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4th Gen Standard Movesets
http://www.psypokes.com/forums/viewtopic.php?f=34&t=13868
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Author:  Sly Cooper [ Sat Apr 28, 2007 1:45 pm ]
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I have a new moveset for Shuckle:

Shuckle @ something
Impish | Sturdy
252 Att 252 Def
-Power Trick
-Return
-Double Team
-Rock Polish

maximize its speed and evasion to avoid attacks.then power trick defense and attack.then you will have 614 Attack and 130 defense. :D

Author:  PhiferWolf [ Sat Apr 28, 2007 4:20 pm ]
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Um... are you sure Togepi/Togetic/Togekiss can learn "Aura Sphere" ?

Author:  Peanut-Lover [ Sat Apr 28, 2007 4:40 pm ]
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yes, it can - through level up: http://www.psypokes.com/dex/psydex/468/attacks

Sky cooper - if going for rock polish, rock slide, eq, and bodyslam for for paralysis. Remember - rock polish involves switching his insane defense with his horrid attack. The speed is too low to serve a real purpose. I'd go with accupressure, if that was the case.

Author:  Pokemaniac [ Sat Apr 28, 2007 6:57 pm ]
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This might be good, especially for a first try too.

Torterra|@Leftovers
Lax|Overgrow
252 Sp.Attack 252 Def
~Giga Drain
~Toxic
~Leech Seed
~Amnesia/Synthesis

Is this good?

Author:  daveshan [ Thu May 03, 2007 11:14 am ]
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I suggest replacing dragon claw on groudon for thunder punch. At least put thunder punch somewhere on it.

Author:  Alkhazor [ Thu May 03, 2007 6:57 pm ]
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You saw nothing...

Author:  daveshan [ Fri May 04, 2007 8:17 am ]
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Alkhazor wrote:
HOLY CRAP I JUST REALIZED SOMTHING!

129 isnt divisible by four, if you do try to divide it by 4, you end up with 32.25!

in other words, whenever we say EV= 252 spd, 129 atk, 129 def were wasting an entire EV! what we should do is decide which one is more important and give three to it instead of the other one!

Please tell me you are joking and you don't actually think you are the first person to realize this. The total EV's are 510, which is not divisable by four. For whatever reason, Gamefreak decided that each pokemon will always have, at least, two EV's that are unnecessary.

Author:  The Obsidian Wolf [ Fri May 04, 2007 8:45 am ]
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Also, an annoying Rotom like that wouldn't be very good: the burn side effect would reduce the power of the confusion, because it would be hurting itself in confusion but not taking much damage due to the reduced stat.

Author:  DarkPhantom02 [ Sat May 05, 2007 6:06 am ]
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Question : Why does Gastrodon have Waterfall on its moveset? Shouldn't it be Surf? Waterfall is a Physical move.

Gastrodon

Here, you can clearly see that Surf, which is Special, would take Gastrodon to it's full potential. I know this because I used Waterfall with it and it sucked. But, when I used Surf, man . . . I dominated.

Author:  tiger10x [ Sat May 05, 2007 7:38 am ]
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Edited some more stuff. Specific things and responses:

Torterra: That's a little close to the set I already have in there. I don't think anything needs to be edited though.

A /Thunderpunch on Groudon.

The Obsidian Wolf: There's no confusion on the Rotom set. Either way, burn with confusion isn't terribly conflicting. Although burn lowers confusion damage, the Pokemon is still hurt by the burn. So unless you use both on something with a good attack stat and bad defense stat, it wouldn't be that bad. And it's not like you would always use confusion specifically for the damage; the inability of something to attack is quite good, too.

The Gastrodon set is physical and thus has physical moves (Waterfall). This is to make use of Curse, which powers up the physical side. However, Gastrodon could just as well have a special set, so I'll probably edit one in later.

Author:  DarkPhantom02 [ Sat May 05, 2007 7:53 am ]
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Gastrodon @ Lefties
Modest Nature | Sticky Hold
252 Sp.At | 129 Sp.Df | 129 HP
Surf // Brine
Mud Bomb
Ice Beam
Amnesia // Captivate

How is that?

Author:  R-cubed [ Sat May 05, 2007 8:04 am ]
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How about this moveset for Roserade. Shadow ball, Sludge bomb, Energy ball and Leech seed.

Author:  tiger10x [ Sat May 05, 2007 12:03 pm ]
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The Gastrodon set is bound to be something like that. I'll just get to it later.

For Roserade, that's basically just adding Leech Seed to a special sweeping set. However, after double checking, I'll edit the current special sweeping set so that it can go without Sunny Day.

Author:  The Obsidian Wolf [ Sat May 05, 2007 1:03 pm ]
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Tiger, I was just pointing out to Alk that his set for Rotom wasn't the best idea of his, and that the existing one would fine, but Alk deleted his post. ;) If you check daveshan's post, you'll see that he's quoted Alk, but he failed to do the first bit he posted. ;) Just clear up that confusion. :P

Tiger edit: Well, that does make more sense. :P

Author:  chadim [ Sun May 06, 2007 2:01 pm ]
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Quote:
Drifblim @ Leftovers/Leichi/Petaya
Modest | Unburdened/Aftermath
252 Sp Atk, 252 Spd, 129 HP
~Calm Mind
~Shadow Ball
~Thunderbolt
~Substitute/Will-O-Wisp

Special Sweeper. Aftermath with Leftovers. ****


It is not possible to get 633 EV's.


I'll get to it; thanks.

Author:  Peanut-Lover [ Mon May 07, 2007 4:16 pm ]
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tiger10x wrote:
Image Shedinja @ Focus Sash/Lum
Jolly/Adamant | Wonder Guard
255 Atk, 255 Spd
~Confuse Ray
~Will-O-Wisp
~Grudge/Protect/Swords Dance
~X-scissor/U-turn/Shadow Sneak/Grudge

Annoyer. Swords Dance with Focus Sash, Shadow Sneak, and Adamant. *


Okay, point of Focus Sash is??? It prevents fainting when an ohko move is uded - sheer cold, horn drill, guillotine, etc. So, unless you know you are facing ohko'ers, it will serve no use, when compared to choice items.

Author:  tiger10x [ Mon May 07, 2007 4:40 pm ]
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Focus Sash leaves you with one HP when you were about to faint and previously were at full health. It only works once and will only work if you are at full health. It does not specifically stop literal OHKO moves, but I guess it would work there, too. Basically, it gives Shedinja an extra turn which would be vital for the Swords Dance set. Either way, it just lets Shedinja last longer.

Author:  DarkPhantom02 [ Thu May 10, 2007 3:43 am ]
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Instead of having rest on the Vespiqueen, why not heal order? It may not heal as much, but this way you're not vulnerable from attacks while sleeping. Another thing, is this moveset okay for vespiquen:

Toxic
Defend Order
Heal Order
Attack Order

Author:  sgamer82 [ Fri May 11, 2007 8:22 pm ]
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Personally, I've been considering Swagger over Toxic. There's higher risk, of course, as the Swaggered Pokemon WILL be stronger. However, any Pokemon that'll be resistant to Toxic will also be resistant to Attack Order forcing a switch. however, Pokemon that are resistant to confusion can still be attacked by AO. So there's more general coverage against Pokemon that aren't resistant to Bug moves, and Swagger is still usable VS Pokemon Attack Order can't harm.

Here's a moveset I've devised for Infernape. His role in my team is primarily the battling of Steel Types. So this reflects that.
INFERNAPE @ Life Orb
Naive | Blaze
EVs Not sure on numbers but full Special Attack, lot in Speed, and some in Physical Attack.
- Flamethrower
- Grass Knot
- Close Combat
- Nasty Plot

NP boosts Special ATK, if necessary. Flamethrower is primary attack move (again, for fighting Steels), Close Combat for STAB, and so Infernape's high ATK doesn't go to waste. Grass Knot is mostly Type coverage, as heavily damages several types Infernape is weak to (Water/Rock/Ground).

Author:  Alkhazor [ Sat May 12, 2007 9:34 am ]
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The kabutops you displayed has a possibility of 2 watermoves, why?

Author:  tiger10x [ Sat May 12, 2007 11:42 am ]
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Edited a whole bunch of stuff; thanks for the input.

sgamer82: Are you suggesting that as a standard or what? Either way, that's just mixed sweeping, and it doesn't make me feel like I need to edit anything.

Kabutops might have two water moves if someone wants Aqua Jet specifically for its quickness and doesn't feel like X-Scissor or something. Either way, this is unlikely and doesn't mean that you have to do it.

Author:  sgamer82 [ Sat May 12, 2007 11:49 pm ]
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tiger10x wrote:
sgamer82: Are you suggesting that as a standard or what? Either way, that's just mixed sweeping, and it doesn't make me feel like I need to edit anything.
Now that you mention it, I may have slipped up. I went through the topic some and noticed people were contributing movesets so I tossed in one I thought was worthwhile. Didn't stop to think that they were being specifically posted for inclusion in the main topic. Just figured they were alternatives to the main topic.

If I'm wrong, then I apologize for it and you can feel free to edit the comment if it does feel necessary after all.

Author:  Mewsix [ Sun May 13, 2007 12:58 pm ]
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I need a little help with making my mewtwo really good,here

Mewtwo-Shell bell

Recover
Thunderpunch
Ice Beam
Psychic

please give me some guidence

Author:  PHANTONY [ Mon May 14, 2007 1:29 pm ]
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Som info about Ditto in Pokémon Diamond and Pearl it has been revealed that, if fainted while transformed, Mew or Ditto will still keep the moves they learned while transformed, thus making this very useful for breeding (in Ditto's case, not Mew's). Because Ditto can Transform into any Pokémon, except already Transformed Pokémon and Substitutes, it can have any moveset. Thus, a player can have their Ditto transform into Smeargle, who already knows the moves the player wants. Then, the Ditto will be defeated in battle. The player can breed this Ditto with a Pokémon and pass on the wanted moves to the offspring. Thus, any non-legendary, non-baby Pokémon can receive a custom moveset, without the player paying for valuable TMs.


It can make a better moveset :D

Author:  Gnaaye [ Tue May 15, 2007 11:08 am ]
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That is just impossible, PHANTONY.


[advertising] Tig, I want to use some of these movesets in PokeLightning, a new forum ToL made. [/advertising]

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