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 I don't understand the Skarmony / Blissey combo. 
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Bug Catcher
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I've heard of it alot, and it's used it Double Battles, and I've heard that it's really hard to get past, but I just don't understand. Yes, Blissey has rediculous amounts of HP and Special Defense, and Skarmory has 140 Defense, plus great resistances, but then how does it work? I mean, if they're both on the field at once, couldn't you just use a Physical attack on Blissey, and a Fire or Electric attack on Skarmory to take them down? It doesn't make sense to me, because the only way I can see it working is as if only Special attacks can hit Blissey, and only Physical attacks can hit Skarmory, which doesn't make any sense to me.


Sun Sep 30, 2007 8:58 am
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Pokemon Ranger
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Who told you it was a double battle combo? I've never heard that...

Basically, in singles, if they have a special sweeper out you switch to Blissey, if they have a physical sweeper out you switch to Skarmory. Mostly used with Spikes/SR out, and it can decimate unprepared teams.

The easiest counter is a mixed sweeper, like an Infernape with Close Combat and Flamethrower.

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Sun Sep 30, 2007 9:15 am
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Pokemon Master
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The BEST counter is manezone, kill skarm dead.

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Sun Sep 30, 2007 9:35 am
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Bug Catcher
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Actually I gave my Skarmory Shed Shell and when they switch in magnezone I switch to E-vire to absorb the thunder attack and then sweep their team. Its very evil :twisted:


Sun Sep 30, 2007 10:26 am
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that's also a pretty smart thing to do. Brains Win Battles. Not Power. That's why Ubers are banned!

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Sun Sep 30, 2007 12:39 pm
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how does shed sheel work again?

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Sun Sep 30, 2007 1:57 pm
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Last_Redeemer wrote:
how does shed sheel work again?


i believe it lets u switch out regardless of mean look, shadow tag, magnet pull, arena trap, etc.


Sun Sep 30, 2007 2:01 pm
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dunsparce wrote:
The BEST counter is manezone, kill skarm dead.

or Dugtrio to Blissey. Except for CMBliss, Dugtrio against Blissey is almost a guaranteed kill, unless you don't have a high enough HP IV to survive 2 Seismic Tosses.

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Sun Sep 30, 2007 2:38 pm
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Sion9 wrote:
dunsparce wrote:
The BEST counter is manezone, kill skarm dead.

or Dugtrio to Blissey. Except for CMBliss, Dugtrio against Blissey is almost a guaranteed kill, unless you don't have a high enough HP IV to survive 2 Seismic Tosses.
True Sion but Bliss might be packing Ice Beam.


Sun Sep 30, 2007 5:37 pm
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Bug Catcher
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dunsparce wrote:
The BEST counter is manezone, kill skarm dead.


Garchomp will OHKO a Magnezone with EQ, before he can use Magnet Lift [or whatever it's called].


Sun Sep 30, 2007 5:53 pm
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thekiller0703 wrote:
Who told you it was a double battle combo? I've never heard that...

Basically, in singles, if they have a special sweeper out you switch to Blissey, if they have a physical sweeper out you switch to Skarmory. Mostly used with Spikes/SR out, and it can decimate unprepared teams.

The easiest counter is a mixed sweeper, like an Infernape with Close Combat and Flamethrower.


How about a Dusknoir with Brick Break [pretty sure he can learn it] and a combo of WoW and Fire/Thunder Punch? It'd take a while with Skarmory's 140 Defense, but that would work out fine, right? Or do either of them have a good Dark or Ghost move?


Sun Sep 30, 2007 5:55 pm
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bjk_personal wrote:
thekiller0703 wrote:
Who told you it was a double battle combo? I've never heard that...

Basically, in singles, if they have a special sweeper out you switch to Blissey, if they have a physical sweeper out you switch to Skarmory. Mostly used with Spikes/SR out, and it can decimate unprepared teams.

The easiest counter is a mixed sweeper, like an Infernape with Close Combat and Flamethrower.


How about a Dusknoir with Brick Break [pretty sure he can learn it] and a combo of WoW and Fire/Thunder Punch? It'd take a while with Skarmory's 140 Defense, but that would work out fine, right? Or do either of them have a good Dark or Ghost move?


it'll take awhile and skarms usually, if not always, have roar/whirlwind so u gotta take it down in one turn. a fire/thunderpunch from a dusknoir wont do the job
i agree that a mixed sweeper is the quickest and therefore the easiest way to take down skarmbliss. other than an infernape, an electivire w/ t-bolt and cross chop works just as good. t-bolt is to pick on skarm's horrid spDef and cross chop, if CH, can 1hko bliss


Sun Sep 30, 2007 6:03 pm
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Psychic Trainer
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you could also toxic the blissey and/or burn skarm. it'd kinda fail to aromatherapy/heal bell though...

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Mon Oct 01, 2007 3:23 am
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Mixmence is the best.

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Mon Oct 01, 2007 3:44 am
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A Mixed sweeper is the BEST way to do it. ANYTHING that can mix-sweep and nuetrally hit both will work fine. I just gave an example.

Another example is an Electivire with Thunderbolt over Thunderpunch, to hit Skarm and other physical walls.

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Mon Oct 01, 2007 6:46 am
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