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elite42 wrote:
Well, your recommendation on Rock Slide or BB, in comparison of the Battle Frontier?


Anybody?

Tony: Mild suggestions are OK, but I don't think you're allowed to do a full-rate unless you've been approved and have your username on the list on the first post.

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Tue Oct 23, 2007 4:26 pm
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Got an idea for a competitive team, and I would like this to be rated in the overall as a team as well as have each pokemon rated. Note: I cannot repeat held items.


{milotic}@Shell Bell, modest, 152 def, 148 SA, 208 SD
Surf
Ice Beam
Dragonbreath
Recover

{zangoose} @Salac, jolly, 252 atk, 252 spd, 6 hp
Swords Dance
Endure
Flail
Shadow Ball

{dusclops}@Leftovers, bold, 252 hp, 252 def, 6 SD
Will-o-Wisp
Calm Mind
Rest
Ice Beam

This is it^^
If Latios is enabled, mine will then replace Milotic:
{latios} @Lum Berry, modest, 252 SA, 252 Spd, 6 hp
Psychic
Ice Beam
Thunderbolt
Calm Mind

Thanks in advance^^

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Sat Oct 27, 2007 6:42 pm
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I've put together a Battle Dome team... my first team for one of the Battle Frontier facilities. Not all of the Pokemon are fully trained yet in terms of level, but all of them have earned their required Effort Values.

I'm aiming for good type coverage with this team, with only one true sweeper (a true sweeper is a Pokemon that knows only attacking moves), and the other two Pokemon as sweeping sponges, capable of launching strong attacks and taking a good few hits before healing.

Specifically, I'm seeking advice on any improvements I could make in the moveset department. I'm not replacing any of these Pokemon unless I find myself incapable of winning tournaments with this team.

{milotic} Bold nature @ Lum berry
EVs: 170 Def, 170 SpAtk, 170 SpDef
Surf
Ice Beam
Toxic
Recover

{snorlax} Brave nature @ Chesto berry
EVs: 255 HP, 155 Atk, 100 SpDef (this Pokemon has Thick Fat)
Body Slam
Shadow Ball
Curse
Rest

{flygon} Adamant nature @ Shell Bell
EVs: 255 Atk, 255 Spd
Earthquake
Rock Slide
Steel Wing
Return (this Pokemon can't learn Aerial Ace :( )


Note: I have reserves as well...
{flygon} Hasty nature @ Shell Bell
EVs: 255 SpAtk, 255 Spd
Dragon Claw
Flamethrower
Giga Drain
Crunch
and {salamence} Naive nature @ Leftovers
Dragon Dance
Earthquake
Rock Slide
Aerial Ace
(The latter hasn't been raised yet, so it's still a {bagon}, but it does know Dragon Dance.)

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Wed Oct 31, 2007 12:55 am
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There still hasn't been any rates yet... :(

Anyways... to keep them busy when they're done their half-month and counting break from Hoenn, I made a Battle Palace team. I'm going to challenge Spencer (S & G) with it, so order may be swapped.

LV.50

{magneton} Modest (=Atk,+Def,-Sup,Change: None) @ ???
252 SA, 100 SD, 156 Spd
Rain Dance - Def.
Reflect - Def.
Thunder - Atk.
HP Water - Atk.

Rain Dance setup for Thunder and HP Water, Reflect setup for weakness issues, Thunder from Rain Dance+STAB, HP Water from Rain Dance

{salamence} Adamant (=Atk,=Def,=Sup,Change: Atk) @ Lum/Shell Bell
20 HP, 252 Atk, 48 Def, 48 Sp. Def, 140 Spd
Dragon Dance - Def.
Aerial Ace - Atk.
Earthquake - Atk.
Leer - Sup.

Leer or Dragon Dance, either way, lit. raises my attack, just Dragon Dance raises Speed too.

On a sidenote, my Salamence for my main team is still awaiting a recommendation of Rock Slide vs. Brick Break.

{gardevoir} Modest @ Shell Bell/???
224 SA, 32 SD, 252 Spd
Calm Mind
Psychic
T-bolt/Fire Punch/Ice Punch
T-bolt/Fire Punch/Ice Punch

Basic CM+Move.

Thx in advance.

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Mon Nov 05, 2007 7:13 pm
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elite42 wrote:
{magneton} Modest (=Atk,+Def,-Sup,Change: None) @ ???
252 SA, 100 SD, 156 Spd
Rain Dance - Def.
Reflect - Def.
Thunder - Atk.
HP Water - Atk.
{salamence} Adamant (=Atk,=Def,=Sup,Change: Atk) @ Lum/Shell Bell
20 HP, 252 Atk, 48 Def, 48 Sp. Def, 140 Spd
Dragon Dance - Def.
Aerial Ace - Atk.
Earthquake - Atk.
Leer - Sup.
{gardevoir} Modest @ Shell Bell/???
224 SA, 32 SD, 252 Spd
Calm Mind
Psychic
T-bolt/Fire Punch/Ice Punch
T-bolt/Fire Punch/Ice Punch.


The most obvious problem is this: Modest Pokemon don't like using damaging moves or supporting moves - they only like to defend and heal themselves, so you may find yourself up a creek with {magneton} and {gardevoir}, who won't like using their attacks. (Modest = protecting and healing moves, with no real inclination to do anything else. That's what's on the Natures guide, anyway.) If you want to set up a combo of powering up and then special-sweeping, as is the case with both of those two Pokemon, a Gentle or Naughty nature is far better.

{salamence} is fine - good nature (Adamant = all-out attack, with the occasional power-up or supporting move for as long as its HP is high), and very good moveset, but I'd say get rid of Leer in favour of Rock Slide, which covers two of its three type weaknesses. Brick Break has good type coverage, but is ineffective against birds, which is important because many Dragons are also Flying-type Pokemon, which gives Rock Slide an advantage against {salamence}'s third weakness.

About the hold items, bear in mind you can't have two of the same item in your team of Pokemon, so you won't be able to have more than one Shell Bell. If you don't want to change any of these three Pokemon, my recommendation would be to give {gardevoir} a Lum berry (especially if it has Synchronise), give {magneton} a Leftovers, and give {salamence} a Shell Bell.

Good luck!

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Tue Nov 06, 2007 4:16 am
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I thought DarkAriados rated Champion Wallace's team, but no - she posted a team of her own :O

ChampionWallace wrote:
Got an idea for a competitive team, and I would like this to be rated in the overall as a team as well as have each pokemon rated. Note: I cannot repeat held items.


{milotic}@Shell Bell, modest, 152 def, 148 SA, 208 SD
Surf
Ice Beam
Dragonbreath
Recover
Rest + Sleep Talk > Recover + Dragonbreath. Rest activates marvel scale, and the full hp is cool.

{zangoose} @Salac, jolly, 252 atk, 252 spd, 6 hp
Swords Dance
Endure
Flail
Shadow Ball
Very good. Keep clear of rocks and steels.

{dusclops}@Leftovers, bold, 252 hp, 252 def, 6 SD
Will-o-Wisp
Calm Mind
Rest
Ice Beam
MAy want to go with Pain Split rather than Rest, but its your choice. CMClopss is cool, either way.

This is it^^
If Latios is enabled, mine will then replace Milotic:
{latios} @Lum Berry, modest, 252 SA, 252 Spd, 6 hp
Psychic
Ice Beam
Thunderbolt
Calm Mind

Thanks in advance^^
looks good. I think recover should be on there, maybe instead of psychic. Or, Dragon Claw + Recover > Thunderbolt + Ice Beam. Psychic + Dragon for Dual STAB.


DarkAriados wrote:
I've put together a Battle Dome team... my first team for one of the Battle Frontier facilities. Not all of the Pokemon are fully trained yet in terms of level, but all of them have earned their required Effort Values.

I'm aiming for good type coverage with this team, with only one true sweeper (a true sweeper is a Pokemon that knows only attacking moves), and the other two Pokemon as sweeping sponges, capable of launching strong attacks and taking a good few hits before healing.

Specifically, I'm seeking advice on any improvements I could make in the moveset department. I'm not replacing any of these Pokemon unless I find myself incapable of winning tournaments with this team.

{milotic} Bold nature @ Lum berry
EVs: 170 Def, 170 SpAtk, 170 SpDef
Surf
Ice Beam
Toxic
Recover
Rest + Sleep Talk > Toxic + Recover. You seriously have enough powe to deal mega damage. Sleep Talk + Rest is same as above.

{snorlax} Brave nature @ Chesto berry
EVs: 255 HP, 155 Atk, 100 SpDef (this Pokemon has Thick Fat)
Body Slam
Shadow Ball
Curse
Rest
Good. Again, steer clear of rocks and steels.

{flygon} Adamant nature @ Shell Bell
EVs: 255 Atk, 255 Spd
Earthquake
Rock Slide
Steel Wing
Return (this Pokemon can't learn Aerial Ace :( )
No. Flamethrower + Dragon Claw > Steel wing + Return. What does steel wing and return hit better than the two moves i just reccomended? Nothing. Nada. Zip. Dragon Claw and flamethrower at least does neutral damage to everything.

Note: I have reserves as well...
{flygon} Hasty nature @ Shell Bell
EVs: 255 SpAtk, 255 Spd
Dragon Claw
Flamethrower
Giga Drain
Crunch

and {salamence} Naive nature @ Leftovers

Dragon Dance
Earthquake
Rock Slide
Aerial Ace

(The latter hasn't been raised yet, so it's still a {bagon}, but it does know Dragon Dance.)
Get bagon instead. 5 sets to consider:

GPMence
Salamence @Leftover/Lum
~Dragon Dance
~Aerial Ace
~Flamethrower
~Dragon Claw

Elemence
~Crunch
~Hydro Pump/HP Ice/HP Electric
~Flamethrower/Fire Blast
~Dragon Claw

CBMence
~Double Edge
~Earthquake
~Aerial Ace
~Rock Slide.


elite42 in 10 mins.


Modest for one, is +Special Attack, -Physical Attack. Not -Defense/SpDef.
http://psypokes.com/lab/natures.php LOOK AT THAT!


elite42 wrote:
There still hasn't been any rates yet... :(

Anyways... to keep them busy when they're done their half-month and counting break from Hoenn, I made a Battle Palace team. I'm going to challenge Spencer (S & G) with it, so order may be swapped.

LV.50

{magneton} Modest (=Atk,+Def,-Sup,Change: None) @ ???
252 SA, 100 SD, 156 Spd
Rain Dance - Def.
Reflect - Def.
Thunder - Atk.
HP Water - Atk.

Rain Dance setup for Thunder and HP Water, Reflect setup for weakness issues, Thunder from Rain Dance+STAB, HP Water from Rain Dance
Magnet Pull Ability, I hope. Thunderbolt (Skarms), Thunderwave/Reflect, HP Fire (for foe magnetons), and Toxic (deal damage).

{salamence} Adamant (=Atk,=Def,=Sup,Change: Atk) @ Lum/Shell Bell
20 HP, 252 Atk, 48 Def, 48 Sp. Def, 140 Spd
Dragon Dance - Def.
Aerial Ace - Atk.
Earthquake - Atk.
Leer - Sup.

Leer or Dragon Dance, either way, lit. raises my attack, just Dragon Dance raises Speed too.
Dragon Dance also increases speed. And is not affected if they switch out. Rock Slide/Brick Break > Leer.

On a sidenote, my Salamence for my main team is still awaiting a recommendation of Rock Slide vs. Brick Break.
Rock Slide for other birdies.,

{gardevoir} Modest @ Shell Bell/???
224 SA, 32 SD, 252 Spd
Calm Mind
Psychic
T-bolt/Fire Punch/Ice Punch
T-bolt/Fire Punch/Ice Punch

Basic CM+Move.
T-bolt and Will-o-Wisp/Ice Punch. Ice Punch for bolt-beam, WoW for status and defense (it lowers their attack).

Thx in advance.


Tue Nov 06, 2007 1:21 pm
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Battle Palace team... that's what the Def, atk, etc. things were for...

And can you give me a solid answer on Brick Break vs. Rock Slide based on in-game? :cry:

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The Rating Centre CAN'T be dead... can it??


Tue Nov 06, 2007 7:50 pm
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For in-game, you can survive with brick break.

If you can get it though, rock slide is always preferred.


As for the frontier - yeah, I didn't understand. That palace was the biggest pain in my butt.


Go for relaxed on maggie. Or quiet. Might as well throw in tri-attack if using quiet, to hit grounds (so you have 2 attacking moves, and one can hit dugtio).

Go for naughty nature on the 'mence for dragon dance.

As for gardy - gentle if going for CalmMind/Psychic/T-bolt/Ice Punch, Hasty/Naive/Qiet for Psychic, T-bolt, Ice Punch, and Fire Punch.


Tue Nov 06, 2007 10:49 pm
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Ludicolo with Leftovers (ability: Rain Dish)
Surf
Leech Seed
Rain Dance
Mega Drain

Walrein with Nevermeltice
Ice Ball
Defense Curl (I'm not actually convinced it boosts Ice Ball's strength. It's rather hard to tell.)
Blizzard
Rest

Slowbro with Twistedspoon
Yawn
Calm Mind
Dream Eater
Water Pulse

Poliwrath (item?)
Hypnosis
Focus Punch
Waterfall
Belly Drum

Gyarados (item?)
Rain Dance
Thunder
Thrash
Hydro Pump

Blastoise with Mystic Water
Hydro Cannon
Skull Bash
Mirror Coat
Rain Dance


My Ludicolo is ridiculously strong. It's nearly impossible to knock out. On the other hand, it's almost equally hard to knock out anything with it. Mega Drain is okay, and Surf is strong, but there are many types that have restistances. However, I don't want to sacrifice any of its moves since they all play into its ultimate strategy: insane healing. I guess I could get rid of Surf...
I'd say Slowbro is pretty much perfect. I don't think I'd change anything.


Thu Nov 08, 2007 11:21 am
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OMG I am doing a rate!!!


cauchy ok wrote:
Ludicolo with Leftovers (ability: Rain Dish)
Surf
Leech Seed
Rain Dance
Mega Drain

Great here just replace Giga Drain>Mega Drain.

Walrein with Nevermeltice
Ice Ball
Defense Curl (I'm not actually convinced it boosts Ice Ball's strength. It's rather hard to tell.)
Blizzard
Rest

Lefties for Item, and Earth Quake for Blizzard.

Slowbro with Twistedspoon
Yawn
Calm Mind
Dream Eater
Water Pulse

Replace Twisted spoon for Lum Berry, Surf>Water Pulse.

Poliwrath (item?)
Hypnosis
Focus Punch
Waterfall
Belly Drum

Earth Quake for Water Fall, Choice Band, or Lefties.

Gyarados (item?)
Rain Dance
Thunder
Thrash
Hydro Pump

Gyarados's SPATTK is bad. Re-Do. Earth Quake, HP Flying, Flail, and Endure.

Blastoise with Mystic Water
Hydro Cannon
Skull Bash
Mirror Coat
Rain Dance

EQ>Hydro Cannon

My Ludicolo is ridiculously strong. It's nearly impossible to knock out. On the other hand, it's almost equally hard to knock out anything with it. Mega Drain is okay, and Surf is strong, but there are many types that have restistances. However, I don't want to sacrifice any of its moves since they all play into its ultimate strategy: insane healing. I guess I could get rid of Surf...
I'd say Slowbro is pretty much perfect. I don't think I'd change anything.

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Wed Nov 14, 2007 2:12 pm
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Pokemaniac wrote:
OMG I am doing a rate!!!
cauchy ok wrote:
Gyarados (item?)
Rain Dance
Thunder
Thrash
Hydro Pump

Gyarados's SPATTK is bad. Re-Do. Earth Quake, HP Flying, Flail, and Endure.


Gyarados can learn fly???
Ohh...Hidden Power. Is it always automatically flying-type with Gyarados?

Mod Edit: Don't double post. :evil: Use the Image button. And to answer your question, no, HP varies according to the pokemon's DVs, for Gyarados just like any other pokemon. He's saying that the recommended moveset for Gyarados has HP Flying, which you may or may not be able to get on your Gyarados. -JsXtm


Wed Nov 14, 2007 2:16 pm
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I wouldn't use Flaildos. At least, not that one.

A rule for gyarados - ALWAYS HAVE DRAGON DANCE!

Now, the typical set is:

Gyarados @Leftovers
~Dragon Dance
~Earthquake
~HP Flying/Rock
~Taunt/Return/Fire Blast

Fire Blast for steels, coming off of a horrid SpAtk. Return because his physical movepool sucks. Bu taunt is a demon when it comes to link and truly competitive battles.

Here's a proper Flaildos:

Gyarados @Liechi Berry
~Substitute/Endure
~Dragon Dance
~Flail
~Earthquake/HP Flying

Behold - a pokemon using a set almost completely outclassed by heracross and zangoose. In specific order - pump up, attack, endure, flail. Or, sub, dance, attack, sub, attack, sub, attack, sub, attack with Flail. Make sure your HP is indivisible so you can sub down to 1 hp for maximum flail power.


I'd like to point out with ludicolo - go with ice beam as opposed to surf. Yes, you lose the double STAB, and the rain dance boosted power, but ice beam hits salamence and about 50 others very hard. You could also use substitute (status, mostly) or go with seismic toss (so you deal constant damage).

Walrein - know, it does. But walrein's Special attack is so pathetic, it doesn't help much. I like Curse, Rest, Earthquake, Rock Slide. Some think that leaves it as an inferior swampert, so other common movesets involve the use of toxic and yawn (not together), sleep talk, and body slam.

Slowbro - you beat things up much better with Psychic > Dream Eater (what if they wake up?) and yes, surf > water pulse.

Poliwrath - ditch this please. It is a very bad swampert, and about a very bad everything :(

Blastoise - considering its a big heavy turtle, and looking like it has a shallow movepool, its quite good. Surf is a given (though hydro cannon isn't too bad on him), but there are several options for mainly link battles: Counter + Mirror Coat (let them try to hit you), yawn + Focus Punch (either they stay in and sleep, or they switch and you get a free hit), Rapid spin (spikes). Pretty good hazer as well - a very good utility.
However, no Rain dance on him. Got it?


Thu Nov 15, 2007 6:31 pm
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You guys are really obsessed with Earthquake...


Thu Nov 15, 2007 7:44 pm
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cauchy ok wrote:
You guys are really obsessed with Earthquake...


Because it's probably one of the five best moves in the game. 100 Base Power, 100% Accuracy, and Ground Type (Super effective against 5 types) = Very good move.


Fri Nov 16, 2007 7:05 am
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JsXtm wrote:
cauchy ok wrote:
You guys are really obsessed with Earthquake...


Because it's probably one of the five best moves in the game. 100 Base Power, 100% Accuracy, and Ground Type (Super effective against 5 types) = Very good move.



Ice Beam is better.


Fri Nov 16, 2007 3:21 pm
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EQ has better base power and typing. 'Nuff said. Say Garchomp was up against a Skarm(Max Def) who just used roost, and the random number you got was 100;

Skarm-416 def
Garchomp-394 atk

100+Random number 100 = 200
200*1.5 STAB = 400
400+394 = 794
794-416= 378

Almost 2/3 of Skarm's health.

Now, if we change it to Ice Beam with the same stats for the Pokés...


???-416 sp def
???-394 sp atk

95+Random number 100 = 195
195*1.5 STAB = 292.5(Round to 293)
293+394= 687
687 - 416 =271


In this situation, EQ would take 378 HP, Ice Beam only 271. The diffence
is in hundreds.

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Fri Nov 16, 2007 4:01 pm
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Noob. 200*1.5 != 400. It's 300.

Besides, Ice is stronger against a more diverse group of types. 2 of the 5 types EQ is good against are rock and steel, which are most of the time mixed together or with ground anyway. You've also got the flying type to watch out for.


Fri Nov 16, 2007 4:11 pm
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Take it to a PM or another thread, both of you. This is not the "strategy discussion" thread, this is the Team Rating Thread, and this does not have anything to do with team rating. Both Earthquake and Ice Beam are excellent moves, which may work better or worse depending on the pokemon and it's other moves.

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Sat Nov 17, 2007 11:57 am
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I'd like to point out that for strategy discussions, talk to the raters (ie, those that have been on netbattle and stuff - me)

But, no sinnoh stuff, please. This is Hoenn only.


Sat Nov 17, 2007 9:13 pm
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my Emerald team: (i'm working to get a couple of them :oops: )

{blaziken} lv. 50 @ sitrus berry
blaze kick
strengh
cut
?

{dragonite} lv. 55 @ none yet (i don't have yet its a dragonair :oops: )
fire blast
thunderbolt (i think...)
dragon rage
?

{latias} lv. 46 @ none yet
mist ball
phsicic
recover
water pulse


Last edited by pokemonfan!! on Tue Nov 20, 2007 3:44 pm, edited 1 time in total.



Tue Nov 20, 2007 3:21 pm
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my emerald team cont.
this is the least trained part of my team

{sharpedo} lv. 30 @ amulet coin
rage
focus energy
surf
crunch

{aggron} lv. 42 @ none yet
roar
take down
iron tail
protect

{charizard} lv ? @ ?
?
?
?
?
p.s. sorry about charizard i have to trade him from my firered card which is missing :oops: :( :(

i will post his stuff when i get it


Tue Nov 20, 2007 3:42 pm
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pokemonfan!! wrote:
my Emerald team: (i'm working to get a couple of them :oops: )

{blaziken} lv. 50 @ sitrus berry
blaze kick
strengh
cut
?
@Shell Bell, and change the moveset completely. Bulk Up, Overheat, Sky Uppercut, HP Ghost/Rock Slide/EQ.

{dragonite} lv. 55 @ none yet (i don't have yet its a dragonair :oops: )
fire blast
thunderbolt (i think...)
dragon rage
?
@Choice Band, don't waste its 403 Atk. Brick Break/Focus Punch, Earthquake, Aerial Ace/HP Flying, Return/Steel Wing/Fire Blast.

{latias} lv. 46 @ none yet
mist ball
phsicic
recover
water pulse
@ Soul Dew, CalmMind, and Dragon Claw > Mist Ball and Water Pulse.


pokemonfan!! wrote:
my emerald team cont.
this is the least trained part of my team

{sharpedo} lv. 30 @ amulet coin
rage
focus energy
surf
crunch
@ ShellBell. Hydro Pump, Earthquake and Rock Tomb/HP Rock > Rage, Surf, Focus Energy.

{aggron} lv. 42 @ none yet
roar
take down
iron tail
protect
@Leftovers. I use a Iron Defense/Thunder Wave/Substitute/Roar Aggron and it works.

{charizard} lv ? @ ?
?
?
?
?
p.s. sorry about charizard i have to trade him from my firered card which is missing :oops: :( :(
Overheat, Belly Drum, Return, Substitute. Yay for Bellyzard!
i will post his stuff when i get it

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Sat Nov 24, 2007 2:12 am
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thanks i will implement some of these changes oh yeah and by the way WHAT IN THE WORLD IS HP FLYING!!!!!!!!!!!!!!!!!!!!!!!!!!!

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Sun Nov 25, 2007 12:28 pm
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Gym Leader
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Joined: Fri Sep 02, 2005 1:34 pm
Posts: 2204
Location: Madison, WI
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pokemonfan!! wrote:
WHAT IN THE WORLD IS HP FLYING!


Hidden Power Flying. It requires that your pokemon have the right DVs to get it.

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Sun Nov 25, 2007 6:48 pm
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Bug Catcher
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Joined: Wed Nov 28, 2007 2:24 pm
Posts: 4
Location: New Zealand
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Can u please help me with these pokes

{flygon}
crunch
dragonbreath
sandstorm
hp fighting

{blaziken}
slash
peck
sky uppercut
blaze kick


Wed Nov 28, 2007 7:37 pm
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