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 The Fake MoveDex 
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Dragon Tamer
Dragon Tamer
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Joined: Sat Jul 19, 2008 11:07 am
Posts: 116
Location: Take a guess.
Move: Dragon Blast
Type: Dragon
Power: 150
Accuracy: 95%
PP: 10
Damage Type: Special
Effect: Damages foe
Additional info: May Paralyz the foe and rasie Speed


Sat Jul 19, 2008 10:53 pm
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Dragon Tamer
Dragon Tamer
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Joined: Mon Jul 07, 2008 1:59 pm
Posts: 173
Move: Tank Shield
Type: Dark
Power: ---
Accuracy: ---
PP: 10
Damage Type: Other
Effect: Maxes out Def and S.D for 5 turns, but disables all offensives moves. ( Plus status inducers. Allows all other moves. Moves with a chance of increasing or decreasing stats of the opp. aren't alowed)
Additional info: May Paralyz the foe and rasie Speed

~_~_~_~_~_~_~

Move: Drench
Type: Water
Power: ---
Accuracy: ---
PP: 5
Damage Type: Other
Effect: A watering can appears above the user's head and [morning sun, synthesis] bubbles shower the user.
Any Water pokemon on the field gain 1/6 of user's current Hp, but have their speed lowered (1). Any fire pokemon loose 1/16 max Hp per turn, but gain speed (1).


Move: Psy-try
Type: Psychic
Power: ---
Accuracy: ---
PP: 5
Damage Type: Other
Effect: Purple shimmering bubbles shower the user.
Any Psychic pokemon on the field gain 1/6 of user's current Hp, but have their speed lowered (1). Any Poison pokemon loose 1/16 max Hp per turn, but gain speed (1).


Move: Heat Field
Type: Fire
Power: ---
Accuracy: ---
PP: 5
Damage Type: Other
Effect: The screen turns a orangey red, and red bubbles shower user.
Any fire pokemon on the field gain 1/6 of user's current Hp, but have their speed lowered (1). Any grass pokemon loose 1/16 max Hp per turn, but gain speed (1).


Move: Crystalize
Type: Rock
Power: ---
Accuracy: ---
PP: 5
Damage Type: Other
Effect: Brown bubbles tumble recklessly onto the user and harden by turning shiny (Like a calmer version of Rock Slide).
Any Rock pokemon on the field gain 1/6 of user's current Hp, but have their speed lowered (1). Any Bug pokemon loose 1/16 max Hp per turn, but gain speed (1).


Move: Legendary Winds
Type: Dragon
Power: ---
Accuracy: ---
PP: 5
Damage Type: Other
Effect: A [Silver Wind] wind blows silvers/pink bubbles on user.
Any dragon pokemon on the field gain 1/6 of user's current Hp, but have their speed lowered (1). Any opposing dargon pokemon loose 1/16 max Hp per turn, but gain speed (1).


Move: Ice Age
Type: Ice
Power: ---
Accuracy: ---
PP: 5
Damage Type: Other
Effect: Screen turns to a icy-blue and frozen bubbles appear on user.
Any ice pokemon on the field gain 1/6 of user's current Hp, but have their speed lowered (1). Any ground pokemon loose 1/16 max Hp per turn, but gain speed (1).

Move: Muddy Rain
Type: Ground
Power: ---
Accuracy: ---
PP: 5
Damage Type: Other
Effect: Muddy rain rains down and again with brown bubbles.
Any ground pokemon on the field gain 1/6 of user's current Hp, but have their speed lowered (1). Any rock

Move: Jab
Type: Fighting
Power: ---
Accuracy: ---
PP: 5
Damage Type: Other
Effect: A fist punches the middle of the screen and brown-red bubbles swarm the user.
Any fighting pokemon on the field gain 1/6 of user's current Hp, but have their speed lowered (1). Any normal pokemon loose 1/16 max Hp per turn, but gain speed (1). pokemon loose 1/16 max Hp per turn, but gain speed (1).


Move: Bee Sting
Type: Poison
Power: ---
Accuracy: ---
PP: 5
Damage Type: Other
Effect: This pretty much looks like [Leech Life].
Any poison pokemon on the field gain 1/6 of user's current Hp, but have their speed lowered (1). Any grass pokemon loose 1/16 max Hp per turn, but gain speed (1).

Move: Static
Type: Electric
Power: ---
Accuracy: ---
PP: 5
Damage Type: Other
Effect: Static jumps around the page then balls of electricity rams the user.
Any Electric pokemon on the field gain 1/6 of user's current Hp, but have their speed lowered (1). Any water pokemon loose 1/16 max Hp per turn, but gain speed (1).


Move: Bloom
Type: Grass
Power: ---
Accuracy: ---
PP: 5
Damage Type: Other
Effect: A flower bloom opens and gives the user green bubbles.
Any poison pokemon on the field gain 1/6 of user's current Hp, but have their speed lowered (1). Any grass pokemon loose 1/16 max Hp per turn, but gain speed.

Move: Replenish
Type: Normal
Power: ---
Accuracy: ---
PP: 5
Damage Type: Other
Effect: 6 Bubbles start in middle of screen then rapidly change colours and burst outwards.
Any normal pokemon on the field gain 1/6 of user's current Hp, but have their speed lowered (1). Any opposing normal pokemon loose 1/16 max Hp per turn, but gain speed (1).

Move: Hurricane
Type: Flying
Power: ---
Accuracy: ---
PP: 5
Damage Type: Other
Effect: Be creative.
Any normal pokemon on the field gain 1/6 of user's current Hp, but have their speed lowered (1). Any opposing normal pokemon loose 1/16 max Hp per turn, but gain speed (1).

Move: Horrify
Type: Ghost
Power: ---
Accuracy: ---
PP: 5
Damage Type: Other
Effect: A gastly with 6 eyes appears and the screen turns black. It's eyes dettach and ram the user.
Any Ghost pokemon on the field gain 1/6 of user's current Hp, but have their speed lowered (1). Any psychic pokemon loose 1/16 max Hp per turn, but gain speed (1).

Move: Black out
Type: Dark
Power: ---
Accuracy: ---
PP: 5
Damage Type: Other
Effect: Entire screen goes black and white bubbles .
Any dark pokemon on the field gain 1/6 of user's current Hp, but have their speed lowered (1). Any opposing Dark pokemon loose 1/16 max Hp per turn, but gain speed (1).

Move: Metallic Shine
Type: steel
Power: ---
Accuracy: ---
PP: 5
Damage Type: Other
Effect: An intense shine explodes with silvery bubbles.
Any steel pokemon on the field gain 1/6 of user's current Hp, but have their speed lowered (1). Any opposing Ice pokemon loose 1/16 max Hp per turn, but gain speed (1).

These can only be used by a select few pokemon that are purely ONLY 1 type.

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Sun Jul 20, 2008 3:35 pm
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Pokemon Trainer
Pokemon Trainer
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Joined: Tue Jul 01, 2008 1:54 pm
Posts: 38
Mythic Gale

PP: 5
Type: Dragon
Acc: 100
Power: 60
Effect: Can raise all stats one point

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Wed Jul 23, 2008 8:46 pm
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Dragon Tamer
Dragon Tamer
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Joined: Mon Jul 07, 2008 1:59 pm
Posts: 173
Move: Seize
Type: Dark
Power: 90
Effects; May make foe flinch. 30%

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Fri Aug 01, 2008 5:32 am
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Pokemon Trainer
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Joined: Tue Jul 01, 2008 1:54 pm
Posts: 38
Name: Soul Cannon
Type: Ghost
Class: Special
Power: 120
Acc: 80
Effect: Damage + 20% chance of Sp. Atk drop
Comes in TM93

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Fri Aug 01, 2008 10:16 am
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Dragon Tamer
Dragon Tamer
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Joined: Mon Jul 07, 2008 1:59 pm
Posts: 173
Grow up
Type: Normal
Damage: ---
Acc: ---
Effects: The user drops one of its resistances but looses 1/4 of his Hp. [Only works for pokemon that aren't fully evolved or pokemon that don't evolve like treeko or Darkrai, say]

Pokemon that are capable of learning this; (All evolutions of the pokemon can learn it except Fully evolved) Pidgey, Cleffa, Igglybuff, Happiny, Kangaskhan, tauros, Eevee, porygon, Stantler, Miltank, Slakoth, Azurill, Starly, buneary, Bidoof, Munchlax and chatot.

Spazm
Type: Psychic
Power: 160
Acc: 100%
Effects: The type of this attack is one that the opponent is randomly resistant to. [This moves type could be bug when the opp is steel.] This move, if Psychic, will have STAB.

Pokemon that are capable of learning this; Mew, Gardevior, Medicham, Arceus, Froslass


Devolution Beam
Type: Dark
Acc: 75%
Power: ---
Effects: The user beams the opponent back to its first evolution stage, but user faints. Victim unlearns all moves that cannot be learned by that pokemon. The victims stats are what they would be if they hadn't evolved. (Great for use on Milotics or Gyradoses. ;])

Pokemon that are capable of learning this; Mew, Umbreon, Darkrai, Arceus.


Wiggle
Type: Water
Acc: 100%
Power: 15
Effects; Lowers foe's evasiveness 1 stage if hits.

Pokemon that are capable of learning this; Mew (no STAB), Magikarp, Feebas, Dratini, Tentacool, Azurill (no STAB), Ekans (no STAB), Poliwag, Goldeem, Wooper, Shuckle (no STAB), {surskit}, {wailmer} , {barboach} {luvdisc}, {buizel} , {drifloon}(no STAB}, {munchlax}(no STAB), {rotom}(no STAB), {phione}, {manaphy}

Massive Explosion
Type: Normal
Power: 325
Acc: 90%
Effects: Same as Self-Destruct, Explosion.

Pokemon that are capable of learning this; Mew, {lickilicky}, {spiritomb}(no STAB), {bastiodon}(no STAB), {registeel}(no STAB), {regice}(no STAB), {regirock}(no STAB), {lunatone}(no STAB), {solrock}(no STAB), {wailord} (no STAB), {octillery}(no STAB), {electrode}(no STAB)

Downpour
Type: Water
Power: 90
Acc: 100%
Effects: (Lots of effects!!) Effects other (3, if double battle) pokemon. All Weather Conditions are cancelled except Rain Dance. This move can be used on top of Rain Dance, so it gets the x1.5 damage boost. Rain Dish ability restores 1/8 of Max Hp for that turn instead of damage. If Rain Dance is in effect then Rain Dish still restores an extra 1/16 of max Hp. Pokemon with the Swift Swim ability go directly after this attack, but they still receive damage. Pokemon with Water Absorb gain aren't affected. Hydration pokemon have status effects healed, but receive damage. Torrent pokemon have their water attacks boosted to x1.5 for one turn, but still receive damage. Any Storm Drain pokemon receive x1.5 normal damage.

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Fri Aug 01, 2008 3:19 pm
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Joined: Tue Jul 01, 2008 1:54 pm
Posts: 38
Name: Implosion
Effect: Same as Explosion, only special

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Thu Aug 07, 2008 10:53 pm
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Dragon Tamer
Dragon Tamer
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Joined: Mon Jul 07, 2008 1:59 pm
Posts: 173
Haunt
Type: Ghost
Power:---
Acc: 90%
PP: 30
Effects; Any pokemon with the Abilities Levitiate, Pressure, Serene Grace or Aftermath will have 1/3 damage done to the regardless of Stat booster s, type or defenses.

Pokemon that can learn this; Ghastly, Haunter, Gengar, Bannette, Duskull, Dusclops, Drifblim, Mismagius, Spiritomb and Giratina.
Non Ghosties that can use it; Umbreon, Shiftry, Absol, Ninetales, Noctowl, Mew, Arceus.

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Sat Aug 09, 2008 3:07 pm
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Pokemon Trainer
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Joined: Tue Jul 01, 2008 1:54 pm
Posts: 38
Name: Psi Storm
Power: 120
Acc: 75
PP: 5
Effect: Can lower Attack
Comes in TM94

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Mon Aug 11, 2008 10:24 pm
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Psychic Trainer
Psychic Trainer
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Joined: Sun Mar 09, 2008 11:52 am
Posts: 73
Location: Avvie credit to IX.
Woohoo, here goes my imagination!

Flash Freeze
Type: Ice
Pwr: --
Acc: 60%
Effect: Freezes the opponent, if it hits.

Galactic Flame
Type: Normal
Pwr: 100-300
Acc: 40% (80% in Dbl Btl)
Effect: 30% chance of burning the opponent(s) affected.
Notes: Arceus learns this at Lv. 100 (if that level is reached at Mt. Coronet top)

Force Realm
Type: Dark
Pwr: --
Acc: 100%
Effect: Afflicts all opponents with a Sleeping and Nightmare status. If Dark Pulse is used afterwards, its power is doubled.
Notes: Spiritomb and Darkrai only.

Snowstorm
Type: Ice
Pwr: --
Acc: --
Effect: Another weather move. Cancels all other weather moves, blah blah blah...Although, it raises the speed of Ice-types by 10% and makes the acc of Blizzard 100%.
Notes: Like hail, but actually helps ice types.

Thunderstorm
Type: Electric
Pwr: 40
Acc: --
Effect: Forms dark clouds above the user that shoot lightning bolts from above.
Notes: If it hits opponent (30% chance), it takes 60 damage, doubling on a Water type. However, if it hits an Electric-type, its HP is restored 1/16th (same chance, unless pokemon has Lightningrod) ROTOM ONLY :D :D :D :D

I'll add more once I think of them. Btw- I really think the above one should be added :D .

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Sat Sep 20, 2008 4:01 pm
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Bug Catcher
Bug Catcher

Joined: Fri Nov 07, 2008 12:20 am
Posts: 2
Location: Viridian City
Supernova
Type: Psychic
Power: 255
Accuracy: 5
PP: 5
Damage type: Special
Effect: If this move does not cause KO, it causes Confusion. Affects all Pokémon on battlefield. Contest: +8, -5 to all, can chain after Stockpile, no more appeals.
Additional info: Only {gardevoir} and {gallade} can learn this move, both at Level 100. Ineffective against Glitch types and MissingNo.

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Fri Nov 07, 2008 12:32 am
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Bug Catcher
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Joined: Tue May 20, 2008 11:00 am
Posts: 8
Nitro giga blast.
Type: normal (arceus only).
Power:1 hit K.O.
Accuracy:100.
PP: infinate.
Damage type: extreme
Effect: kill all opponents pokemon.
Additional info: can only be used once.

my special 1.

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Fri Dec 05, 2008 1:08 pm
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Ace Trainer
Ace Trainer
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Joined: Tue Sep 16, 2008 4:51 pm
Posts: 370
Dark Chaos
Type: Dark
Power: Status
Accuracy: 60
PP: 10
Effect: In battle: Causes all apposing pokemon to fall asleep with the added affect of a nightmare. In contest: The judges voltage does not rise until the next turn.
Pokemon who can learn this move: Any dark type and mew. (Please note that if Arceus is holding a dark plate it still can NOT learn this move)
When move is learned: Egg move if the baby is a dark type (The parent does NOT need to know the move).


Fri Dec 05, 2008 7:39 pm
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Pokemon Trainer
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Joined: Thu Apr 09, 2009 12:07 pm
Posts: 40
Location: I think you'll find out when you turn around
These are a few i rigged up myself




Move: Spirit shock
Type: Ghost
Power: 80
Accuracy: 95
PP:15
Has a 25% chance to paralyze orconfuse the target
Contest: Makes all pokemon afer the user nervous (SMART)
Appeal: <3 <3 <3
Jam:

Move: Spectral Haunt
type: Ghost
Power: -
Accuracy: 100
PP: 20
Haunts the target, causing it to focus elsewhere
lowers evasion and sp defence
Contest: startles all pokemon before the user (SMART)
Appeal: <3
Jam :mrgreen: :mrgreen: :mrgreen:

Move: Angerscythe
Type: Dark
Power: 20
Accuracy: 90
PP: 15
Attacks the target for 3 turns, quadrupling the BP each turn
turn1: 20p, turn2: 80p, turn3: 320p
Contest: works great if preformed last (SMART)
Appeal: <3 <3
Jam:

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Sat Apr 11, 2009 7:45 am
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Pokemon Ranger
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Joined: Thu Nov 13, 2008 3:45 pm
Posts: 829
Location: In a Secret Hideout
Black out
Electric
Acc 90%
PP:10
dmt: Other
Reduces all Pokemon Acc to 50%
lasts 3-5 turns
Other info: in Hail or Rain Acc is reduced to 25%, and in Sun 75%.

Consume
Normal
Acc 95%
PP: 15
dmt :physical Damage 100
User Eats foe and regains 3/4 HP opponent loses

Tornado
Flying
Acc 80%
PP: 10
Dmt: Physical
Damage based on wieght Hurting lightest the most, also does extra to air pokemon


Wed Apr 22, 2009 6:53 pm
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is very close to getting banned
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Joined: Tue Dec 12, 2006 2:20 pm
Posts: 143
Location: Hiding in that dark corner of the room, waiting for you to drop your gaurd.
Disaster
Type: Dark
Power: 150
Accuracy: 100%
PP: 5
Damage type: Physical
Effect: Damage is dealt in two turns.
Additional info: Learned by Absol and other members of Absols Evolutionary chain.

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Sat May 09, 2009 1:42 am
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Bug Catcher
Bug Catcher

Joined: Fri Nov 07, 2008 12:20 am
Posts: 2
Location: Viridian City
flygon tamer wrote:
Effect: Damage is dealt in two turns.


Does it do half the damage each turn or does it dump all at once and then a rest turn?

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Sat May 09, 2009 9:14 am
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is very close to getting banned
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Joined: Tue Dec 12, 2006 2:20 pm
Posts: 143
Location: Hiding in that dark corner of the room, waiting for you to drop your gaurd.
It's essentialy a super powerful version of futer sight (that answer your question?

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Sat May 09, 2009 3:48 pm
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Bug Catcher
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Joined: Mon May 11, 2009 1:46 pm
Posts: 1
{entei} {suicune} {raikou}

(HM) Dash
type: normal
PP: 10
power: 80
effect: causes flinching; may fail if used again
field effect: similar to running shoes or bike, acts like repel, and gives the ability to run on water and jump canyons/cliffs and up ledges/muddy slopes; would show character riding sprite of pokemon.

additional info:
late game HM attack that would open up previously innaccessable areas; useful for traveling w/o Fly

compatible pokemon:

entei*
suicune*
raikou*
raticate
arbok
sandslash
ninetales
golduck
dodrio*
arcanine*
rapidash*
scyther
tauros
gyarados
poliwrath
vaporeon
jolteon
flareon
glaceon
leafeon
weavile
houndoom
ampharos
girafarig
sceptile
blaziken
mightyena
gardevoir
manectric
grumpig
seviper
absol*
luxray
floatzel
lucario

* learns naturally (lv. 1)

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{torterra} lv 66 {arcanine} lv 60 {lapras} lv 65 {crobat} lv 61 {absol} lv 35 {alakazam} lv 66


Mon May 11, 2009 2:41 pm
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Pokemon Ranger
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Joined: Thu Nov 13, 2008 3:45 pm
Posts: 829
Location: In a Secret Hideout
cool move but How could these pokemon use that move?
raticate
arbok
sandslash
golduck
scyther
gyarados
poliwrath
weavile
ampharos
blaziken
gardevoir
grumpig
seviper
lucario
Most of these pokemon don't seem like they could carry some one very fast, heck the one highlighted in red don't even have Legs!
what about Linoone the rushing pokemon, Garchomp, Rampardos?

Any way
Heres my move/ability

Item Master (based off PMD)
User uses its held item but it can use man made things including revives (only if it were an ability)
PP 10
Type other/ normal
Damage 20 may confuse the foe


Sat May 23, 2009 1:46 pm
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Dragon Tamer
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Joined: Sat Feb 14, 2009 8:32 am
Posts: 114
Move: Ice Trance
Type: Ice
Power: 100
Accuracy: 75
PP: 15
Has a 25% chance to make the target flinch.
Description: The users eyes glow a white icy colour and ice surrounds the target and then blasts into the target.
Contest: Can be used more than once. (Beauty)
Appeal: <3 <3 <3 <3

Compatible Pokemon:
Glaceon, Glalie, Lapras, Dewgong, Seel, Cloyster, Shellder, Articuno, Delibird, Weavile, Regice, Blastoise, Swampert, Feraligatr, Empoleon

Move: Mystic Shock (TM)
Type: Psychic
Power: 50
Accuracy: 90%
PP: 10
Has a 25% chance to paralyze the target. Only learnt by Tm.
Description: Similar to the move Charge Beam, except it is a blast of mind power.
Contest: Jams the target that moved before it.
Appeal: <3 <3
Jam: <3 <3 <3 <3
Compatible Pokemon: Mime Jr, Mr Mime, Espeon, Xatu, Gastly, Haunter, Gengar, Roselia, Roserade,

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Fri May 29, 2009 10:49 am
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Pokemon Trainer
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Joined: Sun Mar 22, 2009 5:52 pm
Posts: 43
swarm
type:bug
power:60
accuracy:---
pp:20
effect:never misses
description: the target is swarmed with bug pokemon
learnable by
venamoth beedrill butterfree buetafly dustox ledian yanma masquerain ninjask mothim yanmega


Mon Jun 01, 2009 4:58 pm
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Fails at life
Fails at life

Joined: Tue May 26, 2009 3:53 pm
Posts: 23
Location: Flordia
Flare Dance
type:fire
Power:---
accuracy:---
PP:5
effect: Fire, and dragon moves for 5-7 turns. After every turn all pokemon that arent fire, or dragon type will be hit by Sun flares that do 1/8 of the Pokemon hp

Destiny Blast
type:Dark
Power: 10
accuracy: 85
PP: 15
effect: when pokemon is hit by Destiny Blast they will faint in 4 turns unless the pokemon is dark type, is switched out, or Sunny Day is used within 4 turns
description: pokemon is swarmed with black mist that will devour the foe when time is up, will disinegrate when sunny day is in effect

Hurricane
type: Water
power: 150
accuracy: 65
effect: if hail is in effect the target will freeze for 2-7 turns unless its ice type
description: foe is struck with high wind and water that does severe damage.


Fri Jun 05, 2009 5:37 pm
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Dragon Tamer
Dragon Tamer
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Joined: Sat Feb 14, 2009 8:32 am
Posts: 114
I love doing these.

Move: Banana(TM)
Type: Electric
Power: --
Accuracy: --
PP: 15
Paralyzes the targets and lowers the targets attack stages by 2.
Description: A banana shaped beam is launched and emits beams.
Contest: Grabs the judges attention.
Appeal: <3 <3 <3
Jam: --
Compatible Pokemon: Mime Jr, Mr Mime, Espeon, Glaceon, Jolteon, Xatu, Gengar, Gallade, Raichu, Drapion, Ambipom, Infernape.

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Mon Jun 08, 2009 1:21 pm
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Pokemon Trainer
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Joined: Tue Jun 30, 2009 6:08 pm
Posts: 47
Location: Under your bed.... >:D RAWR!!!
Hail Shard
Type: Ice
Power: 140
Accuracy: 65
PP: 5
Description: A huge beam rises into the sky and makes a huge chunk of hail land on the target. It has a high chance of freezing the target. The user must rest a turn.
Additional: Can only be used if hail is in effect.

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Thu Jul 02, 2009 11:58 pm
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