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Peanut-Lover
Site Administrator
Joined: Wed Jul 05, 2006 10:32 am Posts: 1917 Location: Brooklyn, NY
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How are they removed? The psydex says any non-flying/levitating poison can remove toxic spikes. But it doesn't say anything about Rapid Spin.
Likewise, Rapid Spin only mentions spikes, not toxic spikes.
Does rapid spin remove toxic spikes?
Last edited by Peanut-Lover on Fri Oct 05, 2007 4:58 pm, edited 1 time in total.
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Wed Oct 03, 2007 4:54 pm |
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ShadowTyranitar
Dragon Tamer
Joined: Sun May 06, 2007 5:12 pm Posts: 214 Location: Realgam Tower
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Yeah Rapid Spin removes Toxic Spikes.
Toxic Spikes get removed when a Poison type hits the field. Almost anyone but Weezing, because Weezing levitates. If I'm correct, non Levitating/Flying Steel types also remove them. I'm pretty sure flyers/levitators only avoid the Spikes.
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Wed Oct 03, 2007 6:03 pm |
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luxray strike
Psychic Trainer
Joined: Fri Jul 06, 2007 11:10 pm Posts: 70 Location: Australia
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Can you put 3 layers or only 2 of toxic spikes?
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FC: 2320 4109 0925
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Thu Oct 04, 2007 2:15 am |
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The Obsidian Wolf
Pokemon Master
Joined: Wed Sep 27, 2006 12:03 am Posts: 1559 Location: Dragon's Den
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luxray strike wrote: Can you put 3 layers or only 2 of toxic spikes?
Just the two. First layer induces normal poison (like the poison you'd get from Poison Point or Poisonpowder) whereas two layers induces Toxic poison (like the poison you get from.,...Toxic? )
_________________"Play with fire and expect to be burned."
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Thu Oct 04, 2007 5:25 am |
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Treeckomaster
Fails at life
Joined: Mon Mar 26, 2007 12:07 pm Posts: 1130 Location: The Forums official moronic epic fail.
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The Obsidian Wolf wrote: whereas two layers induces Toxic poison (like the poison you get from.,...Toxic? )
(Or poisen fang, but meh.)
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Thu Oct 04, 2007 8:55 am |
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Peanut-Lover
Site Administrator
Joined: Wed Jul 05, 2006 10:32 am Posts: 1917 Location: Brooklyn, NY
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so, forretress would be a prime spinner?
Steel avoids poisoning
Non flying/levitating steels remove toic-spikes
It learns rapid spin
Is that all true?
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Thu Oct 04, 2007 8:16 pm |
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FaceLess
Ace Trainer
Joined: Tue Apr 17, 2007 7:59 pm Posts: 399
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Peanut-Lover wrote: so, forretress would be a prime spinner?
Steel avoids poisoning
Non flying/levitating steels remove toic-spikes
It learns rapid spin
Is that all true? He'd be immune to the poison spike, but only a poison type removes them just by switching in, as far as defeating all sorts of stuff that gets removed by rapid spin, Claydol is the way to go.
Levitate immunes all except stealth rock which only does half normal damage.
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Fri Oct 05, 2007 2:43 am |
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Peanut-Lover
Site Administrator
Joined: Wed Jul 05, 2006 10:32 am Posts: 1917 Location: Brooklyn, NY
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Wait, FaceLess, are you saying that levitators avoid toxic spikes as well?
And, are you saying that rapid spin can remove toxic spikes?
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Fri Oct 05, 2007 5:14 pm |
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Darjulok
Ace Trainer
Joined: Thu Jun 14, 2007 8:31 pm Posts: 362 Location: In the Abyss
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-Rapid Spin removes Spikes, Toxic Spikes and Stealth Rock.
-Non Flying/Levitating Steel Pokemon are immune to Toxic Spikes, but they DON'T remove it.
-Non Flying/Levitating Poison Pokemon remove Toxic Spikes.
-Flying and Levitating Pokemon avoid Spikes and Toxic Spikes.
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Fri Oct 05, 2007 6:37 pm |
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