Posted by TonberryKing on 1 Oct 2006 at 12:34am PDT
I've extracted the Attack Data and I'm close to figuring all of it out. Some interesting things I've noted:
- Attacks are classified physical, special or other rather than being based on type. For example, Thunderpunch, Ice Punch and Fire Punch are now Physical attacks even though their types are Special. - Normal (A special attack, as opposed to Hyper Beam which is physical), Rock and Dragon equivalents of Hyper Beam. - Fighting and Steel equivalents of Swift, Aerial Ace, etc. - Fighting (Special based, Mach Punch is physical), Steel, Ice, Ghost and Water equivalents of Quick Attack. - Dragon and Grass equivalents of Psycho Boost. - Surf affects 'Everyone Else' instead of 'Both Opponents'.
More to come when I stop putting University as my first priority.