43 43 Take Down The user receives 1/4 recoil damage. Physical Damage Normal 90 85%
51 51 Payback Power doubles if the target switches out or goes before the user. Physical Damage Dark 50 100%
59 59 Crunch Has a 20% chance to lower the target's Defense by 1 stage. Physical Damage Dark 80 100%

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