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Crobat   

Breeding Information
Egg Group: Flying
Steps to Hatch:3840 #
# Step Formula: Steps to hatch is actually x*256+rand() where [x*256]=[Psydex Value]

Egg MovesAll | DPP | RSE/FRLG | GSC
DPP Egg Moves:
VersionMoveEffectDamageTypePwrAcc
DP Brave Bird The user receives 1/3 recoil damage. Physical Damage Flying 120 100%
Possible Chain | Level-Up Parents
Egg Move Parents | Tutor Parents
DP Curse When used by a Ghost-type, the user sacrifices half of its max HP to sap the target by 1/4 of its max HP per turn. When used by anything else, the user's Speed is decreased by 1 stage and its Attack and Defense are increased by 1 stage. Other Damage ??? N/A N/A
Possible Chain | Level-Up Parents
Egg Move Parents | Tutor Parents
DP Faint Attack Ignores Evasion and Accuracy modifiers and never misses except against Protect, Detect or a target in the middle of Dig, Fly, Dive or Bounce. Physical Damage Dark 60 100%
Possible Chain | Level-Up Parents
Egg Move Parents | Tutor Parents
DP Gust Power doubles if the target is in mid-air via Fly or Bounce. Special Damage Flying 40 100%
Possible Chain | Level-Up Parents
Egg Move Parents | Tutor Parents
DP Hypnosis Puts the target to sleep. Other Damage Psychic N/A 70%
Possible Chain | Level-Up Parents
Egg Move Parents | Tutor Parents
DP Nasty Plot Raises the user's Special Attack by 2 stages. Other Damage Dark N/A N/A
Possible Chain | Level-Up Parents
Egg Move Parents | Tutor Parents
DP Pursuit If the target switches out on the current turn, this move strikes with doubled power before the switch. Baton Passers still escape safely. When a faster Pokemon uses Pursuit against a U-Turner, the U-Turner is hit for normal damage; when a slower Pokemon uses Pursuit against a U-Turner, the U-Turner makes its attack, then is hit by Pursuit for double power, and switches out. Physical Damage Dark 40 100%
Possible Chain | Level-Up Parents
Egg Move Parents | Tutor Parents
DP Quick Attack Usually goes first. Physical Damage Normal 40 100%
Possible Chain | Level-Up Parents
Egg Move Parents | Tutor Parents
DP Whirlwind Almost always goes last; in trainer battles, the target is switched out for a random member of its team. Escapes from wild battles. Has no effect if the target has Suction Cups or used Ingrain. Other Damage Normal N/A 100%
Possible Chain | Level-Up Parents
Egg Move Parents | Tutor Parents
DP Zen Headbutt Has a 20% chance to make the target flinch. Physical Damage Psychic 80 90%
Possible Chain | Level-Up Parents
Egg Move Parents | Tutor Parents

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