Implementing Meinshao.
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Author:  GofD [ Mon Mar 28, 2011 10:00 am ]
Post subject:  Implementing Meinshao.

I found a nice set for my Meinshao on GameFaq , which is as follows

Ev distabution:

6HP/ 252 ATT/ 252 Speed
Jolly nature

Item: Life orb

Ability regenerator

Fake Out
Hi Jump Kick
Sone Edge
U turn

I like how it takes advantage of Meinshao's ability, while keeping it as a physical attacker. There is justa few problems that im having with making this work:

A) I dont have alife Orb and am trying to figure out another item that may work. Im thinking maybe a wide lens for an Accuracy boost.

B) Thisis the big one here, what pokes to team it up with. I tried it with my druddigion, and I think all I have to do here is put meinshao in front and but druffigion second. BUt I seem to be having trouble with the third poke. Im leaning in two ways. Something that can set up the area traps and then switch in my druggion to dragon tail all of my opponets team. OR I could do a buf baton pass to Meinshao.

So theres my little predicament. Id really appreciate some feed back on this since I think I could use Meinshoa effecivley.

(here's the link tot the FAQ if anyone is interested. )

Author:  MasonTheChef [ Mon Mar 28, 2011 10:09 am ]
Post subject:  Re: Implementing Meinshao.

A bulky Zapdos would be nice. It can take and roost off hits, Resists Mineshao's flying weakness, and can U-turn/voltswitch Mienshao back in.

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