Oh, I guess I was a little unclear on my title/description. I actually meant if you thought my double battle strategy was good... But I definitely love your ideas!
I actually made a strategy similar to the surf/water absorb and the flash fire/lava plume.
It didn't prove very useful, novelty at most, but I had a skill swap Jirachi switch abilities with a heatran or electivire, then heatran or electivire will spam lava plume and discharge at a 60 % burn and paralyze respectively, while Jirachi will be immune to their attacks.
I guess an even more similar strategy would be electivire + jolteon, both spamming discharge. One will speed up while the other recover HP.
Anyways, if you guys can, give me your opinions on my first moveset, the encore/disable and trapping strategy.
shinashu taji wrote:
One that I employ is Follow Me with a Belly Drummer. I get a bulky Pokemon to use Follow Me to absorb hits while I sub up then Belly Drum to activate a berry. Then I proceed to sweep a bit with my move that hits two Pokemon at once like Rock Slide.
I've actually made a team like that. My main Belly Drum sweeper was Charizard and it had a Salac berry to outspeed more opponents. I had a Follow Me Togekiss and a Follow Me Lucario which will support my Charizard. Then I have a Fake Out Ambipom to offer more support.
My other less important party members are Psych Up Metagross and Lead Azelf. My Metagross sometimes have a chance to Psych up a Belly Drum Charizard... +6 boosted Bullet Punch is very deadly.... And Lead Azelf + Ambipom can actually kill a Pokemon or two, otherwise taunt opponents.
Anyways, my Charizard, the main sweeper, beats mostly everything with his Earthquake and Fire Punch combo.
If you want a really cheap one, go with No Guard Machamp and Choice Scarf Articuno with sheer cold.
Although this combo would be extremely cheap, it actually does not work. No Guard's perfect accuracy only affects Machamp attacking accuracy or the Pokemon targeting Machamp. It's not an field-type ability.