#003 Venusaur   

DeckDex
VENUSAUR
Evolves from Ivysaur (Stage 2)
Hit Points: 100     Type:
WeaknessResistanceRetreat Cost
x2  
Poké-POWER
Energy Trans: As often as you like during your turn (before your attack), you may take 1 Energy card attached to 1 of your Pokémon and attach it to a different one. This power can't be used if Venusaur is Asleep, Confused, or Paralyzed.
CostNameEffectPower
Solarbeam 60
Illustrator: Mitsuhiro Arita Base Set 15/102 (Holographic)
VENUSAUR
Evolves from Ivysaur (Stage 2)
Hit Points: 100     Type:
WeaknessResistanceRetreat Cost
x2  
Poké-POWER
Energy Trans: As often as you like during your turn (before your attack), you may take 1 Energy card attached to 1 of your Pokémon and attach it to a different one. This power can't be used if Venusaur is Asleep, Confused, or Paralyzed.
CostNameEffectPower
Solarbeam 60
Illustrator: Mitsuhiro Arita Base Set 2 18/130 (Holographic)
ERIKA'S VENUSAUR
Evolves from Erika's Ivysaur (Stage 2)
Hit Points: 90     Type:
WeaknessResistanceRetreat Cost
x2  
CostNameEffectPower
GrowthFlip a coin. If heads, you may attach up to 2 energy cards from your hand to Erika's Venusaur. 
Wide SolarbeamIf your opponent has any Benched Pokémon, choose 2 of them (or 1 if he or she only has 1.) This attack does 20 damage to each of them. (Don't apply Weakness and Resistance for Benched Pokémon.)20
Illustrator: Ken Sugimori Gym Challenge 4/132 (Holographic)
VENUSAUR
Evolves from Ivysaur (Stage 2)
Hit Points: 100     Type:
WeaknessResistanceRetreat Cost
x2  
Poké-POWER
Energy Trans: As often as you like during your turn (before your attack), you may take 1 Energy card attached to 1 of your Pokémon and attach it to a different one. This power can't be used if Venusaur is Asleep, Confused, or Paralyzed.
CostNameEffectPower
Solarbeam 60
Illustrator: Mitsuhiro Arita Legendary Collection 18/110 (Holographic)
VENUSAUR
Evolves from Ivysaur (Stage 2)
Hit Points: 100     Type:
WeaknessResistanceRetreat Cost
x2  
Poké-POWER
Harvest Bounty: Once during your turn (before your attack), if you attach an Energy card from your hand to your Active Pokémon as part of you turn, you may attach an additional Energy card to that Pokémon at the same time. This power can't be used if Venusaur is affected by a Special Condition.
CostNameEffectPower
Body SlamFlip a coin. If heads, the Defending Pokémon is now Paralyzed.40
Illustrator: Shin-ichi Yoshikawa Expedition Base Set 30/165 (Holographic)
VENUSAUR
Evolves from Ivysaur (Stage 2)
Hit Points: 100     Type:
WeaknessResistanceRetreat Cost
x2  
CostNameEffectPower
Fury StrikesFlip 3 coins. This attack does 30 damage times the number of heads.30x
Leech SeedIf this attack damages the Defending Pokémon (after applying Weakness and Resistance), remove 1 damage counter from Venusaur, if it has any.20
Illustrator: Atsuko Nishida Expedition Base Set 67/165 (Rare)
VENUSAUR
Evolves from Ivysaur (Stage 2)
Hit Points: 100     Type:
WeaknessResistanceRetreat Cost
x2  
Poké-POWER
Harvest Bounty: Once during your turn (before your attack), if you attach an Energy card from your hand to your Active Pokémon as part of you turn, you may attach an additional Energy card to that Pokémon at the same time. This power can't be used if Venusaur is affected by a Special Condition.
CostNameEffectPower
Body SlamFlip a coin. If heads, the Defending Pokémon is now Paralyzed.40
Illustrator: Shin-ichi Yoshikawa Expedition Base Set 68/165 (Rare)
VENUSAUR EX
Evolves from Ivysaur (Stage 2)/ex Pokémon
Hit Points: 150     Type:
When Pokémon-ex has been Knocked Out, your opponent takes 2 Prize cards.
WeaknessResistanceRetreat Cost
    
Poké-POWER
Energy Trans: As often as you like during your turn (before your attack), move a Energy card attached to 1 of your of Pokémon to another of your Pokémon. This power can't be used if Venusaur ex is affected by a Special Condition.
CostNameEffectPower
Pollen HazardThe Defending Pokémon is now Poisoned, Burned, and Confused.20
Solarbeam 90
Illustrator: Ryo Ueda EX Fire Red and Leaf Green 112/112 (Ex Holographic)
VENUSAUR
Evolves from Ivysaur (Stage 2)
Hit Points: 110     Type:
WeaknessResistanceRetreat Cost
x2   
Poké-BODY
Chlorophyll: All Energy cards that provide only Energy attached to your Pokémon provide Energy instead.
CostNameEffectPower
Green BlastDoes 20 damage plus 10 more damage for each Energy attached to all of your Pokémon.20+
Toxic SleepThe Defending Pokémon is now Asleep and Poisoned. Put 2 damage counters instead of 1 on the Defending Pokémon between turns. 
Illustrator: Hajime Kusajima EX Crystal Guardians 28/100 (Rare)
VENUSAUR
Evolves from Ivysaur (Stage 2)
Hit Points: 130     Type:
WeaknessResistanceRetreat Cost
+30   
Poké-POWER
Miracle Aroma: Once during your turn (before your attack), you may flip a coin. If heads, choose either Asleep, Burned, or Poisoned. The Defending Pokémon is now affected by that Special Condition. This power can't be used if Venusaur if affected by a Special Condition.
CostNameEffectPower
Giant BloomFlip a coin. If heads, remove 4 damage counters from Venusaur.60
Illustrator: Kazuyuki Kano Secret Wonders 20/132 (Holographic)
VENUSAUR
Evolves from Ivysaur (Stage 2)
Hit Points: 100     Type:
WeaknessResistanceRetreat Cost
x2  
Poké-POWER
Solar Power: Once during your turn (before your attack), you may use this power. Your Active Pokémon and the Defending Pokémon are no longer Asleep, Confused, or Paralyzed, or Poisoned. This power can't be used if Venusaur is Asleep, Confused, or Paralyzed.
CostNameEffectPower
Mega DrainRemove a number of damage counters from Venusaur equal to half the damage done to the Defending Pokémon (after applying Weakness and Resistance) (rounded up to the nearest 10). If Venusaur has fewer damage counters than that, remove all of them.40
Illustrator: Ken Sugimori Promos 13 (Promo (Holographic))
VENUSAUR
Evolves from Ivysaur (Stage 2)
Hit Points: 140     Type:
WeaknessResistanceRetreat Cost
+40    
CostNameEffectPower
Desperate PollenIf Venusaur already has 8 or more damage counters on it, the Defending Pokémon is now Burned, Confused, and Poisoned.30
Special ReactionIf the Defending Pokémon is affected by any Special Conditions, this attack does 40 damage plus 40 more damage for each of those Special Conditions.40+
Illustrator: Kouki Saitou Supreme Victors 13/147 (Holographic)

 

 

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