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It is currently Sat May 25, 2013 2:51 am
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[ 6 posts ] |
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This is absolutley ridiculous
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M_Shizzle
Bug Catcher
Joined: Thu Jan 17, 2008 11:02 am Posts: 4 Location: England
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Poor poor programming. Sabrina's Alakazam has used Recover at least 20 (max you can have is 16!) times and it keeps going. I'm using Kadabra so that's all it'll use and it's getting on my nerves. If i switch Pokemon I'll be Psychiced so I cant do aynthing.
_________________
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| Wed Jan 30, 2008 3:25 pm |
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Cherrygrove
Pokemon Ranger
Joined: Sat May 12, 2007 6:28 pm Posts: 554 Location: Toronto
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Recover has 20pp in RBY
try actually counting how many times its been used, because after about 10 turns the battle seems to have been going on forever, and I assume you exaggerated the amount of times recover was used.
_________________And what it all comes down to is that everything's gonna be quite alright
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| Thu Jan 31, 2008 10:35 am |
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4ever_bug_catcher
Ace Trainer
Joined: Thu Aug 30, 2007 1:14 pm Posts: 306 Location: lawl.
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actually, I did encounter a similar problem ages ago, and the AI doesn't seem to count the number of times an opponent used a move.
I remember I was stuck with only a healthy oddish with no other [non-fainted] pokemon on the route towards rock tunnel. I was in a battle, and it was oddish vs. oddish X.x I used absorb, being my only attacking move, until it ran out of PP; but the oddish opposite me, who has been spamming absorbs as well, didn't go to struugle mode like I did.
I eventually died, and was POed for a bit. After *cough cough cough* years, I still remember it, but not upset anymore of course.
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| Thu Jan 31, 2008 4:35 pm |
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DNA
Trivia Champion
Joined: Sat Mar 10, 2007 5:37 pm Posts: 2678 Location: clegavel
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Doesn't count how many times a move is used? That isn't true. I've seen the enemy struggle many times before. I think that the issue here is that you aren't counting right, or you lost count.
Yes, Recover has 20 PP in RBY. If you have a Kadabra, wouldn't you realize that?
And surprisingly enough, Kadabra is one of the best things in the game for Alakazam. Just stall it off and use your own Psychic moves. It'll take a while, but you will win. It's how I won against Sabrina in Yellow...and you can too! Muhahaha.
- DNA
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| Sun Feb 03, 2008 4:09 pm |
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whipwhip
Psychic Trainer
Joined: Sun Jul 02, 2006 5:05 am Posts: 93
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AIs in R/B/Y are partially dumb. There are alot of bugs yet to discover. And it excites me 
_________________ I'm not a tease, Im just a reminder of what you can't have
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| Wed Feb 20, 2008 1:56 am |
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DragonPhoenix
Pokemon Ranger
Joined: Mon Jan 03, 2005 4:50 pm Posts: 810 Location: Australia
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I remember (a long time ago) encountering a metapod, and because i was bored i invited fellow caterpie and metapod to come along and we had a harden/string shot party. It was quite fun, but the music started to irritate me after a while. But my caterpie and metapod soon got tired, but the wild metapod kept on hardening like there was no tomorrow. Also, when you encounter wild pokemon, trade a few blows before catching it - you'll find (well i did anyway) that whilst its HP will have been damaged, its PP will have stayed intact. So my conclusion is that the game is programmed so that PP for the enemy is disabled, so tough luck there.
Anyhow, there have been so many other programming errors in RBY, probably most common being ground moves being super effective against grass poison dual types. But still its a great game, and what's a game without a good challenge?
_________________Battle Royale 2 Countdown: COMING SOON!
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| Wed Feb 20, 2008 3:30 am |
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