#003 Venusaur   

General Information
Regular Form Shiny Form Dex Number:
National Johto Hoenn Sinnoh
003 228 205 -
Names:
English Japanese German French
Venusaur Fushigibana Bisaflor Florizarre
Visualisation:
Footprint Body Style Cry Anime Cry
Species: Seed
Type: Grass/Poison
Habitat: Grassland
Gender Ratio:
Male: 87.5% Female: 12.5%
Height:
Imperial: 6ft 7in Metric: 2.0m
Weight:
Imperial: 220.5lbs Metric: 100.0kg
Colour: Green
Abilities:
RSE and FRLGOvergrow:
When its health reaches one-third or less of its max HP, this Pokemon's Grass-type attacks receive a 50% boost in power.
DPPOvergrow:
When its health reaches one-third or less of its max HP, this Pokemon's Grass-type attacks receive a 50% boost in power.
Weaknesses:
Fire (x2)
Flying (x2)
Ice (x2)
Psychic (x2)
Resistances:
Electric (x0.5)
Fighting (x0.5)
Grass (x0.25)
Water (x0.5)
Immunities:
No immunities
Evolution Line:

Bulbasaur
lv16

Ivysaur
lv32

Venusaur
Pokedex Entries:
RedThe plant blooms when it is absorbing solar energy. It stays on the move to seek sunlight.
Blue
YellowThe flower on its back catches the sun's rays. The sunlight is then absorbed and used for energy.
GoldBy spreading the broad petals of its flower and catching the sun's rays, it fills its body with power.
SilverIt is able to convert sunlight into energy. As a result, it is more powerful in the summertime.
CrystalAs it warms itself and absorbs the sunlight, its flower petals release a pleasant fragrance.
RubyThere is a large flower on VENUSAUR's back. The flower is said to take on vivid colors if it gets plenty of nutrition and sunlight. The flower's aroma soothes the emotions of people.
Sapphire
EmeraldVENUSAUR's flower is said to take on vivid colors if it gets plenty of nutrition and sunlight. The flower's aroma soothes the emotions of people.
FireRedA bewitching aroma wafts from its flower. The fragrance becalms those engaged in a battle.
LeafGreenThe plant blooms when it is absorbing solar energy. It stays on the move to seek sunlight.
DiamondAfter a rainy day, the flower on its back smells stronger. The scent attracts other Pokemon.
Pearl
PlatinumAfter a rainy day, the flower on its back smells stronger. The scent attracts other Pokemon.
Stadium 1Absorbs solar energy as nutrition. When it is catching the sun's rays, it often remains quiet and still.
Stadium 2By spreading the broad petals of its flower and catching the sun's rays, it fills its body with power.
TCGVenusaur: This plant blooms when it absorbing solar energy. It stays on the move to seek sunlight.
LocationsAll Generations | DPP | RSE and FRLG | GSC | RBY
DPP Locations:
VersionAreaTimeMethodFrequency
Diamond Pal Park from LeafGreen/FireRed Morning Day Night Pal Park
Pal Park
-
Trade from HeartGold/SoulSilver Morning Day Night Trade
Trade
-
Pearl Pal Park from LeafGreen/FireRed Morning Day Night Pal Park
Pal Park
-
Trade from HeartGold/SoulSilver Morning Day Night Trade
Trade
-
Platinum Pal Park from LeafGreen/FireRed Morning Day Night Pal Park
Pal Park
-
Trade from HeartGold/SoulSilver Morning Day Night Trade
Trade
-
HGSS Locations:
VersionAreaTimeMethodFrequency
HeartGold Evolve Ivysaur   Evolve
Evolve
-
SoulSilver Evolve Ivysaur   Evolve
Evolve
-
Level-Up MovesAll Generations | DPP | RSE and FRLG | GSC | RBY
DPP and HGSS Level-Up Moves:
DP P HSAttackEffectDamageTypePwrAcc
1 1 1 Tackle Damages the target. Physical Damage Normal 35 95%
3 3 3 Growl Lowers the target's Attack by 1 stage. Other Damage Normal N/A 100%
7 7 7 Leech Seed The user steals 1/8 of the target's max HP until the target is switched out, is KO'ed, or uses Rapid Spin; does not work against Grass-type Pokemon or Pokemon behind Substitutes. Other Damage Grass N/A 90%
9 9 9 Vine Whip Damages the target. Physical Damage Grass 35 100%
13 13 13 PoisonPowder Poisons the target. Other Damage Poison N/A 75%
13 13 13 Sleep Powder Puts the target to sleep. Other Damage Grass N/A 75%
15 15 15 Take Down The user receives 1/4 recoil damage. Physical Damage Normal 90 85%
20 20 20 Razor Leaf Has a high critical hit ratio. Physical Damage Grass 55 95%
23 23 23 Sweet Scent Lowers the target's Evasion by 1 stage. Other Damage Normal N/A 100%
28 28 28 Growth Raises the user's Special Attack by 1 stage. Other Damage Normal N/A N/A
31 31 31 Double-edge The user receives 1/3 recoil damage. Physical Damage Normal 120 100%
32 32 32 Petal Dance The user attacks uncontrollably for 2-3 turns and then gets confused. Special Damage Grass 90 100%
39 39 39 Worry Seed The target's ability, unless it has Multitype or Truant, is changed to Insomnia until it switches out. Other Damage Grass N/A 100%
45 45 45 Synthesis Restores a fraction of the user's max HP depending on the weather: 2/3 during Sunny Day, 1/2 during regular weather and 1/4 during Rain Dance, Hail and Sandstorm. Other Damage Grass N/A N/A
53 53 53 SolarBeam The user prepares on turn one, becoming uncontrollable, and then attacks on turn two. During Sunny Day, this move fires immediately; during Rain Dance, Sandstorm and Hail, this move has half power. Special Damage Grass 120 100%
Breeding Information
Egg Group Plant Plant / Monster Monster
Approx Steps to Hatch5120
Egg MovesAll Generations | DPP | RSE and FRLG | GSC
DPP and HGSS Egg Moves:
VersionAttackEffectDamageTypePwrAcc
DPP and HGSS Amnesia Raises the user's Special Defense by 2 stages. Other Damage Psychic N/A N/A
Full Breeding Chain  Possible Chain  Level-Up Parents  Egg Move Parents  Tutor Parents  TM/HM Parents
DPP and HGSS Charm Lowers the target's Attack by 2 stages. Other Damage Normal N/A 100%
Full Breeding Chain  Possible Chain  Level-Up Parents  Egg Move Parents  Tutor Parents  TM/HM Parents
DPP and HGSS Curse When used by a Ghost-type, the user sacrifices half of its max HP to sap the target by 1/4 of its max HP per turn. When used by anything else, the user's Speed is decreased by 1 stage and its Attack and Defense are increased by 1 stage. Other Damage ??? N/A N/A
Full Breeding Chain  Possible Chain  Level-Up Parents  Egg Move Parents  Tutor Parents  TM/HM Parents
DPP and HGSS GrassWhistle Puts the target to sleep. Other Damage Grass N/A 55%
Full Breeding Chain  Possible Chain  Level-Up Parents  Egg Move Parents  Tutor Parents  TM/HM Parents
DPP and HGSS Ingrain The user recovers 1/16 of its max HP after each turn, but it cannot be switched out or forced to switch out. If a Flying-type Pokemon or a Pokemon with Levitate comes under the effect of Ingrain, it will no longer have immunity from Ground-type attacks. Other Damage Grass N/A N/A
Full Breeding Chain  Possible Chain  Level-Up Parents  Egg Move Parents  Tutor Parents  TM/HM Parents
DPP and HGSS Leaf Storm Lowers the user's Special Attack by 2 stages after use. Special Damage Grass 140 90%
Full Breeding Chain  Possible Chain  Level-Up Parents  Egg Move Parents  Tutor Parents  TM/HM Parents
DPP and HGSS Light Screen All Pokemon in the user's party receive 1/2 damage from Special attacks for 5 turns. Light Screen will be removed from the user's field if an opponent's Pokemon uses Brick Break. It will also last for eight turns if its user is holding Light Clay. In double battles, both Pokemon are shielded, but damage protection is reduced from 1/2 to 1/3. Other Damage Psychic N/A N/A
Full Breeding Chain  Possible Chain  Level-Up Parents  Egg Move Parents  Tutor Parents  TM/HM Parents
DPP and HGSS Magical Leaf Ignores Evasion and Accuracy modifiers and never misses except against Protect, Detect or a target in the middle of Dig, Fly, Dive or Bounce. Special Damage Grass 60 100%
Full Breeding Chain  Possible Chain  Level-Up Parents  Egg Move Parents  Tutor Parents  TM/HM Parents
DPP and HGSS Nature Power The user generates another move depending on the battle's current terrain. It generates Seed Bomb in any type of grass (as well as in puddles), Hydro Pump while surfing on top of water, Rock Slide on any rocky outdoor terrain and inside of caves, Earthquake on beach sand, desert sand and dirt paths, Blizzard in snow, and Tri Attack everywhere else (including Wi-Fi battles). In Battle Revolution, the move generates Tri Attack at Courtyard, Main Street and Neon, Seed Bomb at Sunny Park and Waterfall, Hydro Pump at Gateway, Rock Slide at Crystal, Magma and Stargazer and Earthquake at Sunset. Other Damage Normal Copy N/A
Full Breeding Chain  Possible Chain  Level-Up Parents  Egg Move Parents  Tutor Parents  TM/HM Parents
DPP and HGSS Petal Dance The user attacks uncontrollably for 2-3 turns and then gets confused. Special Damage Grass 90 100%
Full Breeding Chain  Possible Chain  Level-Up Parents  Egg Move Parents  Tutor Parents  TM/HM Parents
HGSS Power Whip Damages the target. Physical Damage Grass 120 85%
Full Breeding Chain  Possible Chain  Level-Up Parents  Egg Move Parents  Tutor Parents  TM/HM Parents
DPP and HGSS Safeguard Protects the user's entire team from status conditions for five turns. Other Damage Normal N/A N/A
Full Breeding Chain  Possible Chain  Level-Up Parents  Egg Move Parents  Tutor Parents  TM/HM Parents
DPP and HGSS Skull Bash The user prepares on turn one, raising its Defense by 1 stage and becoming uncontrollable, and then attacks on turn two. Physical Damage Normal 100 100%
Full Breeding Chain  Possible Chain  Level-Up Parents  Egg Move Parents  Tutor Parents  TM/HM Parents
HGSS Sludge Has a 30% chance to poison the target. Special Damage Poison 65 100%
Full Breeding Chain  Possible Chain  Level-Up Parents  Egg Move Parents  Tutor Parents  TM/HM Parents
Tutored MovesAll Generations | DPP | RSE and FRLG | GSC
DPP and HGSS Tutored Moves:
VersionAttackEffectDamageTypePwrAcc
DPP Frenzy Plant The user recharges during its next turn; as a result, until the end of the next turn, the user becomes uncontrollable. Special Damage Grass 150 90%
Platinum Fury Cutter The base power of this move doubles with each consecutive hit; however, power is capped at a maximum 160 BP and remains there for any subsequent uses. If this move misses, base power will be reset to 10 BP on the next turn. The user can also select other attacks without resetting this move's power; it will continue to double after each use until it either misses or reaches the 160 BP cap. Physical Damage Bug 10 95%
Platinum Knock Off Disables the target's held item unless it has Sticky Hold or Multitype. Items lost to this move cannot be recovered by using Recycle. Physical Damage Dark 20 100%
Platinum Mud-Slap Lowers the target's Accuracy by 1 stage. Special Damage Ground 20 100%
Platinum Outrage The user attacks uncontrollably for 2-3 turns and then gets confused. Physical Damage Dragon 120 100%
Platinum Seed Bomb Damages the target. Physical Damage Grass 80 100%
Platinum Snore Has a 30% chance to make the target flinch; fails if user is awake. Special Damage Normal 40 100%
Platinum Synthesis Restores a fraction of the user's max HP depending on the weather: 2/3 during Sunny Day, 1/2 during regular weather and 1/4 during Rain Dance, Hail and Sandstorm. Other Damage Grass N/A N/A
HGSS Block As long as the user remains in battle, the target cannot switch out unless it is holding Shed Shell or uses Baton Pass or U-Turn. The target will still be trapped if the user switches out by using Baton Pass. Other Damage Normal N/A N/A
HGSS Headbutt Has a 30% chance to make the target flinch. Physical Damage Normal 70 100%
HGSS String Shot Lowers the target's Speed by 1 stage. Other Damage Bug N/A 95%
HGSS Worry Seed The target's ability, unless it has Multitype or Truant, is changed to Insomnia until it switches out. Other Damage Grass N/A 100%
Gift MovesAll Generations | DPP | RSE and FRLG | GSC | RBY
DPP and HGSS Gifted Moves:
VersionAttackEffectDamageTypePwrAcc
No moves
TM/HM CompatibilityAll Generations | DPP | RSE and FRLG | GSC | RBY
DPP TM/HM Compatibility:
TM01 TM02 TM03 TM04 TM05 TM06 TM07 TM08 TM09 TM10
TM11 TM12 TM13 TM14 TM15 TM16 TM17 TM18 TM19 TM20
TM21 TM22 TM23 TM24 TM25 TM26 TM27 TM28 TM29 TM30
TM31 TM32 TM33 TM34 TM35 TM36 TM37 TM38 TM39 TM40
TM41 TM42 TM43 TM44 TM45 TM46 TM47 TM48 TM49 TM50
TM51 TM52 TM53 TM54 TM55 TM56 TM57 TM58 TM59 TM60
TM61 TM62 TM63 TM64 TM65 TM66 TM67 TM68 TM69 TM70
TM71 TM72 TM73 TM74 TM75 TM76 TM77 TM78 TM79 TM80
TM81 TM82 TM83 TM84 TM85 TM86 TM87 TM88 TM89 TM90
TM91 TM92 HM01 HM02 HM03 HM04 HM05 HM06 HM07 HM08
MachineAttackEffectDamageTypePwrAcc
Select a TM/HM to view
HGSS TM/HM Compatibility:
TM01 TM02 TM03 TM04 TM05 TM06 TM07 TM08 TM09 TM10
TM11 TM12 TM13 TM14 TM15 TM16 TM17 TM18 TM19 TM20
TM21 TM22 TM23 TM24 TM25 TM26 TM27 TM28 TM29 TM30
TM31 TM32 TM33 TM34 TM35 TM36 TM37 TM38 TM39 TM40
TM41 TM42 TM43 TM44 TM45 TM46 TM47 TM48 TM49 TM50
TM51 TM52 TM53 TM54 TM55 TM56 TM57 TM58 TM59 TM60
TM61 TM62 TM63 TM64 TM65 TM66 TM67 TM68 TM69 TM70
TM71 TM72 TM73 TM74 TM75 TM76 TM77 TM78 TM79 TM80
TM81 TM82 TM83 TM84 TM85 TM86 TM87 TM88 TM89 TM90
TM91 TM92 HM01 HM02 HM03 HM04 HM05 HM06 HM07 HM08
MachineAttackEffectDamageTypePwrAcc
Select a TM/HM to view
StatsAll Generations | RSE, FRLG and DPP | GSC | RBY
RSE, FRLG and DPP Stats:
lv 100 -Nature Neutral +Nature
  Base Zero IVs
0 EVs - 252 EVs
Maximum IVs
0 EVs - 252 EVs
Zero IVs
0 EVs - 252 EVs
Maximum IVs
0 EVs - 252 EVs
Zero IVs
0 EVs - 252 EVs
Maximum IVs
0 EVs - 252 EVs
HP 80 270 - 333 301 - 364 270 - 333 301 - 364 270 - 333 301 - 364
Attack 82 152 - 208 180 - 236 169 - 232 200 - 263 185 - 255 220 - 289
Defense 83 153 - 210 181 - 238 171 - 234 202 - 265 188 - 257 222 - 291
Spec. Attack 100 184 - 241 212 - 269 205 - 268 236 - 299 225 - 294 259 - 328
Spec. Defense 100 184 - 241 212 - 269 205 - 268 236 - 299 225 - 294 259 - 328
Speed 80 148 - 205 176 - 233 165 - 228 196 - 259 181 - 250 215 - 284
Total 525 1091 - 1438 1262 - 1609 1185 - 1563 1371 - 1749 1274 - 1683 1476 - 1884
Other Stats:
Base Experience 208
Growth Curve Hard
Max Experience at Lv100 1,059,860
EVs Awarded (RSE, FRLG and DPP) Spec. Attack +2
Spec. Defense +1
Base Happiness 70
Capture Rate 45

 

 

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