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Flareon   

Level-Up AttacksAll | DPP | RSE/FRLG | GSC | RBY
DPP Level-Up Attacks:
DPPMoveEffectDamageTypePwrAcc
1 1 Helping Hand Always goes first. In double battles, the power of the user's partner's attacks is increased by 1.5x for that turn; does nothing in single battles. Other Damage Normal N/A N/A
1 1 Tackle Damages the target. Physical Damage Normal 35 95%
1 1 Tail Whip Lowers the target's Defense by 1 stage. Other Damage Normal N/A 100%
8 8 Sand-Attack Lowers the target's Accuracy by 1 stage. Other Damage Ground N/A 100%
15 15 Ember Has a 10% chance to burn the target. Special Damage Fire 40 100%
22 22 Quick Attack Usually goes first. Physical Damage Normal 40 100%
29 29 Bite Has a 30% chance to make the target flinch. Physical Damage Dark 60 100%
36 36 Fire Spin Traps the target for 2-5 turns, causing damage equal to 1/16 of its max HP each turn; this trapped effect can be broken by Rapid Spin. The target can still switch out if it is holding Shed Shell or uses Baton Pass or it uses U-Turn. Special Damage Fire 15 70%
43 43 Fire Fang Has a 10% chance to burn the target. Has a 10% chance to make the target flinch. Both effects can occur from a single use. Physical Damage Fire 65 95%
50 50 Last Resort Fails until each other move in the user's moveset has been performed at least once; the user must also know at least one other move. Physical Damage Normal 130 100%
57 57 Smog Has a 40% chance to poison the target. Special Damage Poison 20 70%
64 64 Scary Face Lowers the target's Speed by 2 stages. Other Damage Normal N/A 90%
71 71 Fire Blast Has a 10% chance to burn the target. Special Damage Fire 120 85%
- 78 Lava Plume Has a 30% chance to burn the target. Special Damage Fire 80 100%

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