| DPP Level-Up Attacks: |
| 1 |
1 |
Tackle |
Damages the target. |
 |
Normal |
35 |
95% |
| - |
1 |
Power Gem |
Damages the target. |
 |
Rock |
70 |
100% |
| 1 |
1 |
Yawn |
If the target stays in battle, it falls asleep at the end of the next turn. |
 |
Normal |
N/A |
N/A |
| 1 |
1 |
Hidden Power |
Varies in power and type depending on the user's IVs; maximum 70 BP. Will always run off the user's Special Attack regardless of type. |
 |
Normal |
Var BP |
100% |
| 1 |
1 |
Curse |
When used by a Ghost-type, the user sacrifices half of its max HP to sap the target by 1/4 of its max HP per turn. When used by anything else, the user's Speed is decreased by 1 stage and its Attack and Defense are increased by 1 stage. |
 |
??? |
N/A |
N/A |
| 6 |
6 |
Growl |
Lowers the target's Attack by 1 stage. |
 |
Normal |
N/A |
100% |
| 11 |
11 |
Water Gun |
Damages the target. |
 |
Water |
40 |
100% |
| 15 |
15 |
Confusion |
Has a 10% chance to confuse the target. |
 |
Psychic |
50 |
100% |
| 20 |
20 |
Disable |
The target cannot choose its last move for 4-7 turns. Disable only works on one move at a time and fails if the target has not yet used a move or if its move has run out of PP. The target does nothing if it is about to use a move that becomes disabled. |
 |
Normal |
N/A |
80% |
| 25 |
25 |
Headbutt |
Has a 30% chance to make the target flinch. |
 |
Normal |
70 |
100% |
| 29 |
29 |
Water Pulse |
Has a 20% chance to confuse the target. |
 |
Water |
60 |
100% |
| 34 |
34 |
Zen Headbutt |
Has a 20% chance to make the target flinch. |
 |
Psychic |
80 |
90% |
| 39 |
39 |
Nasty Plot |
Raises the user's Special Attack by 2 stages. |
 |
Dark |
N/A |
N/A |
| 43 |
43 |
Swagger |
Confuses the target and raises its Attack by 2 stages. |
 |
Normal |
N/A |
90% |
| 48 |
48 |
Psychic |
Has a 10% chance to lower the target's Special Defense by 1 stage. |
 |
Psychic |
90 |
100% |
| 53 |
53 |
Trump Card |
This move's base power increases as its remaining PP decreases. |
 |
Normal |
Var BP |
100% |
| 57 |
57 |
Psych Up |
The user copies all six of the target's current stat modifiers. |
 |
Normal |
N/A |
N/A |