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 Siege of Psypokia- Reboot in Progress! 
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Pokemon Master
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ShinyLucario wrote:
And so far Castle Psypokes haven't fallen into any critical situations... yet.

Key word: yet. ;D

Also, I'm gonna need a tiebreaker in order to start the next round, so get your vote in while you can!

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Mon Nov 26, 2012 8:37 am
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Hi guys. I used to read this topic and it was really great. So I thought that I could join in and get it back going. Sorry I didn't post earlier, but I just decided to do so.

I vote yfor option one. Key word is yet after all.

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Thu Dec 06, 2012 11:37 am
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Weird I haven't noticed this post before.
Can I join? It sounds fun.
Highlight to view spoiler.
I will summon "Divide by Zero"

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Sat Dec 08, 2012 10:36 pm
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Pokemon Master
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GhostPony750 wrote:
Highlight to view spoiler.
I will summon "Divide by Zero"

Congratulations, you just blew up the universe.

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Sat Dec 08, 2012 10:48 pm
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Samurott wrote:
GhostPony750 wrote:
Highlight to view spoiler.
I will summon "Divide by Zero"

Congratulations, you just blew up the universe.

Oh thanks! :D
There is really no answers for this?
It's kinda weird... and I like it. :)

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Sat Dec 08, 2012 10:54 pm
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Pokemon Master
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Alright, Jim's vote tips the score in favor of more HP, so that's what we'll go with. Also, GhostPony, the round hasn't started yet, so your attack doesn't count... (Also because it doesn't make any sense :P)

Quote:
Round 3

After the two previous days of battle, the castle was prepared for another siege the next day. And so, they were ready when the guards took notice of the troops making their way down to the field surrounding the castle. General Patterson picked up his gear and marched down the stairs to confront whatever challenge faced them today. Out in the field, there were soldiers in battle formation as well as as two small tanks. However towards the back of the line, Patterson noticed a strange cube-looking thing. "What in the name of..." he muttered. "It's a spawner!" he shouted to some other guards. "It'll keep creating more enemies as long as its standing, but I don't know if we'll be able to destroy it with those soldiers still there!"

New Enemy Bio!

Quote:
Spawner
HP: 1
- Spawners are cube-shaped devices that are able to continually create enemies. What they might create ranges from Minecraft enemies like Zombies and Skeletons, to other baddies. They have a very low HP, but must be broken in a specific way


Psypokia

Castle Psypokes: 3150/3150 HP (+50 Max HP)
General Patterson: 335/350 HP

Enemies

Soldier A: 50/50 HP
Soldier B: 50/50 HP
Soldier C: 50/50 HP
Soldier D: 50/50 HP
Small Tank A: 250/250 HP
Small Tank B: 250/250 HP
Spawner: 1/1 HP


Ok, so the third round is finally out, and I've decided to throw a unique new enemy at you guys to try and handle. You might have to think a little outside the box (or should I say, cube) for this one. Fire away!

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Mon Dec 10, 2012 7:37 am
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Well, to calm those who wanted mines, I admit I wanted mines, too. But twist's twisted mind is capable of calling saboteurs to throw our mines in our faces. I didn't wanna risk it.
Back in the game. The Spawner looks like a Shedinja. Take into account that today twist used a Shedinja in the Pokemon Strategy Game (which I'll pwn after I finish this post). So I guess we must find something that's super effective. I can't think of anything right now, so I'll use Chain Lightning (Hits up to 5 enemies, each hit deals less damage than the previous. Warcraft III spell) on Small Tank 1 and hope it blasts some soldiers too.

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Mon Dec 10, 2012 7:55 am
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Well I actually want to know the colour of the cube. Anyway, defense first. I use Reflect (I believe we all know what it does.)

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Mon Dec 10, 2012 8:31 am
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Well, I can tell you know that the color of the cube isn't important. It's not like the trolls, where they correspond to a Pokemon type. So you don't have to worry about that. I'm sure someone will know how to defeat it though.

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Mon Dec 10, 2012 8:35 am
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Ace Combat reference, engaging!
http://acecombat.wikia.com/wiki/Trinity
I'll summon the Trinity missile and use it on Small Tank B. Keep in mind, its effect varies, so it might not be OP, but that's up to you to say whether or not it is.

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Mon Dec 10, 2012 1:36 pm
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I will throw a Cherry Bomb (PvZ) into the midst of the soldiers, which should hopefully take them all out.
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Mon Dec 10, 2012 6:48 pm
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Diamond picaxe for the little cube. (Minecraft)
Don't play this game, but my friends do, and I'm sure this little thing can break every kind of blocks. ;)

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Tue Dec 11, 2012 6:24 pm
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Well it appears that I have not been to this game in a long time, so I will try to be more active in this (although it's not certain).

Anyway, I shall try to take out the two tanks by calling in a stealth attack with B2 bombers!

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Wed Dec 12, 2012 2:18 pm
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I'll throw some shurikens at Soldier D.

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Fri Dec 14, 2012 3:01 pm
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I set up a gungan shield generator around the castle. http://starwars.wikia.com/wiki/Gungan_shield_generator

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Fri Dec 14, 2012 8:25 pm
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Quote:
Round 3, Turn 1


Chillbill tried using Chain Lightning, but the charge built up too much and he electrocuted himself! Chillbill is disabled for one turn.
Jim-the-poke-master used Reflect to create a shimmering barrier in front of the wall. It doesn't look like it will hold for very long though.
Samurott called in for a Trinity missile, but due to Russian legal stipulations, he was denied his shipment.
ShinyLucario tossed a Cherry Bomb in the midst of the soldiers. It exploded, doing 50 damage to Soldier C, and another 20 damage to Soldier D! Soldier C was defeated!
GhostPony was going to get a Diamond Pickaxe, but found that (he/she?) only had two diamonds! You'll have to find another one before you make it. The castle jeweler might have what you're looking for.
Shuckle-rock$ ordered a couple of stealth bombers in. They shot over the two tanks dropping their bombs. One missed, but the other hit Small Tank A for 100 damage!
Dare234 quickly threw two rapidly spinning shurikens at Soldier D. They did 10 damage each!
Elementotrl began to set up his Gungan Shield Generator. It will take one turn to set up, and will block all projectile attacks once it is activated.
General Patterson whipped out his revolver and shot straight at Soldier A! It did 40 damage! "That's right boys, take 'em down!" he shouted excitedly.

Soldier A threw his grenade at the wall, but it missed!
Soldier B took out his grenade, but it he missed as well!
Soldier D lobbed his grenade, and this one finally hit! It exploded onto the Reflect, sending cracks through the entire thing. It won't hold up much longer!
Small Tank A blasted at the castle. It broke through the Reflect, shattering it completely! The Reflect is no longer active. It will take a couple of turns to reload the tank.
Small Tank B was having mechanical issues, and was unable to shoot this turn.
The Spawner started spinning, and two Zombies materialized next to it!
Zombie A started banging on the castle wall. It did 10 damage.
Zombie B started banging on the castle wall. It did 12 damage.

New Enemy Bio!

Quote:
Zombie
HP: 10
- Zombies are very week melee enemies that can not be found as starting enemies, but may be generated by other means, such as a Spawner. They do not have much HP and their attack is weak, but if their numbers build up enough, then they can become a real threat.
- Zombies may very rarely spawn with some sort of armor, which will increase their HP by a small amount.


Psypokia

Castle Psypokes: 3128/3150
General Patterson: 335/350
Gungan Shield Generator: 30/30 (Being activated)

ChillBill: Disable for one turn
GhostPony: Looking for the castle jeweler
Elementotrl: Setting up the Shield Generator


Enemies

Soldier A: 10/50 HP
-Used only grenade
Soldier B: 50/50 HP
-Used only grenade
Soldier C: 0/50 HP Defeated
Soldier D: 10/50 HP
-Used only grenade
Small Tank A: 150/250 HP
Small Tank B: 250/250 HP
Spawner: 1/1 HP
Zombie A: 10/10 HP
Zombie B: 10/10 HP

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Last edited by twistedturtwig on Wed Dec 19, 2012 7:04 am, edited 1 time in total.



Wed Dec 19, 2012 6:00 am
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I take my longsword and attack soldier A.

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Wed Dec 19, 2012 6:21 am
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I electrocuted myself, huh... This doesn't start well...
About that Spawner, I checked Mineshaft Wiki. GP's pickaxe can probably break it. I just hope the jeweller has a diamond...
Next turn, I'll summon twist. So if anything happens to me, he'll take a taste of his own medicine! MWAHAHA!
Erm, next turn I'm gonna make up for my overcharge.
EDIT: Didn't Patterson shoot Soldier A? Why is he at full HP?

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The only ones who should kill are those who are prepared to be killed!


Wed Dec 19, 2012 6:22 am
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Sorry ChillBill, I'll fix that now.

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Wed Dec 19, 2012 7:04 am
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Flamethrower at Zombies and Spawner. I believe that things that take a longer time to die should have a horribly long and agonizing death where they cannot regenerate or concentrate because they are burning.
Synopsis: KILL THEM WITH FIRE!!!!

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Wed Dec 19, 2012 8:42 am
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I think that something from Plants vs Zombies will defeat the zombies, but I don't know much about that game.
For now, I'll use a catapult and launch some spike balls at the tanks:
Image (This is from Bloons Tower Defense 3!)

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Wed Dec 19, 2012 8:48 am
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twistedturtwig wrote:
GhostPony was going to get a Diamond Pickaxe, but found that (he/she?)* only had two diamonds! You'll have to find another one before you make it. The castle jeweler might have what you're looking for.

So, I gotta go see the jeweler, ask for a diamond and make a diamond pickaxe?
Well, that's what I'll do this round!

*I'm a boy. ;)

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Wed Dec 19, 2012 3:08 pm
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I'll launch an RPG (as in Rocket Propelled Grenade) at Small Tank B.

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Wed Dec 19, 2012 4:05 pm
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I'm a huge Plants vs. Zombies fan, but I don't feel safe planting peas and melons while there are flamethrowers and bombs flying about. Hmmm...

I'll plant rows and rows of Spikeweeds surrounding the castle and immediately upgrade them to Spikerocks. Not only can they take out the zombies munching on our castle wall, it will also prevent any future enemy troops from reaching the castle. Plus it's ridiculously tough and hard to destroy. It's perfect! As long as none of our own men accidentally step on it...
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Wed Dec 19, 2012 8:03 pm
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GhostPony750 wrote:
twistedturtwig wrote:
GhostPony was going to get a Diamond Pickaxe, but found that (he/she?)* only had two diamonds! You'll have to find another one before you make it. The castle jeweler might have what you're looking for.

So, I gotta go see the jeweler, ask for a diamond and make a diamond pickaxe?
Well, that's what I'll do this round!

*I'm a boy. ;)

Just making sure, I didn't want to offend you by accident, and you never know on the Internet. XD

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Wed Dec 19, 2012 9:01 pm
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