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Ruins of Alph Broadcast
http://www.psypokes.com/forums/viewtopic.php?f=5&t=22440
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Author:  Crobat [ Mon Jun 02, 2008 1:11 pm ]
Post subject:  Ruins of Alph Broadcast

After beating the impostor director in radio tower, a radio employee on the way down will mention to you an odd radio signal received when in the Ruins of Alph. If you enter the ruins and tune in to channel 13.5, and you'll hear the strange noises for yourself! The radio channel is just marked ?????. Is anyone familiar with this, or the effect it has?

Sorry if this has been brought up before, but I checked for necromancy and in the Psypokes walkthrough. GameFAQ's best walkthroughs don't seem to discuss it either... I can't be the only one who's noticed it!? (After having 100% completion driven into your head by FFX2, surely you MUST talk to everyone in the game!? MUST MUST MUST!)

Tah x

Author:  DNA [ Tue Jun 03, 2008 8:34 pm ]
Post subject:  Re: Ruins of Alph Broadcast

In a way it's a fun broadcast to listen to. When you turn it on while inside the Ruins, the chance of finding wild Unown increases.
It could be seen as either the Unown's natural frequency (possibly their psychic energy converted into sound), or a frequency they're attracted to.
In any case, that's what it does.

Author:  Crobat [ Wed Jun 04, 2008 6:17 am ]
Post subject:  Re: Ruins of Alph Broadcast

Oh I see! That's cool! It does really sound like a noise the Unown would make... :)

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