So I'm poking around with my hitmonchan's moves, trying to make it better against walls and typical OU pokes..
My current
Hitmonchan
Adamant @ Muscle band. Iron fist
252ATK 200HP 56DEF
-Ice Punch
-Thunder Punch
-Close Combat
-Agility
BoltBeam + Fight is effective against everything but
.
It works well but he can be walled by many OU walls and gets either KOed or switched out, losing an agility that his HP probably won't allow a turn to re-set up. and boltbeam is quite predictable.
I don't Plan on taking out Close combat (120 STAB) or Agility (necessary speed boost) so only the 1st two moves are swappable.
Moves I can give Hitmonchan
Fire Punch (90 power w/ Iron fist)
Ice Punch (90 power w/ Iron fist)
Thunder Punch (90 power w/ Iron fist)
Earthquake 100 power
Stone Edge 100 power 80% acc
Return 102 Power
Bullet/Mach Punch (48 power w/ Iron fist. Mach is STAB as well. A possible option if I take out agility)
At the moment I'm thinking of changing to Fire and Ice punch. it will OHKO
and
as well as denting
but it leaves him open to
and
s w/ thick fat. All of which cept Cruel will KO hitmonchan easily. Also
would be a problem.
Suggestions?