Heal Block
| Basic Information |
| Generation IV |
For five turns, or until switching out, the target(s) will not be healed by Absorb, Aqua Ring, Drain Punch, Dream Eater, Giga Drain, Heal Order, Ingrain, Leech Life, Leech Seed, Mega Drain, Milk Drink, Moonlight, Morning Sun, Recover, Rest, Roost, Slack Off, Softboiled, Swallow, Synthesis or Wish, but any additional effects from these moves, such as damaging another target, will still occur. Healing caused from held items or Pain Split will not be prevented. |
Psychic |
15 |
N/A |
100% |
| Detailed Information |
| Restore Seal |
Both Opponents - The user's two opponents |
 |
No |
| 0 |
No |
| No |
Yes |
| Super Contest Information |
| Prevents the Voltage from going up in the same turn. |
Cute |
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