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Pokemon Ranger
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daveshan wrote:
In-game team

{charizard}@Lum berry
N:Timid
EV's 252 SA, 252 Spd, 6 Hp
Sunny day
Solarbeam
Heat wave
(Don't know whether to take dragon pulse or ancient power)
*Will lower Spd EV's when Charizard levels up more and outspeeds lower leveled pokemon naturally.

I would go with Dragon Pulse, as Ancient Power isn't exactly reliable.

{metagross}@Life orb
N:Adament
EV's:252 Att, 129 SD, 129 Def
Meteor mash
EQ
Rock slide
?
*This metagross is adament and has 31 Att DV's. I already have bread it.

For the last slot I recommend Explosion for single battles, or Magnet Rise (Go to the move rememberer for double battles, to avoid earthquakes.

Darkrai@Leftovers
N: I'll take almost whatever I get
EV's:252 SA, 129 SD, 129 Def
Dark Pulse
Dark Void
Dream eater
?
*So many options for fourth move. With 135 base SA, it doesn't need calm mind so I don't know which attack to give it.

Change the item to Leftovers, so you'll at least wake up before the other Pokemon the first time, and for the last slot, throw in Psychic.


Porygon-Z@Choice Specs
N:Modest
A: Adaptability
EV's 252 SA, 252 Spd, 6 Def
Tri-Attack
Shadow ball
?
?
*With this guy's stats multiplied by CS and tri-attack getting STAB and adaptability bonus as well, I don't think there is anything else it needs. But, I'm open to options.

Well, you could get rid of the Choice Specs for Wisdom Glasses and give it Nasty Plot and Thunderbolt, or you could just fill in the last to slots with Ice beam and Thunderbolt.

Dusknoir@Leftovers
N:Adament
EV's:252 Hp 64 SD, 64 Def, 130 Att
Trick room
Toxic
Ice punch
Thunder punch

Weirdest Dusknoir I've ever seen :/. Replace one of the punches for Shadow Punch and you're good.


?@?
N: ?
EV's: You get the idea
*During the game, my last will be an empoleon. But I plan to use it soley as an HM slave. I need some help figuring out who I should add. By the way, I'm getting Diamond.

Get a good tank, like Milotic or Bronzong.

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Last edited by Swampert King on Wed Apr 18, 2007 6:55 pm, edited 1 time in total.



Wed Apr 18, 2007 6:52 pm
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AABM wrote:
Okay, I´ve got another idea for another team with a brand new strategy... this time, I´m thinking of a Sander-Team! ;) Sounds interesting. I'm trying that on my second Emerald but I got bored after the third Gym Leader. Beating Emerald so many times kills all the fun...... BTW, Good Luck!

- - -

Tyranitar @ Quick Claw Never,ever,ever,EVER use Quick Claw. Trust me I have a better chance of killing something with Splash than I so going first with this trash. Try Leftovers or maybe a Choice Band
Trait: Sand Stream No way. How did you think of this?! You must be Einstein!!!!!!!
~Crunch/Brick Break Remove this underlined attack. :D
~Earthquake Yes!
~Stone Edge/Rock Slide Yes! (again! :D )
~Ice Fang Oooo. No. Try Dragon Dance or Dragon Claw if you decide to use Choice Band

Bronzong @ Quick Claw Never,ever,ever,EVER use Quick Claw. Trust me, I have a better chance of killing something with Splash than I so going first with this trash. Try Leftovers.
Trait: Levitate
~Sandstorm
~Trick Room
~Hypnosis You know, if you put Spikes here, you have an SR-Spiker! If you don't get it, then just put Toxic here. I think Spikes are better. But I'm just a measly low-class rater :D Otherwise this dude is good.
~Stealth Rock

Empoleon @ Wisdom Glasses I'm skeptical about these. I dunno if they work well. I trust Leftover more.
Trait: Torrent
~Flash Cannon Why? Steel only kill Rock who is owned more by Water because there are Rock/Ground types. Put Agility for an extra Speed boost because you obviously want a Sweeper.
~Hydro Pump Hey I know!! Let's use Hydro Pump so we miss most of the time and only get to use it 5 times!!! Hmm. Maybe not. Let's use Waterfall or Aqua Jet here.
~Ice Beam Either this or EQ. You decide. I think EQ. But in Double Battles, you might want Ice Beam so its mainly up to you.
~Swagger Not really. Swagger can help the enemy too. Its too risky. Swords Dance/Shadow Claw/Avalanche are some replacements.

Garchomp @ King´s Rock Same as Quick Claw but a little better. Ditch it anyway.
Trait: Sand Veil
~Dragon Claw
~Earthquake
~Stone Edge/Rock Slide First 2 are good. These are two but you can also use Fire Fang or Crunch.
~Ice Fang Swords Dance/Fire Fang/Crunch/Rock Slide/Stone Edge are all better.

Hipowdon @ Quick Claw
Trait: Sand Stream
~Crunch
~Body Slam Crunch and EQ are good. This isn't. Use Rock Slide or Stone Edge.
~Earthquake
~Fire Fang/Thunder Fang Need 2 Heal. Slack Off or Rest

Lunatone @ Smooth Stone Nope. Leftovers.
Trait: Levitate
~Trick Room Do you really need this? Hmm Maybe you do. Never mind. Just in case, Calm Mind, Rock Polish, Charge Beam, or Shadow Ball is better
~Sandstorm You have more than enough guys for Sandstorm replace with any of the moves I suggested in exchange for Trick Room
~Psychic Yes.
~Ice Beam/Blizzard NO BLIZZARD! :D

- - -

The idea is to start off with Tyranitar´s Sand Stream or Hipowdon´s as well, then, quickly switching out to put Bronzong or Lunatone to make it with Trick Room, so that they and most of the teammates will almost surely move faster than opponents.

As for Double-battling, the thing is that Tyranitar and Bronzong MUST start off, to input the best conditions to sweep away most opponents doing a similar thing when single-battling (switching propperly, double-targetting moves, et cetera). You have good ideas but some of the movesets need repair. I say go with this set and good luck.

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Wed Apr 18, 2007 6:54 pm
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Swampert King wrote:
daveshan wrote:

Darkrai@Leftovers
N: I'll take almost whatever I get
EV's:252 SA, 129 SD, 129 Def
Dark Pulse
Dark Void
Dream eater
?
*So many options for fourth move. With 135 base SA, it doesn't need calm mind so I don't know which attack to give it.

Change the item to Leftovers, so you'll at least wake up before the other Pokemon the first time, and for the last slot, throw in Psychic.
It's item is leftovers and giving it psychic would give it two psychic moves.

Swampert King wrote:
daveshan wrote:


?@?
N: ?
EV's: You get the idea
*During the game, my last will be an empoleon. But I plan to use it soley as an HM slave. I need some help figuring out who I should add. By the way, I'm getting Diamond.

Get a good tank, like Milotic or Bronzong.

Dusknoir is my tank. But milotic may work as my water type. What do you suggest I give it as far as items and EV's?

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Wed Apr 18, 2007 7:39 pm
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daveshan wrote:
In-game team

{charizard}@Lum berry
N:Timid
EV's 252 SA, 252 Spd, 6 Hp
Sunny day
Solarbeam
Heat wave
(Don't know whether to take dragon pulse or ancient power)
*Will lower Spd EV's when Charizard levels up more and outspeeds lower leveled pokemon naturally.

Give it Flamethrower instead of Heat Wave - taking 5 extra base damage over 10% more accuraccy isnt a very good trade-off. Also, use Dragon Pulse over Ancientpower - 10 more PP and 30 more base power. Lefties if you want instead of Lum, given that you dont have any self-status inflictors.

{metagross}@Life orb
N:Adament
EV's:252 Att, 129 SD, 129 Def
Meteor mash
EQ
Rock slide
?
*This metagross is adament and has 31 Att DV's. I already have bread it.

Good job on getting an Adament with 31 DVs. I definitally dont have that much patience. Anyway, you may want an Agiligross here. Put Agility on over Rock Slide, and Explosion in the last spot. Give it 252 Attk, 252 Spd, and 6 HP for the EVs.

Darkrai@Leftovers
N: I'll take almost whatever I get
EV's:252 SA, 129 SD, 129 Def
Dark Pulse
Dark Void
Dream eater
?
*So many options for fourth move. With 135 base SA, it doesn't need calm mind so I don't know which attack to give it.

You could go with Hidden Power for the last spot. Since all Hidden Powers are now Special, I'd advise going with HP Flying if at all possible, since it will take care of Darkrai's weaknesses (Fighting and Bug). Your best case senario would have Modest Nature as well.

Porygon-Z@Choice Specs
N:Modest
A: Adaptability
EV's 252 SA, 252 Spd, 6 Def
Tri-Attack
Shadow ball
?
?
*With this guy's stats multiplied by CS and tri-attack getting STAB and adaptability bonus as well, I don't think there is anything else it needs. But, I'm open to options.

This looks pretty good. For the last two spots, one needs to go to Signal Beam, as its one of the best bug moves in the game, special, and PorygonZ learns it. The final spot should go to your choice of: Ice Beam, Thunderbolt, Psychic, HP Fighting, or HP Ground

Dusknoir@Leftovers
N:Adament
EV's:252 Hp 64 SD, 64 Def, 130 Att
Trick room
Toxic
Ice punch
Thunder punch

daveshan wrote:
Dusknoir is my tank

It looks more like you want it to be a Physical Sweeper to me. Give it EQ, Shadow Punch, Will-o-Wisp, and Pain Split. Impish nature, 252 HP, 129 Atk, 129 Sp Def on the EVs for a tanker.

?@?
N: ?
EV's: You get the idea
*During the game, my last will be an empoleon. But I plan to use it soley as an HM slave. I need some help figuring out who I should add. By the way, I'm getting Diamond.

You said you wanted Milotic, right? Surf, Ice Beam, Dragon Pulse, and Recover/Rest should be good. Lefties with Recover, Chesto with Rest. Calm Nature, and 252 Sp Atk, 129 Def, and 129 HP on the EVs. Throw Toxic on over Dragon Pulse for more options.

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Thu Apr 19, 2007 3:06 pm
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Thanks for all the advise and, actually, I got the nature and DV's on the first try. :lol:
blaziken234 wrote:
daveshan wrote:

{metagross}@Life orb
N:Adament
EV's:252 Att, 129 SD, 129 Def
Meteor mash
EQ
Rock slide
?
*This metagross is adament and has 31 Att DV's. I already have bread it.

Good job on getting an Adament with 31 DVs. I definitally dont have that much patience. Anyway, you may want an Agiligross here. Put Agility on over Rock Slide, and Explosion in the last spot. Give it 252 Attk, 252 Spd, and 6 HP for the EVs.


Why give it agility and 252 spd EV's? It just seems like it would give it more speed then it needs. Wouldn't it be better to give it agility and leave the EV's where they are and just give it agility? That way it can sweep while having some tanking strength.

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Fri Apr 20, 2007 2:30 pm
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daveshan wrote:
Thanks for all the advise and, actually, I got the nature and DV's on the first try. :lol:
blaziken234 wrote:
daveshan wrote:

{metagross}@Life orb
N:Adament
EV's:252 Att, 129 SD, 129 Def
Meteor mash
EQ
Rock slide
?
*This metagross is adament and has 31 Att DV's. I already have bread it.

Good job on getting an Adament with 31 DVs. I definitally dont have that much patience. Anyway, you may want an Agiligross here. Put Agility on over Rock Slide, and Explosion in the last spot. Give it 252 Attk, 252 Spd, and 6 HP for the EVs.


Why give it agility and 252 spd EV's? It just seems like it would give it more speed then it needs. Wouldn't it be better to give it agility and leave the EV's where they are and just give it agility? That way it can sweep while having some tanking strength.


It might seem like that but most types are not very effective to Metagross plus he already has high defences. His speed is kinda low so you more Speed EV's so he can go first. He also needs Attack EV's to do the the most damage as possible. Trust us, we know what we're doing.

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Last edited by hunter160 on Fri Apr 20, 2007 5:00 pm, edited 1 time in total.



Fri Apr 20, 2007 2:57 pm
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found somewhere that knows Lucario's moves. I was thinking a special sweeping Lucario with...

Lucario
@Shell bell(I have enuough leftovers, but I thought shell bell might work better)
Inner focus, + SP atk, - ATK
Pulse bomb(always hits
Dragon pulse(no added affect
Dark Pulse(May flinch
TM91, Luser cannon(May lower opposing SP ATK

I thought about screech, but the 80 acc. threw me off.
Somthing else I thought about was physical Lucario, but Special seemed better with D pulse. Heres Physical sweeping Lucario:

Lucario
@Shell bell
Humble Heart, Adamant
Crunch(May lower defense
Iron Tail/Stone Edge
Focus punch/in fight/Brick break
Swords dance/Bulk up/Substitute/Stone Edge

It doesn't cover as much but I did the best I could...It has such a wide movepool with so any various affects I couldn't pick! OBiously substitute goes with focus punch(Which can also help humble heart)In fight works with bulk up and swords dance just works. Of course, I wasn't sure if the moveset was working so I decided to bring it here. Oh, and if you don't know what half the mopves I'm talking about are, then here is a link:
http://www.lolstop/pokedex-dp/448.shtml

Serebii has their D/P dex completed, so I like going there to decide on my newest team, which is this lucario, ninjask, dragonite, sceptile/torterra, mismagious, and blissey/skarmory whichever one fits. Ill also need those rated in the next post I make. Thanks for rating this one, You are teh uuberneticness!




Ok, to save time (and space) Im going to post my upcoming team here too.

Lucario(above) Physical or sp sweeper.

ninjask, opener. @i dunno. Jolly
moves:
scissor cross
substitute
baton pass
swords dance

EVS: 252 speed ,129 atk ,129 hp(Ill need it for substitute.)

Dragonite
I guess Ill go with whatever lucario isn't, so if you chose physical lucario then special draggy. but I coulnt think of a goo moveset for him on my life. although if I did make a moveset it would look like:

flamethrower
Ice beam
Thunderbolt
dragon dance
@lens sumthin +sp atk, -atk
EVS: 252 speed, 252 spatk, 6 hp.
NOTES: I dont want you to fix this moveset unless lucario ends up bieng a physical sweeper. if lucarios better as a special sweeper, then make draggy physical and give me a decent D/P moveset, cuz Ive never used dragonite as anything but an HM slave(learns surf, fly, strength, and I think flash)

I wanted to make mismagious an anoyer.

thunder wave/will-o-wisp
confuse ray
attract
dark pulse/sucker punch(most likely the latter)

@shell bell? +speed-sp atk
EVS:252 speed, 129 def, 129sp def

The other two spaces are still free, but I was leaning towards a tank and another physical sweeper(to help ninjask)

The physical sweeper would be somthing that is a good alternate to draggy/lucario, whatever one ends up bieng a physical sweeper. I want this one to be good against what the other isnt good against. I was thinking sceptile, his leaf blade would murder, or torterra, with his earthquake. One I havent mentioned is metagross, which is also a valid option.

The tank is either blissey or skarmory, whichever one I need more, although Im thinking skarmary (actually Im thinking arbys, lol) he looks kooler. thats my only reason though, so if a sp sponge is better than a physical, then use blissey. Ill use whatever the standard D/P moveset is, but I dont know what it is.

Thanks for your help! please rate this before april 22nd! You guys rock!

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Fri Apr 20, 2007 3:23 pm
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Alright, I'll give this a shot... So here's my team.

Blaziken @ Scope Lense
Ability:Blaze
Blaze Kick
Sky Uppercut
Shadow Claw (I don't want to go through the breeding for blade test, becuse the only real difference is it can't effect normal types... but I have sky uppercut for them)
Mimic (usually if i see them use another high crit hit attack i'll steal it, or if they have a move i don't that works well against them)

Aggron @ Quick Claw
Ability:Sturdy (since I won't give it double edge, no need for rock head)
Iron head
Earthquake
Stone Edge
Thunderpunch (I also considdered ice punch, but this helps against both flying (ice's reason) and water too, one of Aggron's weaknesses)

Gyarados @ Shell Bell
Ability:Intimidate
Giga Impact
Earthquake
Waterfall (now a physical attack so it'll do more than surf by Gyarados)
Ice Fang (same reason instead of using Ice Beam)

Jolteon @ Bright Powder
Ability:Volt Absorb
Hyper Beam (considdering HP ice but it seems too much of a hassle to actually get...hyper beam is loads simpler and jolteon can take advantage of it being a spec atk now, just for emergencies)
Thunderbolt
Shadow Ball
Thunder Wave

Gardevoir @ Leftovers
Ability:Syncronize
Psychic
Shadow Ball
Energy Ball (for use in double battles with a friend's gallade, also to handel anything resistant to both psychic and SB)
Reflect (to help protect her with her pretty frail physical def... also used in the double battle)

Garchomp @ Focus Band
Ability:Sand Viel
Earthquake
Dragon Claw
Fire Bite (I'm a fire type fan and only had blaze kick, it's good against ice types his major weakness.... and also, I felt like it)
Sand Storm

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Last edited by Hirohashi on Sat Apr 28, 2007 11:56 pm, edited 1 time in total.



Fri Apr 20, 2007 11:19 pm
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Well guys, I´ve thought of another different team.

This time, I´m here for a rating for my new project: Sunny-Team, which is strictly for double battles.

- - -

1. Typholsion @ Charcoal
Trait: Blaze
~Protect
~Eruption
~Solarbeam
~Thunderpunch

2. Cherrim @ Hot Rock
Trait: Flower Gift
~Sunny Day
~Solarbeam
~Helping Hand
~HP Fire / Protect / Hyper Beam

3. Jumpluff @ Brightpowder
Trait: Chlorophyll
~Helping Hand
~Tail Whip
~Leech Seed
~Sleep Powder

4. Shiftry @ King´s Rock
Trait: Chlorophyll
~Sunny Day
~Solarbeam
~Dark Pulse / Faint Attack
~Explosion

5. Ninetales @ Wisdom Glasses
Trait: Flash Fire
~Nasty Plot / Protect
~Hypnosis
~Solarbeam
~Heat Wave

6. Camerupt @ Quick Claw
Trait: Solid Rock
~Sunny Day
~Earthquake
~Eruption
~Solarbeam

- - -

The master combination is to put anyone who knows Sunny Day + someone who doesn´t, but not Jumpluff & Cherrim at the same time.

The tactic for this Sunny-Team, is either to have a helper and a sweeper or both sweepers. Some pokemon know Protect in order to survive a parner´s Explosion/EQ.

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Sun Apr 22, 2007 10:00 am
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Yes I know I don't have Pokemon Diamond yet but I thought this might work out for me when I do get the game.

Adamant|Torterra|@Leftovers
~Crunch
~Rock Slide
~Earth Quake
~Curse/Swords Dance

Adamant/Jolly|Luxray|@???
~Thunder Bite
~Frost Bite
~Fire Bite
~Crunch

Modest/Rash|Dialga|@Leftovers/@???
~Raster Cannon
~Dragon Pulse
~Ancient Power
~Status Quo

Adamant|Garchomp|@Shell Bell
~Earth Quake
~Dragon Claw
~Aerial Ace
~Swords Dance

Now on this team I need something more than the just normal Physical Sweepers and Special ones too. So anything else will help.

Thanks.

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Mon Apr 23, 2007 4:21 pm
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just one poke today

bastiodon
sitrus
252 hp 252 spd 4spdef
toxic
stealth rock
block
roar

stealth rock-toxic-shuffle throough team then trap
he has th defense to just sit there while toxic gets to them

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Tue Apr 24, 2007 3:40 am
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snobord wrote:
just one poke today I'm rating this guy purposely because I have no time today to rate an entire team because I'm playing Pokemon Pearl and Diamond. :wink:

Sorry to everyone who has been waiting. The only thing I can say is be patient and eventually we'll get to you. Oh, and snobord, read the first post before posting your pokemon so you can write the proper format. I'll correct your post for you today. And you desperately need to improve your English. Some parts are not readable and the whole thing is practically a Spelling error.


Bastiodon @Sitrus Berry Useless. 30 HP is nothing. That is literally 8.4% of my Lvl 100 Kyogre's HP. Try Leftovers
EVs: 252 Hp 252 Spd 4 Sp Def Doesn't need Speed as much as it needs Attack and Sp Def. Keep 252 Hp and put 129 Attack and 129 Special Defence.
toxic No. Toxi-trapper Bastiodon won't work well as a SR-Spiker or a Tank. Use Curse instead.
stealth rock A good move! Hooray!
block Rock Slide or Stone Edge.
roar You might want a healing move like Rest here instead

stealth rock-toxic-shuffle throough team then trap
he has th defense to just sit there while toxic gets to them I don't recommend this strategy at all. Why have Block AND Roar? Roar makes Block unnecessary. Also, Don't make Bastiodon a Toxi-trapper. If you want one, try Skuckle. Bastiodon has a much better potential than that.

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Tue Apr 24, 2007 4:05 pm
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Yay! Rating Center!

Staravia level 24
Tackle
Wing Attack
Quick Attack

Just one pokemon

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Tue Apr 24, 2007 4:41 pm
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hunter160 wrote:
I'm rating this guy purposely because I have no time today to rate an entire team because I'm playing Pokemon Pearl and Diamond. :wink: .

I'm not cutting class, I'm doing independent field research. :P

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Wed Apr 25, 2007 9:58 am
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Meeps wrote:
Yay! Rating Center!

Staravia level 24
Tackle
Wing Attack
Quick Attack

Just one pokemon


Can't you read? Tig said posting unfinished movesets is forbidden, and we'll NOT give movesets, we'll rate.

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Wed Apr 25, 2007 10:57 am
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Diamond:

Torterra
Rapidash
Golduck
Lucario
Weavile
Starraptor

Pearl:

Empoleon
Abomasnow
HonchCrow(If available, Haven't checked the things yet, but I'll be getting both anyway)
Ambipom
Medicham
Golem

Sorry, dont know the movesets yet, I usually just play it like it is. I do try to balance out the types though. I gots my little system for that, and make sure I have at least one type with an advantage over alot of others, like if i dont have fire, I'll use flying, and if i have no electric, then I have Ice and grass, y'know? I dont just catch 'em as I Sees 'em.

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Thu Apr 26, 2007 3:51 am
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hunchkrow-i really dont know how to use it to its best ability, could i get some feedback thanks a bunch
??
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??
??


Thu Apr 26, 2007 9:02 pm
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Can I please have my team rated back on page 2?

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Fri Apr 27, 2007 1:55 pm
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Pokemaniac wrote:
Yes I know I don't have Pokemon Diamond yet but I thought this might work out for me when I do get the game.

Adamant|Torterra|@Leftovers
~Crunch
~Rock Slide
~Earth Quake
~Curse/Swords Dance

Curse over Swords Dance, replace Crunch with a Grass Move. (Yes, I know, it doesn't have much in the Phys. Grass way, but Turtwig can learn Seed Bomb by Egg, it has the same Base Power as Crunch and gets STAB.

Adamant/Jolly|Luxray|@???
~Thunder Bite
~Frost Bite
~Fire Bite
~Crunch

Looks good, go with Adamant. I find that Expert Belt works good on Poke'mon with a wide Supereffective strike range.

Modest/Rash|Dialga|@Leftovers/@???
~Raster Cannon
~Dragon Pulse
~Ancient Power
~Status Quo

Go with Modest. Moveset looks good, perhaps Wise Specs to boost the damage of your Sp. Attacks, or Choice Specs if you feel like switching.

Adamant|Garchomp|@Shell Bell
~Earth Quake
~Dragon Claw
~Aerial Ace
~Swords Dance

Fire Fang over Aerial Ace. Jolly to outrun most everything out there except those fast critters with Speed-enhancing natures.

Now on this team I need something more than the just normal Physical Sweepers and Special ones too. So anything else will help.

I'd suggest:
Dusknoir
Magmortar/Arcanine
Gardevoir
Skarmory (I'd have suggested some other Poke'mon, but you've already got 2 Poke'mon with 4x weakness to Ice)


Thanks.


Please PM me if you would like me to suggest some movesets for the Poke'mon I suggested, or if you want me to rate movesets you've made for those Poke'mon!

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Fri Apr 27, 2007 5:52 pm
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MASSIVE EDIT: Scratch this post. I'm redoing my team and I'll post it later.

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Last edited by Sandragon on Tue May 01, 2007 5:17 pm, edited 1 time in total.



Fri Apr 27, 2007 8:17 pm
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Okay, I don't have the movesets yet, but how is this team:

Roserade
Luxray
Gastrodon
Staraptor
Lopunny (gonna replace with Mismagius)
Skuntank

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Sat Apr 28, 2007 12:54 pm
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I only have one pokemon planned but here it is:
{arcanine}
Arcanine with Leftovers
Timid - Intimidate Ability (It's already caught in FireRed, with this ability and nature)
Flamethrower
Heat Wave
Sunny Day (Boost fire damage, able to cast Solarbeam in one turn)
Solarbeam (Cover weakness to water and rock)

Also, I find it a bit strange that Flame Wheel is Physical, it seems like a Special attack to me. Is this just an error in the database, or am I missing something?

Also, in the 4th gen standard movesets it uses Dragon Pulse, but It doesn't say if the TM is compatible or if there is a tutor.


Last edited by Enigmers on Thu May 03, 2007 3:00 pm, edited 1 time in total.



Sun Apr 29, 2007 7:01 am
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Enigmers wrote:
I only have one pokemon planned but here it is:
{arcanine}
Arcanine with Leftovers
Timid - Intimidate Ability (It's already caught in FireRed, with this ability and nature)
Flamethrower
Heat Wave
Dragon Pulse
Sunny Day (Boost fire damage, able to cast Solarbeam in one turn)
Solarbeam (Cover weakness to water and rock)

Also, I find it a bit strange that Flame Wheel is Physical, it seems like a Special attack to me. Is this just an error in the database, or am I missing something?

Also, in the 4th gen standard movesets it uses Dragon Pulse, but It doesn't say if the TM is compatible or if there is a tutor.

Pokemon cant have 5 attacks.

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Sun Apr 29, 2007 7:47 am
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Holly cow your post count sure dropped Peanut-luver! I feel sad for you. Anyways, here's the pokemon in my team that aren't HM slaves.

Torterra lvl50 male adamant physical sweeper
Crunch
rock climb [havent beaten e4 yet, has to stay]
earthquake
razor leaf

Vespiquen lvl45 female gentil [no idea what she is]
toxic
aeriel ace
attack order
heal order

Luxray lvl45 male timid mixed sweeper
thunder
shock wave
thunder fang
crunch

Gyarados lvl47 male serious physical sweeper [but has surf because I haven't beaten the game]
waterfall
dragon dance
aqua tail
surf

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Sun Apr 29, 2007 2:13 pm
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Okay, we have a lot of rates to do, starting with Hirohashi!

Hirohashi wrote:
Alright, I'll give this a shot... So here's my team.

Blaziken @ Scope Lense
Ability:Blaze
Blaze Kick
Sky Uppercut
Shadow Claw (I don't want to go through the breeding for blade test, becuse the only real difference is it can't effect normal types... but I have sky uppercut for them)
Mimic (usually if i see them use another high crit hit attack i'll steal it, or if they have a move i don't that works well against them)

You have a sort of half-Critiken thing going on. I think you want:

Blaziken @ Scope Lense
Focus Energy
Blaze kick
Shadow Claw
Stone Edge


Aggron @ Quick Claw
Ability:Sturdy (since I won't give it double edge, no need for rock head)
Iron head
Earthquake
Stone Edge
Thunderpunch (I also considdered ice punch, but this helps against both flying (ice's reason) and water too, one of Aggron's weaknesses)

Since you don't want Ice Punch, moves are good. However, leftovers or Choice Band would be nicer than Quick Claw. 10% chance isn't really worth it.

Gyarados @ Shell Bell
Ability:Intimidate
Giga Impact
Earthquake
Waterfall (now a physical attack so it'll do more than surf by Gyarados)
Ice Fang (same reason instead of using Ice Beam)

Take our Giga Impact for Stone Edge. Aqua tail is probably a better option than stone edge. Shell Bell is fine, but Choice Scarf/Band could also work.

Jolteon @ Bright Powder
Ability:Volt Absorb
Hyper Beam (considdering HP ice but it seems too much of a hassle to actually get...hyper beam is loads simpler and jolteon can take advantage of it being a spec atk now, just for emergencies)
Thunderbolt
Shadow Ball
Thunder Wave

I refuse to not make a comment about hyper beam. It has to go! Maybe Substitute or Fake Tears? And bright powder, the attacks that are going to be hurting you have too high accuracy to be affected by it, again go with Leftovers.


Gardevoir @ Leftovers
Ability:Syncronize
Psychic
Shadow Ball
Energy Ball (for use in double battles with a friend's gallade, also to handel anything resistant to both psychic and SB)
Reflect (to help protect her with her pretty frail physical def... also used in the double battle)

Go with thunderbolt over reflect, to hit water and flying.

Garchomp @ Focus Band
Ability:Sand Viel
Earthquake
Dragon Claw
Fire Bite (I'm a fire type fan and only had blaze kick, it's good against ice types his major weakness.... and also, I felt like it)
Sand Storm


Sandstorm isn't good on this team. Replace it with either crunch or stone edge. And focus band needs to go, leftovers or choice items instead.


AABM wrote:


[color=orange] I'll try to keep with your strategy in this rate, so these movesets I suggest may not be considered "standard"

1. Typholsion @ Charcoal
Trait: Blaze
~Protect
~Eruption
~Solarbeam
~Thunderpunch

Thunderpunch isn't bad, but it could be replaced by rest, and then Chesto Berry over Leftovers, giving eruption more power.


2. Cherrim @ Hot Rock
Trait: Flower Gift
~Sunny Day
~Solarbeam
~Helping Hand

Definently don't use Hyper Beam!

3. Jumpluff @ Brightpowder
Trait: Chlorophyll
~Helping Hand
~Tail Whip
~Leech Seed
~Sleep Powder

This one needs protect over tail whip. With such low defenses, it won't last very long with sunny day in affect if the opponent happens to have a fire move. So, go with leftovers over Brightpowder to gain some HP while stalling.

4. Shiftry @ King´s Rock
Trait: Chlorophyll
~Sunny Day
~Solarbeam
~Dark Pulse / Faint Attack
~Explosion

Looks good.

5. Ninetales @ Wisdom Glasses
Trait: Flash Fire
~Nasty Plot / Protect
~Hypnosis
~Solarbeam
~Heat Wave

You could go with Will-O-Wisp over Hypnosis.

6. Camerupt @ Quick Claw
Trait: Solid Rock
~Sunny Day
~Earthquake
~Eruption
~Solarbeam

Leftovers over Quick Claw.

The master combination is to put anyone who knows Sunny Day + someone who doesn´t, but not Jumpluff & Cherrim at the same time.

The tactic for this Sunny-Team, is either to have a helper and a sweeper or both sweepers. Some pokemon know Protect in order to survive a parner´s Explosion/EQ.

[color=orange] The biggest flaw I see is that almost all of your pokemon have the same moveset. Even though this is a Sunny Day based team, it needs a little variance. I suggest replacing jumpluff with Gengar, because Gengar can dodge EQ's AND Explosions while still attacking. Quite usefull in a double battle team.




And thats all I have time for tonight, I haven't even done my homework yet :(

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Mon Apr 30, 2007 11:09 pm
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