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poplers
Pokemon Ranger
Joined: Sun Apr 08, 2007 2:56 pm Posts: 658 Location: Georgia, US
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Oh my gosh, I can't believe that Flash was degraded to a TM! Its crazy! And also with dive, man, I didn't see that coming...I thought they would keep it since in RSE it had so much importance (Sootopolis)...That makes me somewhat sad for it. Any thoughts?
_________________afk
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Tue May 15, 2007 7:11 pm |
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Music Swashbuckler
Dragon Tamer
Joined: Wed Apr 25, 2007 9:29 am Posts: 129 Location: Elsewhere
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I hated Flash as an HM. Normally I'd spend a day or two wandering in the darkness rather than wasting a move on a pokemon.
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Tue May 15, 2007 7:17 pm |
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Selsix
Psychic Trainer
Joined: Thu Apr 05, 2007 5:17 pm Posts: 95 Location: The Orre Region
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Music Swashbuckler wrote: I hated Flash as an HM. Normally I'd spend a day or two wandering in the darkness rather than wasting a move on a pokemon.
i agree with this statement 112%
_________________ Currently not available for battles, team in training.
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Tue May 15, 2007 7:27 pm |
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Cartman Rox965
Psychic Trainer
Joined: Tue May 01, 2007 4:38 pm Posts: 80
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I hated Flash as a HM, and yet I kinda agree with poplers, but about the Dive...it makes me sad
_________________^^Thanks to DarkPhantom and Kryten for the Sigs^^
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Tue May 15, 2007 7:29 pm |
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Garchomp
Bug Catcher
Joined: Sat May 05, 2007 8:16 pm Posts: 23 Location: Maryland
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Dive never really meant anything to me, and I despised Flash. In fact, I found Wayward Cave so simple to navigate that I officially will never have a use for it. Yay.
As for Dive, I'm just terribly amused as to how pointless Dive Balls are now. Underwater bonus FTL.
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Tue May 15, 2007 7:48 pm |
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poplers
Pokemon Ranger
Joined: Sun Apr 08, 2007 2:56 pm Posts: 658 Location: Georgia, US
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Lol, do they still have dive balls in D/P? I haven't seen them.
_________________afk
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Tue May 15, 2007 7:50 pm |
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blazinglucar
Dragon Tamer
Joined: Fri Mar 02, 2007 7:06 pm Posts: 184
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Rather than wasting time and space on flash, I just rather memorized all of the dark caves, which was really useful because my sisters and cousins ocassionally play, and they have no idea how to get through them. As for Dive, all I used that for was to wake/catch Kyogre, to get to Sootopolis, and to avoid the army of Tentacool and Wingull, but instead have a chance of finding Relicanth.
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Tue May 15, 2007 7:58 pm |
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the best trainer
Dragon Tamer
Joined: Sun May 06, 2007 12:13 pm Posts: 129 Location: The Power Plant
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flash was so annoying i never liked it. it was useless.
_________________click here to go to my site!
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Tue May 15, 2007 8:27 pm |
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shieldon_rulz
Dragon Tamer
Joined: Fri Mar 02, 2007 4:55 pm Posts: 127
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flash was a crap hm.
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Tue May 15, 2007 9:10 pm |
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Shiny Latios
Ace Trainer
Joined: Wed Dec 27, 2006 1:13 am Posts: 281 Location: In the Cinnabar Lab
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Garchomp wrote:
As for Dive, I'm just terribly amused as to how pointless Dive Balls are now. Underwater bonus FTL.
I admire the sudden stupidity jumps NINTENDO does. :roll:
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Wed May 16, 2007 8:11 am |
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Valcarde
Psychic Trainer
Joined: Sun Apr 22, 2007 1:07 pm Posts: 66
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Shiny Latios wrote: Garchomp wrote:
As for Dive, I'm just terribly amused as to how pointless Dive Balls are now. Underwater bonus FTL.
I admire the sudden stupidity jumps NINTENDO does. :roll:
Well, that depends. Have you seen any Dive Balls available in Diamond and Pearl, other then ones brought over on Pal Park'ed pokémon? I didn't think so.
Notice how, since Dive is no longer a part of the game, that *gasp* they didn't make Dive Balls natively available, perhaps, *gasp* forseeing that they were now useless?
I admire the sudden jumps to conclusions some people make against EVIL NINTENDO! :roll:
_________________ <img src="http://i2.photobucket.com/albums/y45/Valcarde/test.png">
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Wed May 16, 2007 8:18 am |
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Miuzuki
Bug Catcher
Joined: Sun Feb 04, 2007 11:55 am Posts: 15 Location: Cerulean City Gym
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Flash, sadly wasn't a favorite move of mine, but I did like Dive, morely just for the beauty competitions. But with them making them TM''s in D/P doesn't surprise nor disappoint me.
_________________ <center><img src="images/trainercards/miuzuki.png"></center>
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Wed May 16, 2007 9:08 am |
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GethsmaneThunder
Psychic Trainer
Joined: Thu May 10, 2007 11:54 am Posts: 68 Location: My Pants
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blazinglucar wrote: Rather than wasting time and space on flash, I just rather memorized all of the dark caves, which was really useful because my sisters and cousins ocassionally play, and they have no idea how to get through them. As for Dive, all I used that for was to wake/catch Kyogre, to get to Sootopolis, and to avoid the army of Tentacool and Wingull, but instead have a chance of finding Relicanth.
Yep, totally. I even started to learn how ot navigate by "bumps" (y'know the little 'donk' sound you make when you hit walls? yeah, that one). I NEVER have found a use for Flash.... Red/Blue were the easiest Dungeons because, even in pitch black, you still had the outlines of the rock walls around you.
Dive for me was "meh". I wasn't a big fan of it -it was just like a Water-type 'Dig'.
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Wed May 16, 2007 9:31 am |
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Mr. Saturn
Ace Trainer
Joined: Wed Aug 04, 2004 7:09 pm Posts: 398
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While I don't like Flash, I'd have rather kept it an HM than Defog, which is the exact same thing, except a dark cave doesn't drop accuracy.
At the same time, why is everyone complaining about Dive being gone? if you haven't noticed, there are maybe 2 or 3 sea routes in the game, and all the little odd ponds and rivers.
Hoenn had several water routes and island towns, so it was actually useful in this respect. Just like Rock Climb makes sense in this because of how mountainous the region is, but if it were in the earlier games, it would have seen little use.
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Wed May 16, 2007 10:27 am |
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Psycthero
Pokemon Trainer
Joined: Tue Apr 17, 2007 3:51 am Posts: 48
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There was a nice tinge to dive in the fact of the regis and whatnot.
Flash: an excuse for game makers to laugh at people. Why didn't they just give a pokemon an ability to light up caves??
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Wed May 16, 2007 11:53 am |
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DarkPhantom02
Pokemon Ranger
Joined: Mon Jul 17, 2006 12:43 pm Posts: 522
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Thank you Mr. Saturn.
That is why I love Sinnoh. There are so few water routes, or water locations really. I noticed that Rock Climb couldn't have been done in the other games because of the new 3'd aspect of the games, but I think Flash not being an HM rocks because it sucks. lol.
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Wed May 16, 2007 11:57 am |
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ShadowTyranitar
Dragon Tamer
Joined: Sun May 06, 2007 5:12 pm Posts: 214 Location: Realgam Tower
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I wish we had more useful HMs. I mean, the only ones I like are Surf and Fly.
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Wed May 16, 2007 2:44 pm |
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poplers
Pokemon Ranger
Joined: Sun Apr 08, 2007 2:56 pm Posts: 658 Location: Georgia, US
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Defog is soo boring, all it does is help you (barely) to get to Celestial town. Urgh. What a waste. At least flash helped you see through the caves, while Defog defogs what could already be seen. Urgh. Bad replacement IMO.
And I don't like rock climb either, although it does help a lot. It just adds another move w/the word 'rock' in front of it. Let's see, now we have 3403434. And counting.
_________________afk
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Wed May 16, 2007 3:02 pm |
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ditto_lover_4_life
Dragon Tamer
Joined: Wed Aug 30, 2006 6:42 am Posts: 162
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hated flash but used it, as for dive i wish i could still use it some were.
_________________ daimond freind code: 3995 2990 1869 name:TAYLOR
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Wed May 16, 2007 5:38 pm |
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R-cubed
blah blah blah
Joined: Sat Aug 26, 2006 11:25 am Posts: 663 Location: Ximena's house
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I hate all HMs except surf. I wish that your character could do all of the things that the HMs do after you obtain them. For fly you should have a flying type so that you can use it instead of teaching it.
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Wed May 16, 2007 5:44 pm |
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