| TM01 | Focus Punch | Fighting | 150 | 100% | At the beginning of the round, user tightens its focus; attacks if opponent does not directly damage user during turn (Silph Co - 5F) |
| TM02 | Dragon Claw | Dragon | 80 | 100% | Damages the opponent (Victory Road) |
| TM03 | Water Pulse | Water | 60 | 100% | 20% chance of confusing the opponent (Cerulean Gym) |
| TM04 | Calm Mind | Psychic | N/A | N/A | Raises Special Attack and Special Defense by 1 level each (Saffron Gym) |
| TM05 | Roar | Normal | N/A | 100% | Switches opponent with another random one from their team, always attacks last (Route 4, Celadon MegaMart) |
| TM06 | Toxic | Poison | N/A | 85% | Badly Poisons opponent - Poison damage increases each turn; Toxic Poisoning remains with the Pokemon even after switching out (Fuchsia Gym) |
| TM07 | Hail | Ice | N/A | N/A | Cancels effects of all other weather moves. For 5 turns: Damages both Pokemon unless they are Ice types (Victory Road) |
| TM08 | Bulk Up | Fighting | N/A | N/A | Raises Attack and Defense by 1 stage each (Silph Co 7F) |
| TM09 | Bullet Seed | Grass | 10 | 100% | Attacks 2-5 times in one turn; if one of these attacks breaks an opponent's Substitute, the real Pokemon will take damage for the rest of the hits. (Mt Moon) |
| TM10 | Hidden Power | Normal | Var BP | 100% | Varies in power and type depending on the user's DVs; maximum 70 base power (Use Pick Up) |
| TM11 | Sunny Day | Fire | N/A | N/A | Cancels effects of all other weather moves. For 5 turns: Increases power of Fire attacks by 50%; halves the power of Water attacks; Solarbeam fires in one turn; Thunder is 50% accurate; Prevents Freezing (Safari Zone) |
| TM12 | Taunt | Dark | N/A | 100% | Prevents the opponent from using non-damaging moves (Rocket Hideout 2B) |
| TM13 | Ice Beam | Ice | 95 | 100% | 10% chance of freezing the opponent (Celadon Casino 4000c) |
| TM14 | Blizzard | Ice | 120 | 70% | 10% chance of freezing the opponent (Cinnabar Mansion) |
| TM15 | Hyper Beam | Normal | 150 | 90% | Attack on first turn, recharge on second (Celadon MegaMart) |
| TM16 | Light Screen | Psychic | N/A | N/A | Receive 1/2 damage from Special attacks for 5 turns (Celadon MegaMart Roof) |
| TM17 | Protect | Normal | N/A | N/A | Evades attacks that turn, always attacks first, success rate halves if used consecutively (Power Plant) |
| TM18 | Rain Dance | Water | N/A | N/A | Cancels effects of all other weather moves. For 5 turns: Increases power of Water attacks by 50%; halves the power of Fire attacks; makes Thunder 100% accurate; Solarbeam's power is halved (Route 15) |
| TM19 | Giga Drain | Grass | 60 | 100% | Gains back HP for 1/2 the damage dealt (Celadon Gym) |
| TM20 | Safeguard | Normal | N/A | N/A | Prevents the opponent from inflicting status ailments for 5 turns (Celadon MegaMart Roof) |
| TM21 | Frustration | Normal | Var BP | 100% | Power increases the more your Pokemon dislikes you; maximum 102 base power (Rocket Hideout 3B) |
| TM22 | Solarbeam | Grass | 120 | 100% | Take in sunlight first turn, attack on second (Cinnabar Mansion) |
| TM23 | Iron Tail | Steel | 100 | 75% | 30% chance of lowering opponent's Defense by 1 stage (Celadon Casino 3500c) |
| TM24 | Thunderbolt | Electric | 95 | 100% | 10% chance of paralyzing the opponent (Celadon Casino 4000c) |
| TM25 | Thunder | Electric | 120 | 70% | 30% chance of paralyzing the opponent (Power Plant) |
| TM26 | Earthquake | Ground | 100 | 100% | Double the power when used on a Pokemon using Dig (Viridian Gym) |
| TM27 | Return | Normal | Var BP | 100% | The more the Pokemon likes the trainer, the more the base damage is; maximum 102 base power (Route 12 Lookout) |
| TM28 | Dig | Ground | 60 | 100% | In the first turn, user burrows underground and evades all attacks except for Earthquake, Magnitude and Fissure; in the second turn, user attacks (Cerulean City) |
| TM29 | Psychic | Psychic | 90 | 100% | 10% chance of lowering opponent's Special Defense by 1 stage (Mr Psychic in Saffron City) |
| TM30 | Shadow Ball | Ghost | 80 | 100% | 20% chance of lowering opponent's Special Defense by 1 stage (Celadon Casino 4500c) |
| TM31 | Brick Break | Fighting | 75 | 100% | The effects of Reflect and Light Screen are removed (SS Anne) |
| TM32 | Double Team | Normal | N/A | N/A | Raises Evasion by 1 stage (Safari Zone) |
| TM33 | Reflect | Psychic | N/A | N/A | Receive 1/2 damage from Physical attacks for 5 turns (SS Anne 1B; Celadon MegaMart Roof) |
| TM34 | Shock Wave | Electric | 60 | 100% | Ignores Evasion and Accuracy modifiers (Vermilion Gym) |
| TM35 | Flamethrower | Fire | 95 | 100% | 10% chance of burning the opponent (Celadon Casino 4000c) |
| TM36 | Sludge Bomb | Poison | 90 | 100% | 30% chance of poisoning the opponent (Rocket HQ - Island 5) |
| TM37 | Sandstorm | Rock | N/A | N/A | Cancels effects of all other weather moves. For 5 turns: Time-dependant recovery moves' effectiveness halved; causes 1/16 max HP to both Pokemon unless they are Ground, Rock or Steel types; hits Pokemon even if they have a Substitute (Victory Road) |
| TM38 | Fire Blast | Fire | 120 | 85% | 10% chance of burning the opponent (Cinnabar Gym) |
| TM39 | Rock Tomb | Rock | 50 | 80% | Lowers opponent's Speed by 1 stage (Pewter Gym) |
| TM40 | Aerial Ace | Flying | 60 | 100% | Ignores Evasion and Accuracy modifiers (Route 9) |
| TM41 | Torment | Dark | N/A | 100% | Prevents the same move from being used twice in succession (Silph Co 4F) |
| TM42 | Facade | Normal | 70 | 100% | Double the power if user is inflicted with Burn, Paralysis or Poison (Sevii Island #5 - Techtonix Statue) |
| TM43 | Secret Power | Normal | 70 | 100% | Effect determined by surroundings. In grass, opponent is poisoned (including Steel Pokemon). In tall grass, opponent is put to sleep. In the ocean, opponent's Attack is dropped by 1 stage. Underwater, opponent's Defense is dropped by 1 stage. In a pond, opponent's Speed is dropped by 1 stage. In sand, opponent's Accuracy is dropped by 1 stage. In a cave, opponent flinches. On rocks, opponent is confused. Anywhere else, opponent is paralyzed (Route 24) |
| TM44 | Rest | Psychic | N/A | N/A | User recovers full health and loses all status ailments but sleeps for 2 turns (Route 9) |
| TM45 | Attract | Normal | N/A | 100% | Attracts Pokemon of opposite gender, even if they have a Substitute - 50% chance of the opponent's attack failing (Route 24) |
| TM46 | Thief | Dark | 40 | 100% | Steals opponent's held item (Mt Moon) |
| TM47 | Steel Wing | Steel | 70 | 95% | 10% chance of raising user's Defense by 1 stage (Safari Zone) |
| TM48 | Skill Swap | Psychic | N/A | 100% | Exchanges abilities with the opponent (Route 12) |
| TM49 | Snatch | Dark | N/A | N/A | If used on the same turn, user steals the opponent's non-damaging supporting moves; these include positive stat modifiers such as Calm Mind, recovery moves (except Wish), non-damaging trapping moves, Leech Seed, Conversions, Camouflage, Heal Bell/Aromatherapy, and Substitute (Rocket Hideout B4) |
| TM50 | Overheat | Fire | 140 | 90% | Lowers user's Special Attack by 2 stages after use (Victory Road) |