| TM01 | Dynamicpunch | Fighting | 100 | 50% | Confuses the opponent (Cianwood City Gym) |
| TM02 | Headbutt | Normal | 70 | 100% | 30% chance of making the opponent flinch (Ilex Forest) |
| TM03 | Curse | ??? | N/A | N/A | Lowers Speed by 1 stage, raises Attack and Defense by 1 stage. For Ghost types: Halves user's total HP and damages opponent 1/4 their max HP per turn (Celadon Mansion - Night Time) |
| TM04 | Rollout | Rock | 30 | 90% | Attacks for 5 turns, power is doubled each turn, resets if it misses, base damage doubled if user used Defense Curl (Route 35) |
| TM05 | Roar | Normal | N/A | 100% | Switches opponent with another random one from their team, always attacks last (Route 32) |
| TM06 | Toxic | Poison | N/A | 85% | Badly Poisons opponent - Poison damage increases each turn, although it will revert to normal Poisoning if the Pokemon is switched out (Fuchsia City Gym) |
| TM07 | Zap Cannon | Electric | 100 | 50% | Paralyzes the opponent (Power Plant) |
| TM08 | Rock Smash | Fighting | 20 | 100% | 50% chance of lowering opponent's Defense by 1 stage (Route 36 - Defeat Sudowoodo) |
| TM09 | Psych Up | Normal | N/A | N/A | Copies all stat-changers that the opponent used (Traded Abra/Kadabra) |
| TM10 | Hidden Power | Normal | Var BP | 100% | Varies in power and type depending on the user's DVs; maximum 70 base power (Lake of Rage) |
| TM11 | Sunny Day | Fire | N/A | N/A | Cancels effects of all other weather moves. For 5 turns: Increases power of Fire attacks by 50%; halves the power of Water attacks; Time-dependant recovery moves effectiveness doubled; Solarbeam fires in one turn; Thunder is 50% accurate; Prevents Freezing (Celadon PokeMart) |
| TM12 | Sweet Scent | Normal | N/A | 100% | Lowers opponent's Evasion by 1 stage (Ilex Forest) |
| TM13 | Snore | Normal | 40 | 100% | 30% chance of making opponent flinch, can only be used while asleep (Miltank Farm - Cure the sick Miltank) |
| TM14 | Blizzard | Ice | 120 | 70% | 10% chance of freezing the opponent (Goldenrod Game Corner - 5500 coins) |
| TM15 | Hyper Beam | Normal | 150 | 90% | Attack on first turn, recharge on second (Goldenrod Game Corner - 7500 coins) |
| TM16 | Icy Wind | Ice | 55 | 95% | Lowers opponent's Speed by 1 stage (Mahogany Town Gym) |
| TM17 | Protect | Normal | N/A | N/A | Evades attacks that turn, always attacks first, success rate halves if used consecutively (Celadon MegaMart) |
| TM18 | Rain Dance | Water | N/A | N/A | Cancels effects of all other weather moves. For 5 turns: Increases power of Water attacks by 50%; halves the power of Fire attacks; makes Thunder 100% accurate; Solarbeam's power is halved; Time-dependant recovery moves effectiveness halved (Slowpoke's Well) |
| TM19 | Giga Drain | Grass | 60 | 100% | Gains back HP for 1/2 the damage dealt (Celadon City Gym) |
| TM20 | Endure | Normal | N/A | N/A | Leaves user with at least 1 HP, always attacks first, success rate halves after consecutive uses (Burnt Tower) |
| TM21 | Frustration | Normal | Var BP | 100% | Power increases the more your Pokemon dislikes you; maximum 102 base power (Goldenrod MegaMart 5th Floor - Sunday - Low happiness) |
| TM22 | Solarbeam | Grass | 120 | 100% | Take in sunlight first turn, attack on second (Route 27) |
| TM23 | Iron Tail | Steel | 100 | 75% | 30% chance of lowering opponent's Defense by 1 stage (Olivine City Gym) |
| TM24 | Dragonbreath | Dragon | 60 | 100% | 30% chance of paralyzing the opponent (Dragon's Den - After receiving Rising Badge) |
| TM25 | Thunder | Electric | 120 | 70% | 30% chance of paralyzing the opponent (Goldenrod Game Corner - 5500 coins) |
| TM26 | Earthquake | Ground | 100 | 100% | Double the power when used on a Pokemon using Dig (Victory Road) |
| TM27 | Return | Normal | Var BP | 100% | The more the Pokemon likes the trainer, the more the base damage is; maximum 102 base power (Goldenrod MegaMart 5th Floor - Sunday - High happiness) |
| TM28 | Dig | Ground | 60 | 100% | In the first turn, user burrows underground and evades all attacks except for Earthquake, Magnitude and Fissure; in the second turn, user attacks (National Park) |
| TM29 | Psychic | Psychic | 90 | 100% | 10% chance of lowering opponent's Special Defense by 1 stage (Saffron City - Mr Psychic's House) |
| TM30 | Shadow Ball | Ghost | 80 | 100% | 20% chance of lowering opponent's Special Defense by 1 stage (Ecruteak City Gym) |
| TM31 | Mud-Slap | Ground | 20 | 100% | Lowers opponent's Accuracy by 1 stage (Violet City Gym) |
| TM32 | Double Team | Normal | N/A | N/A | Raises Evasion by 1 stage (Celadon Game Corner - 1500 coins) |
| TM33 | Ice Punch | Ice | 75 | 100% | 10% chance of freezing the opponent (Goldenrod MegaMart) |
| TM34 | Swagger | Normal | N/A | 90% | Confuses the opponent and raises their Attack by 2 stages (Olivine City Lighthouse) |
| TM35 | Sleep Talk | Normal | Copy | N/A | If user is sleeping, randomly chooses uses an attack to use while asleep; if Rest is randomly chosen, user recovers its HP and stays asleep for two more turns; fails if selected while user is awake (Goldenrod MegaMart Basement) |
| TM36 | Sludge Bomb | Poison | 90 | 100% | 30% chance of poisoning the opponent (Route 43) |
| TM37 | Sandstorm | Rock | N/A | N/A | Cancels effects of all other weather moves. For 5 turns: Time-dependant recovery moves' effectiveness halved; causes 1/16 max HP to both Pokemon unless they are Ground, Rock or Steel types; hits Pokemon even if they have a Substitute (Tohjo Falls) |
| TM38 | Fire Blast | Fire | 120 | 85% | 10% chance of burning the opponent (Goldenrod Game Corner - 5500 coins) |
| TM39 | Swift | Normal | 60 | 100% | Ignores Evasion and Accuracy modifiers (Union Cave) |
| TM40 | Defense Curl | Normal | N/A | N/A | Raises Defense by 1 stage, doubles the power of Rollout (Mt Mortar) |
| TM41 | Thunderpunch | Electric | 75 | 100% | 10% chance of paralyzing the opponent (Goldenrod MegaMart) |
| TM42 | Dream Eater | Psychic | 100 | 100% | Gains back HP for 1/2 the damage dealt, only works on sleeping Pokemon (Viridian City) |
| TM43 | Detect | Fighting | N/A | N/A | Evades attacks that turn, always attacks first, success rate halves if used consecutively (Lake of Rage) |
| TM44 | Rest | Psychic | N/A | N/A | User recovers full health and loses all status ailments but sleeps for 2 turns (Ice Cave) |
| TM45 | Attract | Normal | N/A | 100% | Attracts Pokemon of opposite gender, even if they have a Substitute - 50% chance of the opponent's attack failing (Goldenrod City Gym) |
| TM46 | Thief | Dark | 40 | 100% | Steals opponent's held item (Mahogany Town - Team Rocket Hideout) |
| TM47 | Steel Wing | Steel | 70 | 95% | 10% chance of raising user's Defense by 1 stage (Route 28) |
| TM48 | Fire Punch | Fire | 75 | 100% | 10% chance of burning the opponent (Goldenrod MegaMart) |
| TM49 | Fury Cutter | Bug | 10 | 95% | Doubles in power with each consecutive hit, resets if it misses (Azalea Town Gym) |
| TM50 | Nightmare | Ghost | N/A | 100% | Takes away 1/4 of opponent's HP each turn, only works on Sleeping Pokemon (Route 31 - Deliver the message from Goldenrod North Gatehouse) |