Keen Eye: This Pokemon's Accuracy cannot be lowered.
[Emerald Field Action] If this Pokemon is in the lead spot, the rate of low-leveled wild Pokemon battles decreases.
DPP
Iron Fist: This Pokemon receives a 20% power boost for the following attacks: Bullet Punch, Comet Punch, Dizzy Punch, Drain Punch, Dynamicpunch, Fire Punch, Focus Punch, Hammer Arm, Ice Punch, Mach Punch, Mega Punch, Meteor Mash, Shadow Punch, Sky Uppercut, and Thunderpunch. Sucker Punch, which is known Ambush in Japan, is not boosted.
DPP
Keen Eye: This Pokemon's Accuracy cannot be lowered.
[Field Action] If this Pokemon is in the lead spot, the rate of low-leveled wild Pokemon battles decreases.
While apparently doing nothing, it fires punches in lightning fast volleys that are impossible to see.
Blue
Yellow
Punches in corkscrew fashion. It can punch its way through a concrete wall in the same way as a drill.
Gold
Its punches slice the air. However, it seems to need a short break after fighting for three minutes.
Silver
Its punches slice the air. They are launched at such high speed, even a slight graze could cause a burn.
Crystal
To increase the strength of all its punch moves, it spins its arms just before making contact.
Ruby
HITMONCHAN is said to possess the spirit of a boxer who had been working towards a world championship. This POKéMON has an indomitable spirit and will never give up in the face of adversity.
Sapphire
Emerald
A HITMONCHAN is said to possess the spirit of a boxer who aimed to become the world champion. Having an indomitable spirit means that it will never give up.
FireRed
The spirit of a pro boxer has infused this POKéMON. It throws punches that are faster than a bullet train.
LeafGreen
While apparently doing nothing, it fires punches in lightning fast volleys that are impossible to see.
Diamond
The arm-twisting punches it throws pulverize even concrete. It rests after three minutes of fighting.
Pearl
Platinum
The arm-twisting punches it throws pulverize even concrete. It rests after three minutes of fighting.
Stadium 1
Adept at punching invisibly quick at bullet-train speed. It takes a break every three minutes as it moves around.
Stadium 2
Its punches slice the air. However, it seems to need a short break after fighting for three minutes.
TCG
Hitmonchan: Its punches are blindingly fast, but it can only fight for three minutes before tiring and needing to rest.