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Strange Ruins Music?
http://www.psypokes.com/forums/viewtopic.php?f=5&t=24902
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Author:  Cactuar [ Sun Jun 14, 2009 9:00 am ]
Post subject:  Strange Ruins Music?

So there was a guy in gold I talked to, and he said that there were strange noises on his radio when he was at the ruins of alph. So I went there, and there was a channel on the radio titled ??????? that had odd music. Does anyone know the purpose of this?

Author:  papersun [ Sun Jun 14, 2009 11:57 am ]
Post subject:  Re: Strange Ruins Music?

The Unown or the Ruins messing with the radio signal? I don't think it's significant.

Sweet music, though.

Author:  MitchyG [ Mon Jun 15, 2009 3:18 am ]
Post subject:  Re: Strange Ruins Music?

im not sure but i've heard that it draws out certain different unowns. but i could be wrong.

Author:  MissFrederick [ Sun Jun 28, 2009 5:07 am ]
Post subject:  Re: Strange Ruins Music?

I think it was to attract more unknowns to you so it didn't take as long to find some. I remember when I played Crystal, it took a lot of time to find just a few unknowns. I found that channel and then found a lot more.

Author:  gragon [ Wed Mar 03, 2010 10:04 am ]
Post subject:  Re: Strange Ruins Music?

The music is just Unown comunicating with each oher I think. And speaking of Unown, is it true that yo can get Mew if you catch all heUnown in alphabetical order?

Author:  KingErick [ Sat Mar 06, 2010 6:37 pm ]
Post subject:  Re: Strange Ruins Music?

gragon wrote:
The music is just Unown comunicating with each oher I think. And speaking of Unown, is it true that yo can get Mew if you catch all heUnown in alphabetical order?

that not true.

Author:  Ryder [ Mon Mar 08, 2010 1:59 pm ]
Post subject:  Re: Strange Ruins Music?

lol. it DOES seem like you run into more unknown with that station turned on. :D

Author:  gragon [ Tue Mar 09, 2010 8:53 am ]
Post subject:  Re: Strange Ruins Music?

One more question. Do you have to catch A-Z Unown to get ?/! Unown?

Author:  Ryder [ Tue Mar 09, 2010 8:54 am ]
Post subject:  Re: Strange Ruins Music?

I didnt have to. I didnt catch them in any particular order. they just appeared randomly.

Author:  AEP: Master Trainer [ Tue Mar 09, 2010 1:27 pm ]
Post subject:  Re: Strange Ruins Music?

I would like to point out that the !/? Unown did not exist in GSC...

As for Unown themselves, you can't catch them alphabetically because of the way the chambers are set up. Having Mew does not do anything for it...

AEPMT ;)

Author:  Ryder [ Tue Mar 09, 2010 2:14 pm ]
Post subject:  Re: Strange Ruins Music?

lol. oops. i can barely tell them apart, i lost my unknown decoder thingy that i got when i watched the movie. :D

Author:  WirelessBrain [ Sat May 08, 2010 4:26 pm ]
Post subject:  Re: Strange Ruins Music?

It actually draws the unown that you haven't caught yet...for example: if you have a-p the unown q-z will come to you more often

{darkrai}

Author:  Lawence Codye [ Sat May 08, 2010 7:04 pm ]
Post subject:  Re: Strange Ruins Music?

Darkrai-follower wrote:
It actually draws the unown that you haven't caught yet...for example: if you have a-p the unown q-z will come to you more often


So it does that in this game too, though it was only the remakes...good to know...

Author:  WirelessBrain [ Sun May 09, 2010 3:44 am ]
Post subject:  Re: Strange Ruins Music?

Lawence Codye wrote:
Darkrai-follower wrote:
It actually draws the unown that you haven't caught yet...for example: if you have a-p the unown q-z will come to you more often


So it does that in this game too, though it was only the remakes...good to know...

Well..someone should give it a test because im not 100% sure, but it seemed to work that way...

{darkrai}

Author:  tpmrpg [ Sun Aug 22, 2010 3:15 pm ]
Post subject:  Re: Strange Ruins Music?

well yeah it attracts Unknows
Ryder wrote:
lol. oops. i can barely tell them apart, i lost my unknown decoder thingy that i got when i watched the movie. :D

I have an Unown TCG Deck so I know all the Unowns by heart

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