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POKEMON STADIUM 2 GYM LEADER CASTLE
Round 1 - Johto Castle |
Round 1 - Kanto Castle |
Round 2 - Johto Castle |
Round 2 - Kanto Castle
| Gym Leader Castle: Battle #1 |
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Farfetch'd (M)
Item: Stick |
| Fly |
Flying |
On the first turn, the user flies into the air, becoming uncontrollable, and evades most attacks. Gust, Twister and Thunder have normal accuracy against a mid-air Pokemon, with Gust and Twister also gaining doubled power. The user may also be hit in mid-air if it was previously targeted by Lock-On or Mind Reader. On the second turn, the user attacks. |
| Slash |
Normal |
Has a high critical hit ratio. |
| Mud-Slap |
Ground |
Lowers the target's Accuracy by 1 stage. |
| False Swipe |
Normal |
Leaves the target with at least 1 HP. |
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Togetic (M)
Item: Burnt Berry |
| Double-edge |
Normal |
The user receives 1/4 recoil damage. |
| Psychic |
Psychic |
Has a ~10% chance to lower the target's Special Defense by 1 stage. |
| Fire Blast |
Fire |
Has a ~10% chance to burn the target. |
| Fly |
Flying |
On the first turn, the user flies into the air, becoming uncontrollable, and evades most attacks. Gust, Twister and Thunder have normal accuracy against a mid-air Pokemon, with Gust and Twister also gaining doubled power. The user may also be hit in mid-air if it was previously targeted by Lock-On or Mind Reader. On the second turn, the user attacks. |
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| Gym Leader Castle: Battle #2 |
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Scyther (M)
Item: Przcureberry |
| Fury Cutter |
Bug |
The base power of this move doubles with each consecutive hit; however, power is capped at a maximum 160 BP and remains there for any subsequent uses. If this move misses, or if the user selects another move, base power will be reset to 10 BP on the next turn. |
| Wing Attack |
Flying |
Damages the target. |
| Slash |
Normal |
Has a high critical hit ratio. |
| Hyper Beam |
Normal |
The user recharges during its next turn; as a result, until the end of the next turn, the user becomes uncontrollable. |
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Butterfree (F)
Item: Psncureberry |
| Psychic |
Psychic |
Has a ~10% chance to lower the target's Special Defense by 1 stage. |
| Giga Drain |
Grass |
Restores the user's HP by 1/2 of the damage inflicted on the target. |
| Gust |
Flying |
Power doubles if the target is in mid-air via Fly. |
| Nightmare |
Ghost |
This move only works on a sleeping target; as long as the target remains asleep and in battle, 1/4 of its max HP is sapped after each turn. |
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Beedrill (M)
Item: Mint Berry |
| Twineedle |
Bug |
Strikes twice; if the first hit breaks the target's Substitute, the real Pokemon will take damage from the second hit. Has a ~20% chance to poison the target , even if it is a Steel-type Pokemon. |
| Poison Sting |
Poison |
Has a ~30% chance to poison the target. |
| Sludge Bomb |
Poison |
Has a ~30% chance to poison the target. |
| Cut |
Normal |
Damages the target. |
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Weepinbell (F)
Item: Berry |
| Razor Leaf |
Grass |
Has a high critical hit ratio. |
| Sludge Bomb |
Poison |
Has a ~30% chance to poison the target. |
| Cut |
Normal |
Damages the target. |
| Wrap |
Normal |
Traps the target for 2-5 turns, causing damage equal to 1/16 of its max HP each turn; this trapped effect can be broken by Rapid Spin. The target can still switch out if it uses Baton Pass. |
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Pinsir (M)
Item: Bitter Berry |
| Strength |
Normal |
Damages the target. |
| Submission |
Fighting |
The user receives 1/4 recoil damage. |
| Bind |
Normal |
Traps the target for 2-5 turns, causing damage equal to 1/16 of its max HP each turn; this trapped effect can be broken by Rapid Spin. The target can still switch out if it uses Baton Pass. |
| Seismic Toss |
Fighting |
Does damage equal to user's level. |
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Pupitar (M)
Item: Ice Berry |
| Rock Slide |
Rock |
Has a ~30% chance to make the target flinch. |
| Earthquake |
Ground |
Power doubles when performed against Pokemon using Dig. |
| Headbutt |
Normal |
Has a ~30% chance to make the target flinch. |
| Sleep Talk |
Normal |
Does nothing if the user is awake. If the user asleep, it randomly performs one of its attacks. If Rest is selected, user recovers its HP and stays asleep for two more turns. Sleep Talk can choose an attack that has run out of PP; the generated attacks also do not cost PP, and it cannot generate itself, Bide, Disabled attacks or two-turn attacks with a charge-up turn like Fly or Skull Bash. (Moves with a recharge turn like Hyper Beam can be generated.) |
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| Gym Leader Castle: Battle #3 |
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Miltank (F)
Item: Przcureberry |
| Stomp |
Normal |
Has a ~30% chance to make the target flinch; also retains its normal accuracy and gains doubled power against Minimized Pokemon. |
| Earthquake |
Ground |
Power doubles when performed against Pokemon using Dig. |
| Rollout |
Rock |
The user attacks uncontrollably for five turns; this move's power doubles after each turn and also if Defense Curl was used beforehand. Its power resets after five turns have ended or if the attack misses. |
| Bide |
Normal |
The user absorbs all damage for 2-3 turns and then inflicts twice the absorbed damage on its target. This move ignores the target's type but still cannot hit Ghost-type Pokemon. |
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Clefable (F)
Item: Mint Berry |
| Doubleslap |
Normal |
Attacks 2-5 times in one turn; if one of these attacks breaks a target's Substitute, the target will take damage for the rest of the hits. This move has a 3/8 chance to hit twice, a 3/8 chance to hit three times, a 1/8 chance to hit four times and a 1/8 chance to hit five times. |
| Psychic |
Psychic |
Has a ~10% chance to lower the target's Special Defense by 1 stage. |
| Thunder |
Electric |
Has a ~30% chance to paralyze the target. Has 50% accuracy during Sunny Day and 100% accuracy during Rain Dance. Also has normal accuracy against mid-air Pokemon have used Fly. |
| Fire Blast |
Fire |
Has a ~10% chance to burn the target. |
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Dodrio (M)
Item: Burnt Berry |
| Drill Peck |
Flying |
Damages the target. |
| Tri Attack |
Normal |
Has a ~20% chance to burn, paralyze or freeze the target. |
| Fury Attack |
Normal |
Attacks 2-5 times in one turn; if one of these attacks breaks a target's Substitute, the target will take damage for the rest of the hits. This move has a 3/8 chance to hit twice, a 3/8 chance to hit three times, a 1/8 chance to hit four times and a 1/8 chance to hit five times. |
| Sleep Talk |
Normal |
Does nothing if the user is awake. If the user asleep, it randomly performs one of its attacks. If Rest is selected, user recovers its HP and stays asleep for two more turns. Sleep Talk can choose an attack that has run out of PP; the generated attacks also do not cost PP, and it cannot generate itself, Bide, Disabled attacks or two-turn attacks with a charge-up turn like Fly or Skull Bash. (Moves with a recharge turn like Hyper Beam can be generated.) |
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| Gym Leader Castle: Battle #4 |
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Gengar (M)
Item: Bitter Berry |
| Shadow Ball |
Ghost |
Has a ~20% chance to lower the target's Special Defense by 1 stage. |
| Psychic |
Psychic |
Has a ~10% chance to lower the target's Special Defense by 1 stage. |
| Nightmare |
Ghost |
This move only works on a sleeping target; as long as the target remains asleep and in battle, 1/4 of its max HP is sapped after each turn. |
| Fire Punch |
Fire |
Has a ~10% chance to burn the target. |
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Girafarig (M)
Item: Przcureberry |
| Psybeam |
Psychic |
Has a ~10% chance to confuse the target. |
| Swift |
Normal |
Ignores Evasion and Accuracy modifiers and never misses except against Protect, Detect or a target in the middle of Dig or Fly. |
| Thunder |
Electric |
Has a ~30% chance to paralyze the target. Has 50% accuracy during Sunny Day and 100% accuracy during Rain Dance. Also has normal accuracy against mid-air Pokemon have used Fly. |
| Nightmare |
Ghost |
This move only works on a sleeping target; as long as the target remains asleep and in battle, 1/4 of its max HP is sapped after each turn. |
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Noctowl (F)
Item: Psncureberry |
| Fly |
Flying |
On the first turn, the user flies into the air, becoming uncontrollable, and evades most attacks. Gust, Twister and Thunder have normal accuracy against a mid-air Pokemon, with Gust and Twister also gaining doubled power. The user may also be hit in mid-air if it was previously targeted by Lock-On or Mind Reader. On the second turn, the user attacks. |
| Confusion |
Psychic |
Has a ~10% chance to confuse the target. |
| Take Down |
Normal |
The user receives 1/4 recoil damage. |
| Foresight |
Normal |
Until the target faints or switches, the user's Accuracy modifiers and the target's Evasion modifiers are ignored. Ghost-type targets also lose their immunities against Normal-type and Fighting-type moves. |
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| Gym Leader Castle: Battle #5 |
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| Gym Leader Castle: Battle #6 |
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Corsola (F)
Item: Bitter Berry |
| Bubblebeam |
Water |
Has a ~10% chance to lower the target's Speed by 1 stage. |
| Ancientpower |
Rock |
Has a ~10% chance to raise all of the user's stats by 1 stage. |
| Spike Cannon |
Normal |
Attacks 2-5 times in one turn; if one of these attacks breaks a target's Substitute, the target will take damage for the rest of the hits. This move has a 3/8 chance to hit twice, a 3/8 chance to hit three times, a 1/8 chance to hit four times and a 1/8 chance to hit five times. |
| Psychic |
Psychic |
Has a ~10% chance to lower the target's Special Defense by 1 stage. |
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Mantine (F)
Item: Przcureberry |
| Surf |
Water |
Damages the target. |
| Wing Attack |
Flying |
Damages the target. |
| Take Down |
Normal |
The user receives 1/4 recoil damage. |
| Sleep Talk |
Normal |
Does nothing if the user is awake. If the user asleep, it randomly performs one of its attacks. If Rest is selected, user recovers its HP and stays asleep for two more turns. Sleep Talk can choose an attack that has run out of PP; the generated attacks also do not cost PP, and it cannot generate itself, Bide, Disabled attacks or two-turn attacks with a charge-up turn like Fly or Skull Bash. (Moves with a recharge turn like Hyper Beam can be generated.) |
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Skarmory (M)
Item: Metal Coat |
| Steel Wing |
Steel |
Has a ~10% chance to raise the user's Defense by 1 stage. |
| Fly |
Flying |
On the first turn, the user flies into the air, becoming uncontrollable, and evades most attacks. Gust, Twister and Thunder have normal accuracy against a mid-air Pokemon, with Gust and Twister also gaining doubled power. The user may also be hit in mid-air if it was previously targeted by Lock-On or Mind Reader. On the second turn, the user attacks. |
| Swift |
Normal |
Ignores Evasion and Accuracy modifiers and never misses except against Protect, Detect or a target in the middle of Dig or Fly. |
| Fury Attack |
Normal |
Attacks 2-5 times in one turn; if one of these attacks breaks a target's Substitute, the target will take damage for the rest of the hits. This move has a 3/8 chance to hit twice, a 3/8 chance to hit three times, a 1/8 chance to hit four times and a 1/8 chance to hit five times. |
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Forretress (F)
Item: Psncureberry |
| Double-edge |
Normal |
The user receives 1/4 recoil damage. |
| Rollout |
Rock |
The user attacks uncontrollably for five turns; this move's power doubles after each turn and also if Defense Curl was used beforehand. Its power resets after five turns have ended or if the attack misses. |
| Giga Drain |
Grass |
Restores the user's HP by 1/2 of the damage inflicted on the target. |
| Rapid Spin |
Normal |
Removes Spikes and Leech Seed from the user's side of the field; also frees the user from Bind, Clamp, Fire Spin, Whirlpool and Wrap. These side effects do not occur if the move misses or is used against Ghost-type Pokemon. |
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| Gym Leader Castle: Battle #7 |
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Houndoom (M)
Item: Scope Lens |
| Crunch |
Dark |
Has a ~20% chance to lower the target's Special Defense by 1 stage. |
| Sunny Day |
Fire |
Cancels all other weather moves. For 5 turns: freezing is prevented, the power of Fire attacks is increased by 50%, the power of Water attacks is decreased by 50%, Solarbeam fires immediately, Thunder becomes 50% accurate, and the healing power of Morning Sun, Synthesis and Moonlight is doubled. |
| Flamethrower |
Fire |
Has a ~10% chance to burn the target. |
| Solarbeam |
Grass |
The user prepares on turn one, becoming uncontrollable, and then attacks on turn two. During Sunny Day, this move fires immediately; during Rain Dance, this move has half power. |
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Misdreavus (F)
Item: Mint Berry |
| Shadow Ball |
Ghost |
Has a ~20% chance to lower the target's Special Defense by 1 stage. |
| Psychic |
Psychic |
Has a ~10% chance to lower the target's Special Defense by 1 stage. |
| Curse |
??? |
When used by a Ghost-type, the user sacrifices half of its max HP to sap the target by 1/4 of its max HP per turn. When used by anything else, the user's Speed is decreased by 1 stage and its Attack and Defense are increased by 1 stage. |
| Pain Split |
Normal |
Calculates the average of the user's current HP and the target's HP; the HP of both Pokemon is set to this average. |
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Victreebel (M)
Item: Przcureberry |
| Razor Leaf |
Grass |
Has a high critical hit ratio. |
| Sludge Bomb |
Poison |
Has a ~30% chance to poison the target. |
| Sunny Day |
Fire |
Cancels all other weather moves. For 5 turns: freezing is prevented, the power of Fire attacks is increased by 50%, the power of Water attacks is decreased by 50%, Solarbeam fires immediately, Thunder becomes 50% accurate, and the healing power of Morning Sun, Synthesis and Moonlight is doubled. |
| Solarbeam |
Grass |
The user prepares on turn one, becoming uncontrollable, and then attacks on turn two. During Sunny Day, this move fires immediately; during Rain Dance, this move has half power. |
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| Gym Leader Castle: Battle #8 |
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Piloswine (M)
Item: Quick Claw |
| Blizzard |
Ice |
Has a ~10% chance to freeze the target. |
| Earthquake |
Ground |
Power doubles when performed against Pokemon using Dig. |
| Take Down |
Normal |
The user receives 1/4 recoil damage. |
| Sleep Talk |
Normal |
Does nothing if the user is awake. If the user asleep, it randomly performs one of its attacks. If Rest is selected, user recovers its HP and stays asleep for two more turns. Sleep Talk can choose an attack that has run out of PP; the generated attacks also do not cost PP, and it cannot generate itself, Bide, Disabled attacks or two-turn attacks with a charge-up turn like Fly or Skull Bash. (Moves with a recharge turn like Hyper Beam can be generated.) |
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Cloyster (M)
Item: Przcureberry |
| Ice Beam |
Ice |
Has a ~10% chance to freeze the target. |
| Surf |
Water |
Damages the target. |
| Spike Cannon |
Normal |
Attacks 2-5 times in one turn; if one of these attacks breaks a target's Substitute, the target will take damage for the rest of the hits. This move has a 3/8 chance to hit twice, a 3/8 chance to hit three times, a 1/8 chance to hit four times and a 1/8 chance to hit five times. |
| Swift |
Normal |
Ignores Evasion and Accuracy modifiers and never misses except against Protect, Detect or a target in the middle of Dig or Fly. |
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Donphan (M)
Item: Ice Berry |
| Double-edge |
Normal |
The user receives 1/4 recoil damage. |
| Earthquake |
Ground |
Power doubles when performed against Pokemon using Dig. |
| Rollout |
Rock |
The user attacks uncontrollably for five turns; this move's power doubles after each turn and also if Defense Curl was used beforehand. Its power resets after five turns have ended or if the attack misses. |
| Snore |
Normal |
Has a ~30% chance to make the target flinch; fails if user is awake. |
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| Gym Leader Castle: Battle #9 |
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