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Features of Gen VI
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Author:  James86134 [ Fri Feb 08, 2013 2:23 am ]
Post subject:  Features of Gen VI

So what would you like to make a debut in Gen VI?

The Safari Zone? The Secret Bases? Different Formes of Evolution?

What would you like re added to it?

Author:  vggamer [ Fri Feb 08, 2013 11:09 am ]
Post subject:  Re: Features of Gen VI

Everything except in game trades. Unless of course the bring back the lotto from G/S/C, that was kind of fun and would serve a purpose to tons of in game trades. If I want version exclusives, I kind of like having to trade a real person for them, but I'm lucky enough to have a bunch of friends around me that play.

I find the game to be more fun when there is a long story that's actually somewhat engaging. I know it's only Pokemon, not FF7, but it feels more enjoyable to me when I'm following a plot and not just running to the next gym in town and grinding on trash for a few hours to go beat the gym leader. Loved that the end of the main story in BW1 was actually plot and not just beating the Champion of said region.

Author:  Deadeyedave [ Fri Feb 08, 2013 2:55 pm ]
Post subject:  Re: Features of Gen VI

As much as I didn't really like Gen 3 that much, I really liked Secret Bases, and I think them coming back would be awesome.

Author:  GhostPony750 [ Fri Feb 08, 2013 3:11 pm ]
Post subject:  Re: Features of Gen VI

What I would like:
-Better Safari-Zone. Like the one in Gen 1 and RSE and FRLG, but even bigger with more items, pokemon, and stuff to do.
-More ingame trades, cuz its kinda fun to get exclusive Pokemon.
-Secret bases, like in RSE, but more kind. Like underwater, cave, trees, sand, volcano... secret bases and you can find items and Pokemon on them.
-And of course, I'd like the underwater (Dive) back.
-When you do fly... what about a super-awesome game that you control your pokemon go and can land everywhere you want, if you already visited the place?

This game have an awesome potential, but they dont do the things properly.
Innovate instead of destroying the gameplay, like in BW.

~If its not possible to have all these things on the 3DS, what about a game on the WiiU, like Pokemon XD? (But of course the new control system will destroy the gameplay... (I tried this thing and it seriously sux...))

Oh well, I have more ideas, but I'm sure this wall of text is enough.
{rapidash}

Author:  DragoBoy [ Fri Feb 08, 2013 4:47 pm ]
Post subject:  Re: Features of Gen VI

(Technically, most of them wouldn't be making a debut)

Safari Zone: I really don't mind whether it's included or not. The HG/SS safari zone seemed like a good idea, until I realised that I'd have to look up all the item/area combos for rare Pokémon. I didn't like the great marsh, stupid bog.
Secret bases: I never really got into Hoenn, too much water for my liking (seriously, why did Team Aqua want more?).
Two regions in one game: That would be good, but Johto and Kanto are the only regions so far to be beside in one game (and that's because they're beside each other irl)
Different ways to evolve: Sure, why not? I don't care either way.
Four stage evolution lines: I don't think so. At least not yet anyway.
Pokétch: Better than the C-Gear. The marking map made tracking roaming legendaries a lot easier.
A third installment: duh! The only question here is: will it just be a third version, or a two sequels like B2/W2?
More in game trades: Sure, makes getting version exclusive easier.
TMs to continue being multiple use: OH GOD YES! If this is changed I don't know what I'll do.
More post game stuff: What about small, sub-plots after you've completed the main storyline?

Personally, other than what I've said, I'd like to see a more in-depth plot. B/W/B2/W2 were good, there seemed to be a more prevalent plot imo.

Author:  vaporterra [ Fri Feb 08, 2013 5:46 pm ]
Post subject:  Re: Features of Gen VI

Safari Zone: Definitely. It's a great Pokemon tradition with a few awkward pauses but it's really fun.
Secret Bases: Would be nice. Decorations and such, along with being able to connect with friends and battle people with high levels and still get EXP is great.
Two Regions in One Game: DEFINITELY!
Different Ways to Evolve: Meh it's ok if they have more.
Four Evolution Lines: Definitely NOT.
Poketch: Build in C-Gear functions into the Poketch and we're all set.
A Third Installment (Pokemon Z): Ok but let's get through X and/or Y first
More In game Trades: I feel like there's been a decent amount. I liked how in Heartgold/Soulsilver there were in-game trades with major character. Foreign Pokedex entry trades would be nice too. Also like Steelix in Generation IV, if we can have more wild Pokemon that evolve from trading, I wouldn't mind that.
TMs to continue being multiple use: YES!
More Post Game stuff: YES!!

Quote:
And of course, I'd like the underwater (Dive) back.


Underwater was in Generation V.

Author:  GhostPony750 [ Fri Feb 08, 2013 7:47 pm ]
Post subject:  Re: Features of Gen VI

vaporterra wrote:
Quote:
And of course, I'd like the underwater (Dive) back.


Underwater was in Generation V.

Image
Oh well... that's a great new!!!

Author:  DragoBoy [ Tue Feb 12, 2013 3:35 pm ]
Post subject:  Re: Features of Gen VI

GhostPony750 wrote:
vaporterra wrote:
Quote:
And of course, I'd like the underwater (Dive) back.


Underwater was in Generation V.

Image
Oh well... that's a great new!!!

It's not really. You can only dive in 4 spots (around the same place), they all look the same, and all you do is swim down in a spiral to an underwater temple. Oh and that's post-game.

Author:  GhostPony750 [ Tue Feb 12, 2013 4:40 pm ]
Post subject:  Re: Features of Gen VI

DragoBoy wrote:
GhostPony750 wrote:
vaporterra wrote:
Quote:
And of course, I'd like the underwater (Dive) back.


Underwater was in Generation V.

Image
Oh well... that's a great new!!!

It's not really. You can only dive in 4 spots (around the same place), they all look the same, and all you do is swim down in a spiral to an underwater temple. Oh and that's post-game.

Oh... so they should add it!!!
Underwater like RSE in 3d would be awesome.

Author:  vggamer [ Thu Feb 14, 2013 11:50 am ]
Post subject:  Re: Features of Gen VI

With a 3D blooper for good measures, haha.

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