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Help please I'm noob http://www.psypokes.com/forums/viewtopic.php?f=5&t=25540 |
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Author: | CarterOz [ Sun Oct 04, 2009 9:48 pm ] |
Post subject: | Help please I'm noob |
I don't know much about pkmn so, some pointera qouls hwlp on my pkmn and their sets would be appreciated. All around lv 50 Sharpedo Surf Facade Swagger Screech Groudon Solarbeam Safeguard Fire Blast Earthquake Gardevoir Thunderbolt Psychic Flash Calm Mind Aggron Iron Tail Earthquake Strength Return Shelgon ( only lv 36 training) Dragon Claw Flamethrower Leer Rock Smash (Had to put it on something) Pelipper Surf Water Pulse Confuse Ray Fly Edited: added forgotten moves and pelipper. |
Author: | Amplify [ Mon Oct 05, 2009 12:44 am ] |
Post subject: | Re: Help please I'm noob |
The biggest thing that stands out to me is the thunder on Groudon. Sunny day ruins the accuracy of thunder and Groudon has permanant Sunny day in effect. You could teach it solarbeam, or something instead? |
Author: | CarterOz [ Mon Oct 05, 2009 2:19 am ] |
Post subject: | Re: Help please I'm noob |
Amplify wrote: The biggest thing that stands out to me is the thunder on Groudon. Sunny day ruins the accuracy of thunder and Groudon has permanant Sunny day in effect. You could teach it solarbeam, or something instead? Thanks I swapped it for slash. |
Author: | Mr. Eved [ Mon Oct 05, 2009 2:20 am ] |
Post subject: | Re: Help please I'm noob |
Amplify wrote: The biggest thing that stands out to me is the thunder on Groudon. Sunny day ruins the accuracy of thunder and Groudon has permanant Sunny day in effect. You could teach it solarbeam, or something instead? Amplify has the right idea, with Groudons Drought ability I don't think Solar Beam needs a turn to charge. Only other thing I can think is teaching Gardevoir Shadow Ball (TM 30) works great on psychic and ghost pokemon. |
Author: | Amplify [ Mon Oct 05, 2009 7:13 am ] |
Post subject: | Re: Help please I'm noob |
Mr. Eved wrote: Amplify wrote: The biggest thing that stands out to me is the thunder on Groudon. Sunny day ruins the accuracy of thunder and Groudon has permanant Sunny day in effect. You could teach it solarbeam, or something instead? Amplify has the right idea, with Groudons Drought ability I don't think Solar Beam needs a turn to charge. Only other thing I can think is teaching Gardevoir Shadow Ball (TM 30) works great on psychic and ghost pokemon. Yep, 1 turn solarbeams. The problem with shadow ball is that in the advanced generation it's considered a physical attack. In gen 4 it's awsome for the job but here it won't cut it on a special attacker. |
Author: | nolegendude [ Mon Oct 05, 2009 8:21 am ] |
Post subject: | Re: Help please I'm noob |
remove hm(execpt for surf), they are all week, and try to avoid normal attack because it is not supper effective agaisn't any thing so you can hope better... My opinion |
Author: | Dracomence [ Thu Oct 08, 2009 4:51 pm ] |
Post subject: | Re: Help please I'm noob |
the shelgon get rid of rock smash and when it evolves to a salamence at lv 50 its going to learn fly...the flamethrower is pretty good but i think fire blast is better and instead of leer teach it earthquake and the dragon claw is definitely a keeper. |
Author: | REPTILE [ Wed Oct 28, 2009 8:44 pm ] |
Post subject: | Re: Help please I'm noob |
For aggron I would recomend for iron tail = brick brake since iron tail has a low accuracy and it only takes out rock and ice while brick brake takes out ice, rock, and normal type earthquake = keep it strenght = rock slide for those pesky fire/flying type return = double edge just make sure you have rock head ability trust me and thats preaty much it STEEL TYPES RULE !! |
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