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Replacement - Sandstorm/Trickroom Team
http://www.psypokes.com/forums/viewtopic.php?f=27&t=19926
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Author:  Mecha Deoxys [ Sat Oct 13, 2007 9:17 am ]
Post subject:  Replacement - Sandstorm/Trickroom Team

Ok So I planned a Sandstorm/Trickroom Team.

Metagross & Smooth Rock- Brave
252 Attack, 252 HP, 6 Spcl. Defence
Trick Room
Hammer arm
Meteor Mash
Sandstorm

Heatran & Wise glasses Quiet
252 Spcl. Attack
252 HP
6 Def.
Flash Cannon
Magma Storm
Earth power
Dragon Pulse

Magnezone - Sturdy - Quiet
252 Spcl. att.
252 Hp
6 Spcl Defence
Flash Cannon
T-bolt
Sub.
Thunder wave

Bronzong - Heat proof- Sassy
6 attack 252 spec. defence 252 Hp
Shuca Berry
Toxic
Sandstorm
Trick room
Gyro ball

Hipowdon- Choice band Brave
252 attack 126 def 126 spcl def 6 Hp
Crunch
Stone edge
EQ
Ice fang

Rhyperior - Solid Rock brave Muscle band
252 Attack 252 Defence 6 Hp
hammer arm
Mega horn
Earthqake
Stone edge

Then I realized... Metagross does not learn trick room, So I need to replace something with something that learns Trick room
Any Ideas?

Edit: I do not want to use Tyranitar or any Ubers or anything that gets hit by sandstorm

Author:  Ghett0 [ Sat Oct 13, 2007 10:10 am ]
Post subject: 

Try Dusknoir.

Author:  welcomkanna [ Sat Oct 13, 2007 10:33 am ]
Post subject: 

Maybe Bannete :?:

Author:  4ever_bug_catcher [ Sat Oct 13, 2007 11:02 am ]
Post subject: 

i think u'll have to go with either a sandstorm or a TR team.
other possible TRers are bannete, dusknoir (previously stated), slowbro/king, claydol, cresselia, kecleon, and even gardevoir. all of these, except claydol, will take damage from sandstorm.

Author:  Darkprophet [ Sat Oct 13, 2007 11:34 am ]
Post subject: 

Claydol with a - Speed nature an no EVs can be pretty good in a Sandstorm/Trick Room team. You're immune to Sandstorm, slow, so your work well with Trick Room, and, you're also sturdy with the right EVs.

Claydol can also help spin away unwanted spikes, and generall supports the team.

Author:  Peanut-Lover [ Sat Oct 13, 2007 12:19 pm ]
Post subject: 

T-tar must be in a sandstorm team. There is no way you can run it effectively. Without sandstream, you have to lay down sandstorm every 5 turns.

T-tar instead of hippowdon - it has better stats, better movepool, and can do about anything.

Also, Jirachi knows trick room - Zen Headbutt, Thunderbolt (Lol, skarmory/flyers), Ice Punch, and something else.


Alternatively, Lunatone (Calm mind passer/EQ resist) could go in that team as well. Claydol is your pretty much only other option.

Author:  Darkprophet [ Sat Oct 13, 2007 12:26 pm ]
Post subject: 

Hippowdon makes a better lead than Tar IMO. has geat HP and Defense, and, starts sandstorm. Low speed makes it good for Trick Room. And, almost nothing without a boost can OHKO a Hippowdon, and, you can lay down Rocks for more damage.

I personally would not run Sandstorm without either, but, I would much rather lead with Hippowdon.

Author:  4ever_bug_catcher [ Sat Oct 13, 2007 1:15 pm ]
Post subject: 

actually, tyranitar is much more stable than you think. it also boasts good hp/def and takes a 50% increase in spDef (sandstorm), whereas the hippo doesnt, and can get beaten by surf, ice beam, etc. (special attacks).

tyranitar can also set up those pesky rocks (though u will rarely see one do so) but why would u when u can set up boah? with a (brave-scratch that, i was thinking quiet yet wrote brave) quiet nature, it can set up subs in good timing. it can also sweep late game when TR is in affect.[/code]

Author:  Darkprophet [ Sat Oct 13, 2007 1:30 pm ]
Post subject: 

I'm not denying the power of Tar. Tar is one of my favorite pokemon. But, I think that Hippo is more sturdy. And, if I'm correct, a Timid Starmie cannot OHKO a Hippow with Ice Beam, but, maybe surf.

Tar as a BOAH is better using Special attacks BTW. Quiet is the nature of choice, with Focus Punch, Sub, Tbolt/Ice Beam and Dark Pulse for STAB. Sometimes Boltbeam is better than Dark Pulse in this metagame.

Personally, I wouldn't run a sandstorm team without both, but, that's just me.

Author:  Mecha Deoxys [ Sat Oct 13, 2007 4:51 pm ]
Post subject: 

I am leaning to Claydol. I still do not know who take out.

Author:  chickenlick [ Sat Oct 13, 2007 5:52 pm ]
Post subject: 

bronzong perhaps? I used to use him like that and he was decent I first trick roomed/hypnosis then switch or gyro... It's decent.

Author:  Mecha Deoxys [ Sat Oct 13, 2007 8:43 pm ]
Post subject: 

Well I have to keep Bronzong. It does both Sandstorm and Trickroom so I really need it, Plus it is a great Special tank and the team needs one.

Heatran - actually an awsome pokemon in my opinion, I think it would do great in this team. Special counterpart to Rhyperior

Hippowdon - I want something slow, sturdy and with Sandstream, so Hippowdon fits perfectly.

Magnezone - Defence against Waters, Subbing + Leftovers

Rhyperior - Deadly. Trick room makes it very powerful.

Metagross - Well, now that I think about it... not really sure.

You think Cacturne would be good?

Author:  4ever_bug_catcher [ Sat Oct 13, 2007 9:01 pm ]
Post subject: 

yea, metagross has the most chance of being too fast to go first on your team :shock:

maybe you can take that out for claydol, but thats a tough choice...

unlike ur other pokes on ur team, which can take a handful of hits, cacturne is fairly fragile and whats only going for cacturne is sand veil. however, it can help in taking down water types, but most (if not, all) water pokes carry ice beam, so switching a cacturne in on water pokes is risky.

do consider cacturne, its a good counter against water types in a sandstorm/TR team, but it is quite fragile.

Author:  chickenlick [ Sat Oct 13, 2007 9:08 pm ]
Post subject: 

you could try running cacturne like this:

starmie used ice beam, cacturn survived with focus sash
cacturne used swords dance
starmies sash (if it has one) is ruined by sandstorm

----
now either they switch/attack
cacturne used sucker punch and starmie fainted
or....
cacturne used sucker punch it failed, starmie was switched for.....

so it could be good.. but it is very fragile and absol does that a bit better cause of higher atack :/

Author:  Mecha Deoxys [ Sat Oct 13, 2007 9:16 pm ]
Post subject: 

I was thinking Special Sweeper

{cacturne}~Choice Specs
252 Special Attack (Somthing else)
Quiet Nature
Sand Veil
Energy Ball
Dark Pulse
Blah
Blah

Author:  welcomkanna [ Sat Oct 13, 2007 10:23 pm ]
Post subject: 

Maybe Part of your plans but

Why does Bronzong have Gyro Ball if you are in a TrickRoom Team :?:

Author:  MissingNo_Is_My_Friend [ Sat Oct 13, 2007 11:24 pm ]
Post subject: 

welcomkanna wrote:
Maybe Part of your plans but

Why does Bronzong have Gyro Ball if you are in a TrickRoom Team :?:

I was pretty sure that Gyro Ball's power is determined by the user's base Spd stat.

____________________
You could use Regirock or Registeel.
They're both slow, aren't affected by Sandstorm, and their movepools are somewhat decent. As far as I can tell, they aren't uber.

{regirock} or {registeel}+ King's Rock
Relaxed - Clear Body
129 Def 129 SpDef 252 HP
Stealth Rock
Iron Defense
Rock Slide/Superpower/EQ
Rock Slise/Superpower/EQ

With Trick Room in play, set up SR first so that you're covered if the enemy switches. Use IronD maybe even twice, throw out another set of Rocks, and then go to town with your attacks and cross your fingers for a flinch until the Trick Room wears off.

But that's just an idea. I've never actually used a Regi, so maybe they suck. Somebody please tell me if they do.

Author:  welcomkanna [ Sun Oct 14, 2007 3:41 am ]
Post subject: 

<center> :arrow: Try {aggron} Aggron !!</center>


{aggron} Aggron Brave / Sassy @ Muscle Band
Rock Head 252 Atk ; 128 Hp ; 127 Sp. Def

Stealth Rock
Roar
Double Edge
Iron Head / Rock Slide

Author:  welcomkanna [ Sun Oct 14, 2007 3:55 am ]
Post subject: 

<center>I've Discovered {cradily} Cradily too !!</center>

{cradily} Monstrous Cradily Quiet @ Leftovers
Sunction Cups 252 Hp ; 128 Def ; 127 Sp. Def

AncientPower
Giga Drain
StockPile
Gastro Acid / Mirror Coat / Ingrain / Substitute

Author:  welcomkanna [ Sun Oct 14, 2007 4:22 am ]
Post subject: 

{kabutops} Kabutops might come in Handy too !!!

For more info visit this thread

<center>>>> > >Clicky !< < <<<</center>

Author:  4ever_bug_catcher [ Sun Oct 14, 2007 12:20 pm ]
Post subject: 

Mecha Deoxys wrote:
I was thinking Special Sweeper

{cacturne}~Choice Specs
252 Special Attack (Somthing else)
Quiet Nature
Sand Veil
Energy Ball
Dark Pulse
Blah
Blah


if you're running a specs set, try to get HP rock, but cant think of any other moves (focus blast anyone?)

i think its better as a physical sweeper though:
@focus sash/something
swords dance
sucker punch
needle arm/seed bomb
brick break/spikes/something

im not sure if sash is needed, but if not go with another item (dunno ATM)

also, i think this also works in a situation where TR isnt in effect for whatever reason, so this can provide backup.

Author:  Mecha Deoxys [ Sat Oct 20, 2007 10:01 am ]
Post subject: 

I think I will go with Claydol.
Any Ideas?

Author:  Roar Of Time [ Mon Oct 22, 2007 8:36 am ]
Post subject: 

You should get rid of Hippowdon and probably replace it with something like Aggron(for it's high atk and def) or Rampardoes(for it's powerful base 165 atk stat)

Author:  Roar Of Time [ Mon Oct 22, 2007 8:40 am ]
Post subject: 

Darkprophet wrote:
And, almost nothing without a boost can OHKO a Hippowdon,


O'Rly I've killed a hippowdon with a surf from my Kingdra and sometimes a aqua tail from my Dragonite

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