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Starters' Types: pure Grass, Fire/Fighting, pure Water.
http://www.psypokes.com/forums/viewtopic.php?f=5&t=27088
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Author:  AceTrainer [ Sun Sep 26, 2010 5:29 am ]
Post subject:  Re: Starters' Types: pure Grass, Fire/Fighting, pure Water.

Frost wrote:
[color=orchid]I've really enjoyed sitting back and watching everybody cry and moan about the types of Pokabu's evolutions. Hey, guys! Do you know what other starter types have been used three times? Pure Grass (Meganium/Sceptile) and pure Water (Blastoise/Feraligatr)! Guess all you Daikenki and Jarooda lovers have to turn on them too because their types are so overdone!



Grass and Water, are after all, obligatory types, which is why there are little complaints there. Whereas fighting combined with fire...

Author:  Frost [ Sun Sep 26, 2010 9:38 am ]
Post subject:  Re: Starters' Types: pure Grass, Fire/Fighting, pure Water.

Except that Gamefreak's choice to leave Jarooda and Daikenki as single types is not unlike their choice to make Enbuoo a Fire/Fighting-type. At all.

DarkTrainer, I don't think fanbases have anything to do with this. People are just whining because Gamefreak has used the same dual type three times in a row even though, like I just said, they made the same active decision to leave the Grass and Water starters as single types twice before, which is just like the other two Isshu starters.

And Jaypokes, fine, you were right. But Reckless isn't much more useful on Enbuoo than Thick Fat is. It's already going to be pretty frail because it's a Fire-type and has weak Defense and Special Defense, so boosting how much recoil it takes from what will probably be its main STAB move (Flare Blitz) isn't that great either.

Author:  GofD [ Sun Sep 26, 2010 9:55 am ]
Post subject:  Re: Starters' Types: pure Grass, Fire/Fighting, pure Water.

Im just gonna get all the starters. It always ends up like that anyways.

Author:  Lawence Codye [ Sun Sep 26, 2010 10:36 am ]
Post subject:  Re: Starters' Types: pure Grass, Fire/Fighting, pure Water.

Frost wrote:
Except that Gamefreak's choice to leave Jarooda and Daikenki as single types is not unlike their choice to make Enbuoo a Fire/Fighting-type. At all.

This is very true...

Makes me glad I was willing to accept Enbuoo's typing until I saw his Base Stats anyway...*sign* it's singing the same song only with a line or 2 of different lyrics...iow, it is yet another attack type with poor defenses...just damn brilliant...

I will admit though, I am dissapointed that after Gen 4 they would even consider giving solo typing to any of the 5th Gen starters, especially the Grass Starter as it has the most weaknesses by default...but they did it anyway & dare tried to make it a fast pokemon with while high defenses, not anywhere near the highest defenses I have seen on a pokemon which should be kind of not a even remotely good idea on a pokemon who has a less then ok movepool & eats it against 5 types as well...brilliant...

I am actually more dissapointed though with the fact that another Water Type starter is giving no type support via second typing, once again...this time I wouldn't have even minded if they would have went the Water/Steel route again as Daikenki is actually faster then Enbuoo which would make up for it not having Fire resistance & being weakened by Fighting in that case...but nope, another blah blah solo Water Type that has SPATK as it's highest base stat & thankfully at least also has high ATK to at least make itself a little different from the crowd but not really different enough I say...

Well, it shouldn't matter to me cause I only play ingame but I was going to try to get into WiFi Battling this Gen but noooo, this had to happen on top of some other things, but hey, what can I do about it?...nothing so sour grapes here...

Author:  Jaypokes [ Sun Sep 26, 2010 1:31 pm ]
Post subject:  Re: Starters' Types: pure Grass, Fire/Fighting, pure Water.

Frost wrote:

And Jaypokes, fine, you were right. But Reckless isn't much more useful on Enbuoo than Thick Fat is. It's already going to be pretty frail because it's a Fire-type and has weak Defense and Special Defense, so boosting how much recoil it takes from what will probably be its main STAB move (Flare Blitz) isn't that great either.

true but i dont care about the dream ablitys for the starters its kinda dumb im up untill now with this rule has applied to the starters the starters have been three things they were fire water and grass they each got the same ablity to there typye and you cant catch them enywhere but when you get them and breeding (broke by geting a rare pokewalker course you can catch torchick)

Author:  The Amber Mine [ Sun Sep 26, 2010 6:40 pm ]
Post subject:  Re: Starters' Types: pure Grass, Fire/Fighting, pure Water.

Frost, it sounds like you are complianing now.

Author:  Spoinkable [ Sun Sep 26, 2010 6:58 pm ]
Post subject:  Re: Starters' Types: pure Grass, Fire/Fighting, pure Water.

InstaBacon's defenses are far superior to FriedChikin's and (insert cool nickname for Infernape here)'s because of his HP (110)
He has more HP than Infernape has Atk.

{blaziken} is a hard hitter with OK speed
{infernape} is faster but takes a little cut in power
Enbuoo is bulkier, slower, but still as powerful as Blaziken

Author:  Lawence Codye [ Sun Sep 26, 2010 7:08 pm ]
Post subject:  Re: Starters' Types: pure Grass, Fire/Fighting, pure Water.

Spoinkable wrote:
Enbuoo is bulkier, slower, but still as powerful as Blaziken


Yeah but it's defenses are still a bit terrible which cuts it's bulkness a bit...it's just not bulky enough cause they once again wanted to go the offensive route with the Fire Starter but this time took the liberty to actually make it a little bit bulkier, not that it means much...oh well...

Author:  Spoinkable [ Sun Sep 26, 2010 7:36 pm ]
Post subject:  Re: Starters' Types: pure Grass, Fire/Fighting, pure Water.

Slightly more bulk than {exploud} or {skuntank} is pretty welcome in my eyes in a fire starter,
especially when stacked up against defenses comparable to {plusle} {unown} and {ditto}

Author:  Lawence Codye [ Sun Sep 26, 2010 8:43 pm ]
Post subject:  Re: Starters' Types: pure Grass, Fire/Fighting, pure Water.

Spoinkable wrote:
Slightly more bulk than {exploud} or {skuntank} is pretty welcome in my eyes in a fire starter,
especially when stacked up against defenses comparable to {plusle} {unown} and {ditto}


Same here...just saying, they could have been more original here or something at least...oh well, not like I'm using it anyway so whatever...

Author:  AceTrainer [ Mon Sep 27, 2010 5:28 am ]
Post subject:  Re: Starters' Types: pure Grass, Fire/Fighting, pure Water.

Jaypokes wrote:
true but i dont care about the dream ablitys for the starters its kinda dumb


Jaroda's Perversity/Contrarian (Leaf Storm spam, anyone?) is causing a lot of buzz recently. Perhaps even {blaziken}'s Speed Boost.

Author:  Spoinkable [ Mon Sep 27, 2010 6:35 am ]
Post subject:  Re: Starters' Types: pure Grass, Fire/Fighting, pure Water.

Lawence Codye wrote:
Spoinkable wrote:
Slightly more bulk than {exploud} or {skuntank} is pretty welcome in my eyes in a fire starter,
especially when stacked up against defenses comparable to {plusle} {unown} and {ditto}


Same here...just saying, they could have been more original here or something at least...oh well, not like I'm using it anyway so whatever...

I was actually trying to show how much more bulk InstaBacon has than the previous two Fire Fighters,
by using pokemon people are more comfortable dealing with.
Skuntank is a wee bit more difficult to take down than Plusle. Not by a whole lot, but with the right EV investments, yeah...

Author:  GofD [ Mon Sep 27, 2010 9:24 am ]
Post subject:  Re: Starters' Types: pure Grass, Fire/Fighting, pure Water.

If some people here put as much effort into whinning as they would figuring out how to use the starters to there potental, wed have a lot less whinning. Yeah I whinned abit about the fire starter, but I got over it and learned to like it. Now im just waitin to get my hands on B/W

AceTrainer wrote:
Jaypokes wrote:
true but i dont care about the dream ablitys for the starters its kinda dumb


Jaroda's Perversity/Contrarian (Leaf Storm spam, anyone?) is causing a lot of buzz recently. Perhaps even {blaziken}'s Speed Boost.


Blazkein's gettin Speed Boost??!! Im really likin these dreamworld ablities. Although Id much rather have the starters have them when ya first get them. Blaze/overgrow/torrent arent really all that great in my mind.

Author:  Lawence Codye [ Mon Sep 27, 2010 12:03 pm ]
Post subject:  Re: Starters' Types: pure Grass, Fire/Fighting, pure Water.

@ Spoinkable = I was aware of all of that as I have used Skuntank & know very well what you are talking about, sorry if it seemed otherwise...

@ GofD = I'm not whining & am over it...just that I will never like the Fire Starter this Gen & I was just talking base stats is all...
& yeah, I don't think Blaze/Torrent/Overgrow are all that great either tbh...glad they at least get Dream World Abilities that are different...

I am also glad to hear Blaziken's getting a Speed Boost in someway what so ever...

Author:  Anamator [ Mon Sep 27, 2010 3:58 pm ]
Post subject:  Re: Starters' Types: pure Grass, Fire/Fighting, pure Water.

heres a new idea for a DW ability, Super Strength: when HP is less than 1/2, superefective hits are boosted.

Author:  robbydebry [ Mon Sep 27, 2010 4:11 pm ]
Post subject:  Re: Starters' Types: pure Grass, Fire/Fighting, pure Water.

that would be interesting with hihidaruma

Author:  Anamator [ Mon Sep 27, 2010 5:22 pm ]
Post subject:  Re: Starters' Types: pure Grass, Fire/Fighting, pure Water.

even better, a poke with super luck's alternative.

Author:  KingErick [ Tue Sep 28, 2010 12:57 pm ]
Post subject:  Re: Starters' Types: pure Grass, Fire/Fighting, pure Water.

are you guys aware that the grass starter is a calm minder??

give it max hp/def and calm mind.

also its base speed is pretty nice tooo.

Author:  DarkTrainer13 [ Tue Sep 28, 2010 1:48 pm ]
Post subject:  Re: Starters' Types: pure Grass, Fire/Fighting, pure Water.

What? It's a Calm Minder? I never thought about that. And if it did, it would probably pretty good if supported with good movepool.

Author:  Lawence Codye [ Tue Sep 28, 2010 4:46 pm ]
Post subject:  Re: Starters' Types: pure Grass, Fire/Fighting, pure Water.

DarkTrainer13 wrote:
What? It's a Calm Minder? I never thought about that. And if it did, it would probably pretty good if supported with good movepool.


This is more reason for me to like it...

Author:  Aquadude [ Tue Sep 28, 2010 8:45 pm ]
Post subject:  Re: Starters' Types: pure Grass, Fire/Fighting, pure Water.

here is how I look at the starters if you want the best one for combat go with Tsutarja and its evolved form but If you want an "HM Slave" go with Mijumaru learns 3 good HM's Surf strength and waterfall and can get type coverage very easily that is my opinion

Author:  Anamator [ Tue Sep 28, 2010 9:28 pm ]
Post subject:  Re: Starters' Types: pure Grass, Fire/Fighting, pure Water.

Your problably right, but then again Jairoba has the worst movepool of the three. i`m goin with Pokabu soely for move advantages.

Author:  DarkTrainer13 [ Wed Sep 29, 2010 2:21 am ]
Post subject:  Re: Starters' Types: pure Grass, Fire/Fighting, pure Water.

Lawence Codye wrote:
DarkTrainer13 wrote:
What? It's a Calm Minder? I never thought about that. And if it did, it would probably pretty good if supported with good movepool.


This is more reason for me to like it...


It's the reason why i like it more than the fire, even if it has higher stats.

Author:  Anamator [ Wed Sep 29, 2010 1:24 pm ]
Post subject:  Re: Starters' Types: pure Grass, Fire/Fighting, pure Water.

i dont realy care about stats because by the time i'm done with the E4, i've maxed out the stats.

Author:  Lawence Codye [ Wed Sep 29, 2010 2:10 pm ]
Post subject:  Re: Starters' Types: pure Grass, Fire/Fighting, pure Water.

Well, the thing with the stats is...how does it far & how can it be used in a battle against another human opponent though, tbh I don't care too much about them but they do matter a little bit...

As I want to know if the pokemon is a featherweight or a heavyweight DEF & or SPDEF wise & is it better to go with physical attacks or special attacks based on it's ATK & SPATK...

I kind of wished I would have looked at Quagsire's stats before I went ahead & used it in my first Diamond Version file as that was a terrible experience only cause I didn't take the time to do so...

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