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Sacred Fire
http://www.psypokes.com/forums/viewtopic.php?f=5&t=22177
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Author:  AndrewRyan [ Wed Apr 30, 2008 1:11 pm ]
Post subject:  Sacred Fire

Sorry if this isn't where I should post this or if this isn't something I should post here, but cut me a little bit of slack if so.

I just caught a level 70 Ho-oh in my Pokémon Silver game and it has swift, recover, sunny day, and fire blast. I thought it was supposed to have Sacred Fire. Can anyone tell me why it doesn't?

Author:  Zdude [ Wed Apr 30, 2008 3:33 pm ]
Post subject:  Re: Sacred Fire

The lv:70 {ho-oh} on silver doesn't come with sacred fire, but the lv:40 one on gold does. Use a gameshark to catch a lv:5 {ho-oh} and all it will have is sacred fire.

OR

Trade something from your silver to a gold version to get the lv:40 {ho-oh}. I kinda recommend if you want sacred fire that bad.

Author:  AndrewRyan [ Wed Apr 30, 2008 4:48 pm ]
Post subject:  Re: Sacred Fire

Well that's pretty stupid considering that Sacred Fire is a Ho-oh unique move...

Author:  Zdude [ Wed Apr 30, 2008 8:41 pm ]
Post subject:  Re: Sacred Fire

AndrewRyan wrote:
Well that's pretty stupid considering that Sacred Fire is a Ho-oh unique move...

Yeah, it is. What I was saying is that you need to get a gold version {ho-oh} in order to gain sacred fire. If you want to really be ambitious, have {smeargle} sketch Sacred Fire from the gold version {ho-oh}. OR You could go with the gameshark {ho-oh}.

Author:  Krisp [ Thu May 01, 2008 9:34 pm ]
Post subject:  Re: Sacred Fire

There's a move-relearner in Pokemon Stadium 2 - you can reteach Lugia Aeroblast (from Gold and Crystal) or Ho-oh Sacred Fire (from Crystal and Silver) with it.

I do agree with you about it being ridiculous that they don't have their trademark move when you catch them in the opposite versions.

Author:  DNA [ Fri May 02, 2008 10:13 am ]
Post subject:  Re: Sacred Fire

And in Crystal, they don't have either with their signature moves, which is even worse.

I think that you should get the sig moves. Their power and effects are well worth it (note also, Sacred Fire is like Flame Wheel - you can use it when you're frozen and you'll defrost yourself).

Author:  *superiorchingling* [ Fri May 02, 2008 12:04 pm ]
Post subject:  Re: Sacred Fire

When you use sacred fire, does't it leave behind sacred ashes too...
they completely heal every single PKMN in your party, for those who didnt know.

Author:  DNA [ Sat May 03, 2008 1:10 pm ]
Post subject:  Re: Sacred Fire

No; that's just when you capture Ho-Oh in GSC. I also heard the Ho-Oh event in FRLG causes a Sacred Ash to be left behind (as an Itemfinder register) when Ho-Oh is captured.

It can only be used once though, and never again.
I never would use it because it's impractical.

Author:  AEP: Master Trainer [ Sun May 04, 2008 10:35 am ]
Post subject:  Re: Sacred Fire

That does sound rather stupid...

But I do believe Aeroblast is available with a TM, isn't it? I'm not sure about Sacred Fire being the same, but I think Aeroblast has a TM.

Since when could Smeargle do that? I'd never heard...

AEPMT :D :) :P :wink: :mrgreen:

Author:  *superiorchingling* [ Sun May 04, 2008 11:22 am ]
Post subject:  Re: Sacred Fire

yeah, smeargle are weerd....
Thats just totally ridiculous. A pokemon without it's signature move? Bah humbug! And sorry about the sacred ashes mistake! :oops: :oops:
{dragonite} {piplup} {chingling}

Author:  Krisp [ Sun May 04, 2008 9:58 pm ]
Post subject:  Re: Sacred Fire

Uh, no, Aeroblast is not available as a TM, and I have no idea where you got that from.

Anyway, I don't believe there is much else to discuss here, so I'm going to lock it.

~locked~

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