POKEMON RANGER CAPTURE CHALLENGES

There are three special mini-games in Fiore and are called Capture Challenges. As the name implies, they all center around capturing Pokemon in a timed challenge. These are called the Marine Challenge, Grassland Challenge and Capture Arena. They are located respectively in Summerland, Ringtown and Fall City. They are also run by three brothers.

Some Pokemon are only found in these areas, so it is essential to do these if you feel like completing your browser. Also, some of the Pokemon in the challenges are only available by beating another challenge's high score. Furthermore, in the Marine and Grassland Challenges, some Pokemon will only appear if there are certain Pokemon captured first. These usually run up two or three levels, so you'll have to be quick if you want the chance to fill up your browser.

All of these challenges are run on time and points. For the Marine and Grassland, the concept is running around and capturing as many Pokemon as you can in three minutes, but for the Arena, the concept is much different. Skip ahead to the Arena section if you want to read about it in detail. Either way, these challenges also have high scores, and like many preset high scores, they are not too difficult to beat. Also, the challenge will only last as long as your Styler's energy does, so don't think that time is your only enemy.

To pause the challenge, simply press Start or wait for a point that requires you to touch to continue (the clock will be stopped then). In the Marine and Grassland Challenges, another great way to put off your challenge is to listen to the advice of the person that appears in each respective one. They like to give you help by hinting what Pokemon are available in the Challenge and by what means you can get them, by a special chain, for example. There are also some people outside of those challenges that can give these hints, too.

Here is a detailed overview of each challenge and the Pokemon found in them:

Marine Challenge

The Marine Challenge is run by MC Fisher and can be accessed immediately on arrival in Summerland. He's located on the pier beside the Lapras, and just talk to MC Fisher to get started. The starting high score is 3500 and shouldn't be too hard to take over after you get used to the concept.

In this challenge, you are riding a Lapras around the Safra Sea to try and capture as many Pokemon as you can in three minutes. As most Water-type Pokemon live underwater, you will only be able to see they're shadows as you approach them. Fortunately, you can sometimes tell which Pokemon it is by the shadow itself. This is done by noting the size of it (small, medium or large), and how it reacts to your presence. For example, you can tell apart a Remoraid or Octillery when it sees you because it ducks down further underwater, where you can't get at it. The difference between those two is that Remoraid's shadow is small and Octillery's is medium. There are some Pokemon that you can see though, so don't worry too much. Staryu is one, for example.

Also, there are some Pokemon that are rarer than other ones. Although it may appear that Octillery or Seadra appears as a result of capturing Remoraid or Horsea, they are just less likely to appear in the area than the Remoraid or Horsea. This just means that you shouldn't count on a Pokemon always appearing, and it might take a few tries to get one there.

Here is a table of all the Pokemon that you can find during this challenge:

PokemonScoreShadow Size/VisibilityLocationRequirements
Magikarp100SmallVarious 
Gyarados2500VisibleTop-left cornerCapture five Magikarp
Horsea400SmallVarious 
Seadra800MediumNear the lighthouse 
Kingdra2300MediumOff to the right of the lighthouseCapture two Horsea
Carvanha200VisibleFoggy bottom-right corner 
Sharpedo400VisibleFoggy bottom-right corner 
Luvdisc700SmallHeart-shaped deep water (top-right)Wait a minute
Staryu200VisibleVarious 
Starmie600VisibleVariousCapture two Staryu
Psyduck1600VisibleMiddle-left areaCapture two Starmie
Remoraid200SmallTop-middle and top-left deep areas 
Octillery500MediumTop-middle and top-left deep areas 
Mantine1500LargeBottom-middle, top-middle deep areasCapture three Remoraid
Goldeen300SmallVarious places 
Seaking700MediumVarious places around the lighthouseCapture two Goldeen
Wailmer2200LargeBottom-left corner and top-middleCapture two Seaking
Pelipper2301VisibleNear the lighthouseBeat Marine Challenge's high score

Grassland Challenge

By talking to MC Fielder in the upper-right corner of Ringtown after you finish your fifth mission, you can access the Grassland Challenge. This challenge takes place in the Kisara Plains, and its starting high score is 5000.

This time around, you're riding a Doduo across an open field, and fortunately, you can see most Pokemon before you come upon them. The exceptions are if the Pokemon is in tall grass or if the Pokemon is a Kecleon. There are only a few Pokemon that appear in the grass though, so it isn't very significant.

Also like the Marine Challenge, there is some randomness involved in the Pokemon's locations inside the challenge itself. However, it's a lot more random and spread out, so it would be hard to try and pinpoint every single place they could appear. Also, some Pokemon, like Bulbasaur and Donphan, may not even appear at all during a challenge because they are so rare.

And here is another table of the challenge's Pokemon:

PokemonScoreLocationRequirements
Spearow400Various 
Fearow2601Top-middle areaBeat Capture Arena's high score
Spoink400Various 
Rapidash1600VariousCapture two Spoink
Torchic300Various 
Combusken700VariousCapture two Torchic
Arcanine2000VariousCapture two Combusken
Abra500VariousWait a minute
Slowpoke1600Below the ExplorerCapture two Abra
Kirlia300Various 
Gardevoir500VariousCapture two Kirlia
Doduo1800VariousCapture two Gardevoir
Dodrio2301Bottom-left areaBeat Grassland Challenge's high score
Kecleon1000VariousWait a minute
Tangela200Various 
Donphan800Various 
Bulbasaur200Various 
Tauros500Bottom-left area in a herd 
Skarmory2301Middle-right areaBeat the game

Capture Arena

  

The Capture Arena that's run by MC Arena in Fall City is available only after the game is completed. It is very much unlike the other two challenges and has a totally different system, including scoring. The high score here is 50000 points and shouldn't be too hard to beat.

There is no running around or any of this overworld stuff here; the arena is all about capturing, capturing, capturing. Pokemon just drop into the field of view, and you capture them. Multiple Pokemon can appear as well, and this makes capturing difficult.

There are three major things to focus on in the Arena, your score, time and health. Scoring is an easy process: just capture a Pokemon. There are also multiplying bonuses when you capture multiple Pokemon at once, so if you get two Pokemon simultaneously, the resulting score is doubled. With three Pokemon, it's tripled, and so on. Time starts out at two minutes, but you receive a slight bonus every time you capture a Pokemon. This bonus can be brought up to ten by drawing extra loops around the Pokemon. For health, you can capture a Pichu, Pikachu or Raichu to recharge your energy. These appear occasionally every level. The way it works is the same way as receiving a time bonus; just draw extra loops. Both time and health are rather significant for getting to higher levels.

And on the subject of higher levels, there are ten levels. Obviously, the higher the level, the harder it gets. Also, more Pokemon can appear at once, which, although it makes it harder to capture them and avoid their attacks, can allow for big bonuses. To advance a level, just capture the level's boss after capturing a certain number of Pokemon before it, and this number also rises with the level.

And finally, here's an exhaustive list of Pokemon found in orders of the challenge's levels:

Level InformationPokemonScore
Level 1
Pokemon Limit: 2
Chikorita300
Mudkip300
Torchic300
Pichu500
Zigzagoon600
Taillow800
Boss
(Capture Requirement: 10)
Rhydon2000

Level InformationPokemonScore
Level 2
Pokemon Limit: 2
Pichu500
Bulbasaur600
Paras700
Bellsprout800
Combusken800
Poliwag1000
Boss
(Capture Requirement: 10)
Machoke3000

Level InformationPokemonScore
Level 3
Pokemon Limit: 3
Pichu500
Skitty1000
Meowth1100
Corphish1200
Snubbull1300
Grimer1500
Boss
(Capture Requirement: 11)
Muk4000

Level InformationPokemonScore
Level 4
Pokemon Limit: 3
Pichu500
Treecko1200
Phanpy1500
Mankey1600
Spinarak1800
Ludicolo2000
Boss
(Capture Requirement: 12)
Politoed5000

Level InformationPokemonScore
Level 5
Pokemon Limit: 3
Pichu500
Beedrill1000
Machop1500
Magmar2000
Bagon2500
Poliwhirl3000
Boss
(Capture Requirement: 13)
Dragonite6000

Level InformationPokemonScore
Level 6
Pokemon Limit: 3
Pichu500
Bulbasaur600
Combusken800
Poliwag1000
Larvitar1500
Bagon2000
Donphan2500
Quilava3000
Crawdaunt3500
Boss
(Capture Requirement: 14)
Flygon7000

Level InformationPokemonScore
Level 7
Pokemon Limit: 4
Bulbasaur600
Pikachu1000
Poliwag1000
Machop1500
Bagon2500
Shelgon2600
Graveler3000
Poliwhirl3000
Wartortle3000
Houndoom3400
Magcargo4800
Boss
(Capture Requirement: 15)
Salamence8000

Level InformationPokemonScore
Level 8
Pokemon Limit: 4
Venonat500
Croconaw600
Meditite700
Skitty1000
Pikachu1000
Snubbull1300
Ariados1500
Gastly2500
Ninjask4200
Crobat5800
Hypno6000
Boss
(Capture Requirement: 15)
Steelix9000

Level InformationPokemonScore
Level 9
Pokemon Limit: 4
Lotad700
Slakoth800
Ekans900
Pikachu1000
Treecko1200
Phanpy1500
Poliwrath2800
Glalie3800
Golem4400
Piloswine4800
Shiftry5800
Boss
(Capture Requirement: 15)
Charizard10000

Level InformationPokemonScore
Level 10
Pokemon Limit: 5
Torchic300
Bellsprout800
Pikachu1000
Snubbull1300
Spinarak1800
Bagon2000
Beedrill3000
Machamp4000
Raichu4000
Scizor5000
Scyther5000
Blaziken6000
Heracross6000
Venusaur7000
No boss: the challenge continues until you run out of time or energy

 

 

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