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 Small Site Typos - Spelling, Grammar, Incorrect Names, etc. 
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Found a few things while scrolling through pages. I might edit this post later with other ones I find, but so far I've found: a lot

~Psych Up, in the Techdex. "The user copies all six of the target's stat modifiers." Last time I checked, there's actually seven stat modifiers - Attack, Defense, Sp Attack, Sp Defense, Speed, Evasion, and Accuracy.

~Rest, in the Techdex. "The user is cured of status effects (and confusion)..." I don't know if this holds true anymore, but in Gen 3 (or was it 2?) and earlier, Rest didn't remove confusion. I could be mistaken, however. Perhaps I'm confusing it with Full Restore.

~Revenge, in the Techdex. In Generation 3, it did not have decreased priority.

~Sand Tomb, in the Techdex. It mentions the target can switch out if it uses "Volt Change". The name is actually "Volt Switch". A few other moves probably have this as well (Bind, Whirlpool, maybe Pursuit?)

~Sandstorm, in the Techdex. In addition to Sand Veil, I think the abilities Sand Rush and Sand Force also grant immunity to the weather damage. (Before you ask, there are Pokemon that would be damaged otherwise: Herdier and Stoutland.)

~Sky Uppercut, in the Techdex. In Generation 5, it can also hit targets in the middle of Sky Drop.

~Spider Web, in the Techdex. It mentions Volt Change, not Volt Switch.

~Struggle, in the Techdex. In Gen 5, it's color-coded as a Normal-type move when instead it's technically typeless (even though it is listed in-game as a Normal-type move in all Generations).

~Sucker Punch, in the Techdex. "...but fails if the target doesn't select a move that will damage the user." This isn't necessarily true; the target just needs to use an offensive move. (In double/triple battles, Sucker Punch will work on a target that doesn't intend to attack the user anyway.)

~Techno Blast, in the Techdex. The items are called Drives, not discs.

~Telekinesis, in the Techdex. It mentions "one-kit KO moves" instead of one-hit KO moves.

~Thunder, in the Techdex. In regards to Thunder piercing Protect/Detect in the rain, wasn't that effect only present in Diamond and Pearl? I could be wrong, though...

~Thunder Wave, in the Techdex. Unlike other status-inflicting moves (like Sand-Attack, which can hit flyers/levitaters), this one is actually blocked by a type immunity - Ground-type Pokemon are unaffected by Thunder Wave. However, this effect does not apply if the user has the Normalize ability. Also, in addition to Motor Drive, I'm pretty sure it activates Volt Absorb as well.

~Toxic, in the Techdex. I believe it's worthy of note to mention that, at the end of a battle, toxic poison will always revert to normal poison.

~Transform, in the Techdex. Although this is completely invisible, Transform will also copy the target's gender. I know this holds true in Gen 5, but I don't know if it does in 2-4. (I know for a fact this is true, because while in Giant Chasm, my female Serperior used Attract against a Ditto that had copied my male Emboar...and the attack succeeded. I also know that wasn't a fluke as it happened on at least 5 occasions.)

~Trick Room, in the Techdex. In regards to items that ignore Trick Room's effects, I believe another one is the Custap Berry.

~U-Turn, in the Techdex. It mentions the "Choice Lens"; the actual item name is "Choice Specs". This error exists on Volt Switch as well.

~Whirlpool, in the Techdex. See also Sand Tomb; it mentions Volt Change.

~Wonder Room, in the Techdex. It "Always goes last". Magic Room might not say this either (but Trick Room does).

~Wrap, in the Techdex. See also Sand Tomb; it mentions Volt Change.

Going to look through A-thru-M some other day.

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Sat Mar 24, 2012 11:13 am
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Pokemon Trainer
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Frost wrote:
Report any and all typos you find on the site in this thread.


Flaming_Wuzzle wrote:
This thread was created for people to point out bugs and factual errors, not to allow them to be grammar Nazis.


I'm being trolled, right?


Sun Mar 25, 2012 6:13 am
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Pokemon Master
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Dude, just shut up and drop it. F_W had a right to say that, as you are being a grammar nazi. Thats not a typo. Frost explained it real good and, trust me, an English minor(?) would recognize grammar mistakes immediately. I didnt recognize any mistakes AT ALL.
Need a muzzle?

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Sun Mar 25, 2012 7:45 am
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Samurott wrote:
Dude, just shut up and drop it. F_W had a right to say that, as you are being a grammar nazi. Thats not a typo. Frost explained it real good and, trust me, an English minor(?) would recognize grammar mistakes immediately. I didnt recognize any mistakes AT ALL.
Need a muzzle?


Dude, just shut up and drop it. F_W had a right to say that, as you are being a grammar Nazi. That's not a typo. Frost explained it very well, and trust me, an English minor would recognize grammar mistakes immediately. I didn't recognize any mistakes at all.
Do you need a muzzle?

English minor? I assume you're currently in school, and doing a poor job. Otherwise you've graduated and I am truly sorry you've wasted your time, and possibly money.

I assume this will be the last post I am allowed to put up on this site, as I'm obviously upsetting several of you, and I expect some drastic punishment to be inacted upon me for stating my arguments. This comunity seems to be less dedicated to progress on the website, and more so on bashing anyone who gives input contrary to specific memebers'. The mannerisms of certain members are atrocious and undesirable. The website, while informative, is sadly backed by a poor moral community. I have been degraded time and again by temperamental school kids, and frankly, it has become tiresome.

Frost, I would have liked to discuss the matter of my earlier post with you in private, seeing as you come off as more mature. After being flamed yet again on this site though, I can't say that I'll ever be posting on this site again, even if I am allowed. I'm sick of this community and I'm done with it.


Sun Mar 25, 2012 10:01 am
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There are three things I hate in this world:
1. People who make me break my morals, since I live my life morals;
2. People who **** with my friends or my family, or **** with me for no reason and say self-defense, and;
3. Hypocrites.
Seeing how you broke 2 and 3, you brought this on yourself. I just asked you to shut up about this and drop it, but noooo. Apparently I cant do that. So you imply I flamed you when you flame me. Insulting MY 120 IQ when you obviously dont know nearly as much? Nothing screams hypocrite more.
I'm sorry that you feel that way not sorry you feel that way, as you remind me of someone else who derails quickly. *Remembers NathanB*
That post was irrelevant. This is getting redundant, old, whatever synonym you want to use. I'm still in high school and at the top of my ela class. Thats what I mean by 'English minor'.
You flame me this bad, with an argument that is totally null and void, and this is what happens.
Zaro out.

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Sun Mar 25, 2012 10:28 am
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Mr. Eved, you're more than welcome to continue posting here. Frost, Samurott, and myself were just pointing out that changing a word to another word with such minor differences is a bit...pedantic. "Redundant" does the job well enough that it's not worth the bother changing it, as it's not necessarily the wrong word to use. I'm sorry for not stating that more politely.

Grammatical "errors" like the one you pointed out aren't really what we were looking for when we started this topic. If you want an idea of the sort of thing that you should look for, look at DNA's post at the top of this page. The site admins are more than happy to fix things like that.

Samurott, there is absolutely no need to flame people like that, especially when they had good intentions in pointing something out.

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Sun Mar 25, 2012 11:33 am
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I'm sorry, Wuzzle. I just dont like people who are too stubborn to accept the fact that nobody is never always right and the fact that a simple post should not flamed.

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Sun Mar 25, 2012 12:22 pm
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On the Introduction page for RFLG, it reads 'Steelix can now use Dragonbreath and Cacturne can Destiny Bond.'
I'm sure its supposed to say 'Cacturne can use Destiny Bond.'

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Mon Mar 26, 2012 8:00 pm
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Time for the A-M section of the Techdex!

~Acrobatics. Not exactly a mistake, but you can say somewhere that Flying Gem's bonus factors in before the item check is applied, letting Acrobatics hit for 3x the power in that case.

~After You. Not exactly a mistake, but you can say somewhere that it always fails in Single Battles.

~Ally Switch. Also works in a Double Battle to exchange 2 ally Pokemon's positions.

~Blizzard. The piercing Protect/Detect applied to D/P only, iirc. I could be wrong, however.

~Chatter. At the start it says it has an X% chance to cause confusion if the user is Chatot, but at the end it says if Transform is used to copy Chatter, there is no chance of confusion. The latter sentence is redundant.

~Circle Throw. It does not force the target to switch if the target faints by this attack.

~Clear Smog. You should probably say this effect doesn't occur if this move misses or if it's used against a Steel-type. You can also say this move ignores Accuracy and Evasion modifiers.

~Destiny Bond. The effect of Destiny Bond lasts until the user's next move. This should probably be mentioned.

~Detect. In Gen 5, the success rate of Detect decreases to 50% if a Protect, Detect, Endure, Wide Guard, or Quick Guard was used SUCCESSFULLY on the last turn. (This effect actually applies to all 5 moves I just mentioned, in Generation 5.)

~Dragon Tail. See Circle Throw.

~Encore. The last sentence does make sense, but it only applies if the target was locked into a single-target attack with Encore. I think it could stand to be reworded.

~Endure. See Detect.

~Fake Out. It doesn't fail against targets with Inner Focus iirc (the damage still goes through), but I could be wrong.

~Focus Energy. As for the effect of Gen 1, I think Focus Energy raises critical hit chance, provided the user is faster than its opponent.

~Focus Punch. It fails if the user was damaged during this turn, not necessarily attacked. For example, Thunder Wave and Will-o-Wisp won't stop its success.

~Foul Play. I don't think the target's stat modifiers are involved - just the user's. Again, I could be wrong.

~Fury Cutter. Slight typo on the Gen 5 bit; it says BP resets to 10 if it misses. It's 20 now.

~Glare. Technically, status moves bypass type immunites (with the notable exception of Thunder Wave), so Glare would be able to hit Ghost-types in any Gen, I believe.

~Grudge. See Destiny Bond.

(Currently finished the Gs, will get to the rest later)

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Sat Apr 07, 2012 1:06 pm
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I looked and thought as to where to put this, and this seemed like the reasonable place to put this, so... Yeah. I put it.
Links needed to be added into the forum rules. They are for:
HGSS Discussion Rules
BW Discussion Rules

Sorry if this is in the wrong spot.

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Sun Apr 08, 2012 8:51 pm
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~Hi Jump Kick, in the TechDex. The effect is different now; the user instead loses 50% of its maximum HP if it misses, in Gen 5 only. Same thing with Jump Kick.

~Leaf Storm. The special attack drop only happens if it hits. This also applies to other moves like this such as Draco Meteor, Overheat, and Psycho Boost. Sort of a minor detail, but it might be implied already and there might be no need to edit.

~Lock-On. It fails if you use it on a target currently in the middle of Dig/Dive etc., but the effect would still persist if the target used one of those moves and disappeared from play. Maybe it could be reworded to be a bit more clear...?

~Magic Room. The last bit could say "using this move again while its effect is already active ends its effect" or something, or maybe it's implied.

~Metronome. I think you could mention that if it's used in a Double/Triple Battle, and Metronome generates a single-target move, it will hit a random opponent.

~Mist. It could end with "but the secondary effect is prevented" or something to that effect, unless it's implied.

Hmm, looks like that's it. I didn't notice any other mistakes to speak of.

Edit: Ah, I forgot about Flame Burst! In the Techdex it says that the user's teammates receive the typeless "splash damage". That's wrong; the target's teammates do.

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Tue Apr 17, 2012 9:33 pm
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Not sure if this goes here, but why don't the sprites for BW/BW2 move in the Picdex like the Emerald and Crystal sprites?

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Sun Aug 12, 2012 12:35 pm
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viewtopic.php?f=2&t=31241

posted in wrong section! D: I'm sorry

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Sat Oct 05, 2013 9:50 am
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