Psypoke
http://www.psypokes.com/forums/

What makes a good team
http://www.psypokes.com/forums/viewtopic.php?f=5&t=20452
Page 1 of 1

Author:  slayer* [ Mon Nov 19, 2007 10:21 am ]
Post subject:  What makes a good team

What do u peoples thinks makes a good team like i would start off with a strong base guy and move one ward what do u juys think

Author:  SilverK.P [ Mon Nov 19, 2007 11:41 am ]
Post subject:  K.P

Type diversity. You do not wanna go up againts a say Kingdra with
only your geodude family.

Author:  SinnohChampion [ Mon Nov 19, 2007 12:05 pm ]
Post subject: 

Leading on from silver it should also have move diversity , you can't have a team with all the same type moves.

Author:  darkrai1211 [ Mon Nov 19, 2007 12:57 pm ]
Post subject: 

it takes skillz.......stop trying to get advice.... so you can beat me, it will never happen.

Author:  2x4b [ Mon Nov 19, 2007 2:01 pm ]
Post subject: 

darkrai1211 wrote:
it takes skillz.......stop trying to get advice.... so you can beat me, it will never happen.


That's the reason stupid people shouldn't breed. Anyway, back on topic. I'd say that you need different Pokemon for different things. Say a special sweeper, physical sweeper, tank etc...

Author:  Sion9 [ Mon Nov 19, 2007 3:32 pm ]
Post subject:  Re: K.P

SilverK.P wrote:
Type diversity. You do not wanna go up againts a say Kingdra with
only your geodude family.

And also, pokemon diversity. A team made of only sweepers is not going to get past a well-made team easily. Just as you don't want a type weakness, you don't want a weakness to a battle-type (like sweeper, wall, etc.)

Author:  SkyBlitz [ Mon Nov 19, 2007 4:04 pm ]
Post subject:  Re: K.P

Sion9 wrote:
SilverK.P wrote:
Type diversity. You do not wanna go up againts a say Kingdra with
only your geodude family.

And also, pokemon diversity. A team made of only sweepers is not going to get past a well-made team easily. Just as you don't want a type weakness, you don't want a weakness to a battle-type (like sweeper, wall, etc.)

Counters also. It gets a bit tiring to have to cotinually switch to get past walls with only Phys/Spec sweepers (no Mixed) and get killed by "Entry Hazards".
Some common counters on a team are:
Rapid Spin (to kill Hazards)
Roar/Haze (gets past BPers and Sub)
Rock Blast (gets past Subs and can kill, but is more RSE than DP)
Magneton(er... ZONE) (Kills the occasional SkarmBliss if needed)
Dugtrio (Kills Magnezone)
Mixed Sweepers (Overheat/BB often, to kill Bliss and Steel Walls)
I can't think of others, but there are MANY. Make sure to use some in a team.

Author:  Dark Typhlosion [ Mon Nov 19, 2007 5:41 pm ]
Post subject: 

Try to have 2-types pokémon. It helps. Pokémon Such as: Frosslass, Steelix, Blaziken, Torterra, Empoleon, Starmie, ...

Author:  Ace [ Tue Nov 20, 2007 12:51 am ]
Post subject: 

Not only do you need different types, but stats of your Pokémon (make them high!) also make a good team. And you also need Pokémon that can give you extra places to go to (Surf on water, for example).

Author:  Sapphirath [ Tue Nov 20, 2007 3:16 am ]
Post subject: 

Hmmm...I think playing with your Opponents' minds work pretty well too...try to trick them into believing what you're not going to do and bring out the finishing blow...this works very well with people who love to switch a lot...can be used to effectively mess up an opponent's strategy and wipe them out too. Tactics and Strategies plays a huge part too...plan what to do in battle and know what do do in situations...good or bad...an example is making full use of "Free Turns" that people give when they switch their Pokemon. :wink:

Author:  slayer* [ Tue Nov 20, 2007 5:34 pm ]
Post subject: 

ok i agree so what do u think is an asome tank

i would have to say that snorlax is one of my faves because with full ev training he is a good defence pokemon

Author:  Lone--Wanderer [ Wed Nov 21, 2007 11:51 am ]
Post subject: 

Well...a good team needs to be diverse; Clerics, Tanks, Sweepers of both types.

Sweepers need to have type coverage; Super-effective on at least 9 types is good, more is great. They also need high Attack / Special Attack, and high Speed is good too, but not neccissary. Swampert and Octillery are good Sweepers.

Tanks need high defenses and HP, and should be able to heal themselves somehow and stall the battle. They should also have as few weaknesses and as many resitances as possible. I can't think of any particularly good Tanks at the moment.

Clerics need to be able to heal themselves and others in HP and from status conditions, and should therefore have high HP. Miltank and Blissey are good Clerics, Vileplume being good for status-only healing [Aromatherapy].

And the Team has to be able to cover it's own weaknesses while being able to target other teams' weaknesses as well as possible. Having experiance battling is always good, but everybody has to start somewhere...

Author:  dunsparce [ Wed Nov 21, 2007 1:47 pm ]
Post subject: 

Post with good clearer please, it's hard to understand what your original question was.

Be sure to decide on a good ground poke in there, bandchomp + EQ kills.

P.S. Ask before using my sigs :evil: .

Page 1 of 1 All times are UTC - 8 hours [ DST ]
Powered by phpBB® Forum Software © phpBB Group
http://www.phpbb.com/