| DPP Level-Up Attacks: |
| 1 |
1 |
Tackle |
Damages the target. |
 |
Normal |
35 |
95% |
| 1 |
1 |
Fire Punch |
Has a 10% chance to burn the target. |
 |
Fire |
75 |
100% |
| 5 |
5 |
Growl |
Lowers the target's Attack by 1 stage. |
 |
Normal |
N/A |
100% |
| 10 |
10 |
ThunderShock |
Has a 10% chance to paralyze the target. |
 |
Electric |
40 |
100% |
| 14 |
14 |
Thunder Wave |
Paralyzes the target. This move activates Motor Drive. |
 |
Electric |
N/A |
100% |
| 20 |
20 |
Cotton Spore |
Lowers the target's Speed by 2 stages. |
 |
Grass |
N/A |
85% |
| 25 |
25 |
Charge |
Doubles the power of the user's Electric attacks on the next turn and increases the user's Special Defense by 1 stage. |
 |
Electric |
N/A |
N/A |
| 30 |
30 |
ThunderPunch |
Has a 10% chance to paralyze the target. |
 |
Electric |
75 |
100% |
| 34 |
34 |
Discharge |
Has a 30% chance to paralyze the target. |
 |
Electric |
80 |
100% |
| 42 |
42 |
Signal Beam |
Has a 10% chance to confuse the target. |
 |
Bug |
75 |
100% |
| 51 |
51 |
Light Screen |
All Pokemon in the user's party receive 1/2 damage from Special attacks for 5 turns. Light Screen will be removed from the user's field if an opponent's Pokemon uses Brick Break. It will also last for eight turns if its user is holding Light Clay. In double battles, both Pokemon are shielded, but damage protection is reduced from 1/2 to 1/3. |
 |
Psychic |
N/A |
N/A |
| 59 |
59 |
Power Gem |
Damages the target. |
 |
Rock |
70 |
100% |
| 68 |
68 |
Thunder |
Has a 30% chance to paralyze the target. It also has normal accuracy against mid-air Pokemon who have used Fly or Bounce. During Sunny Day, this move has 50% accuracy. During Rain Dance, this move will never miss under normal circumstances and has a 30% chance to hit through a target's Protect or Detect. |
 |
Electric |
120 |
70% |