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 Magothica:Lark's last stand (PM me if you want to join) 
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Ace Trainer
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Joined: Fri Nov 09, 2007 4:24 am
Posts: 412
Location: credit goes to afonso for the avatar, and the "faceplant"
name: Magothica

genre: epic, fantasy adventure.

setting: Set in the world of magothica, a land separated into 18 tribes, or should I say "races". (my original idea had 21 tribes, but let's make it less)

plot: I want to make this an open roleplay, with no set storyline, and I depend on the participants to help me. but I'll give the general Idea:
The once peaceful land of magothica, has been taken over by the "Iron devils" led by the infamous "ferrass Jarrad" a blood thirsty devil, who knows nothing but the art of killing, and wishes to transform the land into a fiery waste land, so that he can breed a great army, and invade the other dimensions. but of course this dimension has something to say about that......

characters:
you may choose one of the following, once nine peeps have joined, I'll set the beginning of the story, you can't choose a race that some one else has already chosen.
the character will be promoted later in the roleplay (promotion is the line between childhood and adulthood, kinda like a pokemon evolving) the promoted character will look different and will be able to use special weapons and Items, and will also be able to use range shots, with exception of the archers.

1-sword man/woman:

Tribe:carna

profession: sword fighting+horse raising

skill:the carnians base their attack on agility and strength, ignoring defence

weapon: sword+sheild

promotion: hero/heroin

transportation: carnian horse

general appearance: (clothes can be purchased later)
boy: human with middle age t-shirt with leather on the front, and tights, and leather boots.
girl: human with middle age bellyless sleeveless t-shirt, with leather on the front, and short tights that come up to the knees.

About: The proud tribe of "carna", live in a large city of wooden buildings and paddocks, at the side of a cliff that looks over the "the pit" a once beautiful place, till the devils turned into their domain. the carnians continue to live in such a dangerous location due to their pride, and they will never surrender to the plight of the devils. a carnian traveler starts his/her journey with a short carnian sword and the clothes on his back.

2-Archer:

tribe: graeth

profession: bow skills, and aim

skill: graethians base their attack on agility and range, being the only race that attacks effectively from a distance.

weapon: greath bow+arrows

promotion: sniper/cannon driver

transportation: red elk

general appearance:
boy:human, tattered t-shirt, tattered pants that come up to the shin.
girl:human, tattered belly sleeveless shirt, tattered shorts that come up to above the knees.

about: the city of "greath, is a city built in the trees, at a young age the citizens learn to aim and use a bow. the graethians are a peaceful tribe but when the devils start destroying their forest, it awakens a truly horrible anger that has been stored in the hearts of the greathians. the graethian archer begins his/her journey with nothing but a graethian bow, wooden arrows, and what little clothes they own.


3-Warrior:

Tribe: luarn

profession: lumber jacking, and fighting with an axe

skill: being heavy and bulky, the luarnians base their attack on sheer power and defence, having low speed.

weapon: axe+small axes(for attacking from a distance) (only when they become a baron they can use a shield as well)

promotion: Baron

transportation: big horse

general appearance:
boy: human, big boned, heavy clothes, fur skin boots and gloves, big belt, bandana.
girl: same as boy

about: The big boned luarnians make their living by cutting down trees, and sculpting wood, or making weapons from wood. they are enemy's with the graethians due to the fact that they sometimes cut trees from the forest of graeth, the luarnians didn't really care about the devil invasion, but when one of their boys was assaulted, they became very aggressive towards the devils. the luarnian starts his journey with heavy clothes and a luarnian axe.


4-skin creeper:

tribe: masalvia

profession: bounty hunting

skill: basing their attack on agility and vitality, to suck the life out of their opponents.

weapon: tooth cover

promotion: vampire

transportation: vampires can become bat form

appearance:
boy: humanoid, long hair (like harry potter's), leather clothes, knee and shoulder pads, and black cape, black lines decorating the sides of face.
girl: humanoid, same long hair,long red and black dress, black lines decorating face, and dark eyeshadow.

about: the city of masalvia is in a cave, and rarely sees sunlight, the inhabitants make their living working as bounty hunters, due to their speed, ruthlessness and tracking skills. the masalvians don't want anyone to rule but them, which is why they have developed such a hatred towards the devils.


5-zombie:

tribe: shamata

profession: doing whatever their "undead overlords" command, but should the strength of the overlords weaken, the zombies will gain free will.

skill: the shamatans base their attack on power and speed and vitality, being half dead, they can't be easily killed.

weapon: none

promotion: undead overlord

transportation: undead overlords ride a big black dog

appearance:
boy: long dirty hair, ripped clothes, disgusting skin covered in scars, walks crookedly.
girl: same

about: The grave yard city of shamata is full of mindless zombies, that are controlled by the overlords, that reside in the high tower. but when the iron devils rise up and weaken the power of the overlords, the zombies gain free will. the shamatans fight so fiercely because they are determined not be controlled again.



6-fairy:

tribe: petagh

profession: healing, and making potions.

skill: being weak in strength and defense, the petaghians depend on magic and vitality to heal their allies, and bewitch their enemies.

weapon: wand

promotion:fairy king/queen

transportation: giant dragonfly

appearance:
boy: long neat hair, t-shirt tied at the middle with a rope, short shorts, big mosquito wings.
girl: long hair to the back, tight belly sleeveless top, short skirt, big mosquito wings.

about: The city of petagh is a mystical city built in the mystical garden of petagh, land of the giant magic flowers. the petaghians have the best hospitals and make the best healing potions. they have a strong sense of justice, which leads them to fight against the devils, plus the urge to defend magothica.


7-mage

tribe: kalaspel

profession: practicing magic, and alchemy

skill: being low in attack, defence, and speed, the mages rely on devastating magic to fry their enemies.

weapon: staff

promotion: 1-wizard(normal) 2-necromancer(if holding a mystical orb)

transportation: griffen

appearance:
boy: human, fancy blue shirt with a sort of red over shirt with gold lining, clean neat hair. long pants.
girl: human, red bra, a sort of collar that fits onto the neck and continues into two sleeves, long loin cloth, and big gold and red boots.

about: The grand city of kalaspel is by far the wealthiest of the 18 tribes, other tribes usually mock kalaspelian warriors by calling "rich boys" this usually results in a scorched appendage, even though the kalaspelians live a luxurious life, it doesn't lessen from their sense of justice. a kalaspelian warrior chooses to begin his journey with no money, his clothes and wooden staff.


8-hell spawn

tribe: khaza

profession: manipulating fire, and training makhaza'a's(dragons)

skill: high attack, moderate defence, moderate agility. khaza use fire to scorch their enemy's to a cinder.

weapon: no set weapon, but some items can be found that can be used by a hell spawn, or raise his fire strength

promotion: pyro maniac

transportation: makhaza'a (a red black dragon that moves on all fours, it has a long tail and two wings at the shoulders, and it holds it's head up, it has the same mark on the side of it's face as it's master)

general appearance:
boy: mostly human except that the right side of his face is made of fiery magma shaped like a skull. t-shirt and long pants, long hair that stands up
girl: humanoid, long hair that comes down to the back, same mark on face, shoulderless dress with long sleeves and stops high ubove the knees, and boots that go up the leg and stop above the knees.

about: The fiery city of khaza lies at the foot of a volcano, a good location seeing as the volcano is the best place for breeding makhaza'a'a. the khazians keep to themselves and don't trouble themselves with the other tribes. at first the khazians liked the idea of magothica becoming a fiery wasteland, but when they realized that it was going to be at their expense, their eyes blazed with the fury of khaza. a khazian warrior starts his journey with his clothes, a makhaza'a tooth, and the ability to manipulate fire.


9-water bender:

tribe: maule

profession: controlling water, fishing, raising skimps

skill: strong in defense, moderate in attack, moderate in agility. water benders use their skill to stun their enemy's and impale them with watery attacks.

weapon: no set weapon, but some items can be found that a water bender can use.

promotion: ocean bearer

transportation: a skimp (an amphibious creature that looks like a fish with legs hunched up in a frog stance.)

general appearance:
boy: human, arctic fur clothes coloured blue, with white fur lining the edges.
girl: human, the girls of the maules love to ignore the freezing temperatures and wear very little clothes so that they can swim. therefore they wear a blue bra supported by a second white bra that goes around the neck. blue bikini covered by a mesh black skirt, black bandana, goggles.

about: the arctic city of maule lies on a freezing glacier, but that doesn't stop the female inhabitants from swimming in the icy waters every day. the thought of a land of fire shocked the maules so much, that they vowed to spend the rest of there days fighting the devils. a maule warrior starts his journey with the clothes he owns, an amulet containing magical water, and the power to manipulate water.


10-thief

tribe: carcan

profession: stealing

skill: having low attack and defence, the carcanians depend on agility and the ability to sneak up on their enemy's and stabbing them from behind.

weapon: knife

promotion: ninja

transportation: big black hyena

general appearance:
boy: human, a big rag that looks like a poncho with holes for the arms, with a ragged t-shirt underneath, baggy pants, black gloves, short dirty hair.
girl: human, short hair in a pony tail, tight black top that comes to under the bosoms and has a hole that goes around the bosoms so that they are visible and covers the arms and is tied at the end of the sleeve by a white rag, a rag is worn under the top to cover any cleavage. rag tied around head like bandana, tight pants that come to the knee, black boots.

about: the city, or should I say hideout of carcan is located amidst the rugged terrain of the rocky mountains. the inhabitants make their living by stealing from other tribes, a carcan thief would sooner have his guts guzzled out by a stolen fox while being questioned than be caught. the carcans believe that fighting the devils might result in a large pay day.


11-skull kid:

tribe: mugatia

profession: none

skill: boosting attack, and defence, moderate speed, low vitality. can summon skeletons to help.

weapon: sword+shield

promotion: skeletor

transportation: horned four legged skeletal beast.

general appearance:
boy+girl look the same: short skeleton, helmet with sharp pointy dagger thing sticking up. metal waistcoat, belt, pants, boots.

about: the mugatians were an ancient tribe that fought to save magothica in ions past, while the whole world evolved around them, they stayed still, waiting for the next enemy to appear. when awakened, the mugatians built the city of mugatia on the side of the black mountain. the mugatian skull kid begins his journey with whatever he had when he awoke, usually consisting of clothes, but powerful punches should keep the mugatian protected till he acquires a sword.


12-tamer:

tribe: aluit

profession: farming, breeding and taming beasts.

skill: weak in attack and defense, tamers depend on summoning tamed beasts to come and fight for them.

weapon: herder staff

promotion: summoner

transportation: can summon giant hawk.

general appearance:
boy: human, kid, beanie with two lumps sticking out the side that look like ears, sleeveless vest, baggy shorts.
girl: human, kid, long hair that goes down the back stopping at the hips into a large knot. vest, tight shorts, same beanie.

about: the aluitans excel in the raising of animals, they either sell the animals or use them for jobs around the farm like city of aluit. the harm of animals from the devils, enrages the aluitans beyond measure. the aluit tamer begins his journey with a shepherd staff, and the ability to summon some weak creatures (you will be able to summon stronger ones in time)



13-bird man/ bird woman

tribe: bedoe

profession: guarding the skies

skill: slightly weakened in all attributes due to it's ability to fly, but strong in power.

weapon: sword and shield

promotion: bird prince

transportation: flight

general appearance:
boy: humanoid, big hood (like link's), ling sleeved top tied with a rag at the top of the arms under the shoulders, cloth loose around neck, baggy trousers than come down to the shin, rag tied around waist as a belt with loin cloth, rest of leg tied by rags. big beak coming out from under the hood, big eagle wings.

about: the bird city of bedoe is built into the side of a cliff, atop the cliff is "the temple of bedoe" a temple full of bird monks who have been entrusted to defend the skies by the great bird god. therefor the Bedouin people fight so fiercely to defend the sky from the devils.


14-wolfman

tribe: lippan

profession: defenders of the wildlife

skill: wolfmen attack only with they're hairy knuckles, meaning high attack, high speed, high agility, moderate defense. fewer magic.

weapon: none (after promotion they will have)

promotion: werewolf

transportation: werewolfs can become wolf form (kinda like link in the legend of zelda)

general appearance: humanoid, wolfmen look savage, but they have extremely kind faces. they're very hairy, topless(yes even the girls), ripped shorts, large muscles, hair like wolverine from X-Men.

about: The wolf tribe of lippan is located in the darkest deepest part of the "thull forest", dedicating their whole existence to the protection of the wild animals of magothica, they are willing to give up their lives if it means saving the life of a fellow creature. the lippanians are close relatives of wolfs, sharing they're instincts and appearance. it is said that the wolfmen were created from the flesh of a wolf, and were entrusted to protect the wildlife of magothica.


15-Knight

tribe: tronn

profession: crafting+jousting

skill: being half horse, the tronans have trouble with maneuverability, therefore they excel in almost all other aspects, but still have less magic then the other tribes. a charge with a lance straight into an enemy will usually result in a one-hit KO.

weapon: lance or spear

promotion: paladin or..(secret mowahaha)

transportation: horse legs

general appearance: the head and torso of a human, the lower half of a horse, yes they are centaurs. the only tribe that starts a journey with armor (light armor)

about: the city of tronn is located in the middle of a large grassland, due to the tronans dislike for rough terrain, they don't make much contact with the other tribes unless it's a matter of great urgency. the tronans are gifted with the honor of a true knight, therefore they must do what's right and battle the devils.



16-priest

tribe: hasham

profession: worship+religious duties

skill: weak in almost everything, aside their unlimited range of healing spells, and some pretty powerful offensive spells.

weapon: staff

promotion: saint or monk(you need a special item to become a monk, what is it? well it's...secret)

transportation: chariot

general appearance: human, very long sleeved turtle neck shirt, covered by a small poncho. very baggy trousers, leather hat. (girls do not have a hat)

about: the monestry of hasham is located in an isolated part of the renn mountains, a place so beautiful it is said to have the closest similarity of heaven, on earth. the hashmites devote their lives to meditation, and worship, they also train in the art of white magic. it is written in the hashmite prophecy that a great evil will rise up and attempt to destroy magothica, it is also written that the hashmites will play a great part in it's vanquishing.


17-angels:

tribe: lintar

profession: aligning the stars, sending down rain. and much more.

skill: moderate in everything, due to their powerful spells and ability to fly.

weapon: sword or bow

promotion: angel warrior

transportation: Pegasus horse

general appearance:
boy: modern style sweatshirt, modern style jeans, modern style sneakers, pouch that is strung around chest, like so //, large white bird wings. (the clothes are made with primitive material, but the ability to see into other dimensions influenced the lintaran's fashion sense)
girl: modern style belly sleeveless sweatshirt, moden style cut-off jean shorts, moden style sneakers, pouch that is strung a little lopsidedly around hips. large white wings.

about: the inhabitants of the floating city of lintar are not actual angels, they are called angels due to their white wings. the lintarans tend to the clouds and the stars, using huge "light tools" to shift the positions of the stars. supposedly being a tribe as old as magothica it's self, the lintarans feel a great responsibility towards the fighting of the iron devils.


Rules:
1-respect
2-no mary sues
3-no killing off anyone else in your fellowship.
4-no choosing a race that someone else has already reserved.
5-no conjuring of items, only I can do that.
6- if you fail to comply, you will be killed off.
7- we'll always be accepting
8- to join, state the following:
Code:
Name:

Tribe:

appearance: hair style, eye colour, colour of clothes, extra

personality:

your story:

anything extra:

[optional] background music:
1-intro to you
2-anger
3-sadness
4-fighting
5-determination
[optional] symbol:



-------------------------------------------

thief and angel have been reserved by me and cellblock


Me:
Code:
Name: Merek

Tribe: lintar

appearance: hazel eyes, white sweatshirt, blue jeans, white long hair, brown pouch, white sneakers.

personality: Calm, cool, collected, he's a natural leader, who knows mercy when needed, and isn't afraid of ruthlessness when needed. but his head has recently been clouded, and full of horrible images, sometimes they get so bad that he collapses and presses the area between the eyes.

story: the son of a poor lintaran, his job was to tend to the clouds over the monestry of hasham, a very boring task, that lead merek to contemplate the meaning of life a lot, and wondering if there is one god that created magothica. merek's father is murdered by the first wave of devils, after killing 15 of them with nothing but his own fists. when merek tries to save his father, he tastes for the first time the feeling of killing another living being, and the feeling of hate. he vows to avenge his father, and save magothica. there is word of a group of warriors from the other tribes, that wish to form a fellowship of nine members to vanquish this evil. I wonder.....

extra: loves a girl called lia that left lintar many years ago

music:
1-intro: "take my hand"-simple plan
2-anger: "down and out"-tantric
3-sadness: "saving me"-nickelback
4-fighting: "side of a bullet"-nickelback
5-determination: Hero-nickelback


Last edited by Zombie on Mon Feb 16, 2009 11:19 am, edited 11 times in total.



Sat Dec 13, 2008 6:19 pm
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Joined: Tue Jan 16, 2007 10:03 am
Posts: 604
Location: Running In The 90s
Name: Chris

Tribe: Carcan

Appearance: messy hair, brown eyes, average clothes, brown trenchcoat, black trainers.

Personality: Set to his proffesion. As long as he gets the job done, he doesn't care who lives and dies. Humourous.

Story: Chris was originally helpful, and saved many peoples lives. Eventually though, he was taken in by the Caracn tribe and was corrupted to thievery. He remembers he used to have friends - but they can't still be alive... can they?

Extra: No matter how hard he tries, he can't forget his old friend Emily. She was killed by Khazans, so he has one hell of a grudge against them. He also has no current intrest in getting a partner.

Music:

Basic Theme/Intro: Its My Life - Bon Jovi
Anger: Who I Am - Magna Fi
Repentance: In The End - Linken Park
Fight: Anthem For The Ordinary - Astroninja (Newgrounds artist)


Last edited by Cellblock on Tue Dec 23, 2008 5:00 am, edited 1 time in total.



Sun Dec 14, 2008 11:47 am
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Joined: Wed Jun 25, 2008 8:09 am
Posts: 408
Location: In his imagination, imaginating things.
Name: Vander

Tribe: Khaza
Appearance: Black hair, tshirt, and pants. Black traveling shoes. Yellow-green eyes.

Personality: Intelligent, violent, vain, and imagines himself invulnerable. Likes to take risks. An excellent follower if he is convinced to follow. Prefers using weapons made out of fire rather than using freeform fire from a distance.

Story: his parents dissappeared some time ago, and he has had to fend for himself, exploring and adventuring alone.

Extra: In his adventures, has fallen in love many times, but always felt the pressure to move on and explore.

_________________
{absol} {gardevoir} {salamence} {crobat} {skitty} {glaceon}
yay skitty!
olim est virgo Troiana
quae incensus cogitat grama esse bonus.
incendit per noctam,
et sic excitavit;
invenit veru magnum ano.


Wed Dec 17, 2008 4:44 pm
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Joined: Mon Aug 20, 2007 7:17 am
Posts: 511
Location: Why do you care where I live?
Name: DX

Tribe: Aluit

appearance: Short, brown hair with blue eyes. Usually wears jeans with a vest over a short sleeved shirt. He is very fit, but not muscular.

personality: DX likes to enjoy himself. He loves company and talks quite a bit. However, he is shy around new people. And don't get him angry. Ever. You'll thank me for this little piece of advice later.

your story: DX enjoyed a comfortable lifestyle, learning how to tame animals from his father, and became somewhat skilled at it, even though he was only 13. DX's father raised and breeded horses. DX practiced his taming with them until he could finally handle them all, allowing his father to rescue animals from devils and distribute them among the tribe to be taken care of. This continued for some time until DX's father becomes too old to take jobs, leaving DX to take care of the horses.

One day, some stables, outside the city, are attacked. DX's father goes to fight them off, with others, and dies. DX, now 15, tells some family friends to take care of the horses and support his mother while he goes to battle the devils.

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Last edited by Thunder_dude7 on Fri Dec 19, 2008 1:33 pm, edited 1 time in total.



Thu Dec 18, 2008 3:51 pm
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Joined: Tue Oct 23, 2007 2:32 pm
Posts: 380
Location: somewhere
Name:Jet
Tribe:Kalspel
Appearance: Brown spiked hair, toned in muscle but not that strong. Kind of a pretty boy. Wears fancy blue shirt with a red over shirt.

Personality: A showoff, Jet thinks is the best thing out there, he is young and arrogant and thinks he his better than most. He is also very intelligent but is cold-hearted, little He is also a bully to strangers sometimes.

Your story: Jet grew up in the wonderful city of the Kalspel, He liked how people complimented him and called him a child prodigy when he was a child. All those compliments would get to his head. He still cares for his family, but still thinks he his number 1. Jet grew to be extemely talented when he finally became 15, but he still has ways to go to be the actual best. The one thing that Jet is bothered from was when his mentor was severly beaten while walking outside the city by a group of thugs. Jet not as skiled at the time was helpless at aiding his mentor. His mentor survived, Jet was angry at not being able help him. Ironically, this guilt led him to think caring was a weakness.

Extra:Jet also was in love with a girl until she left to "follow her dreams" Jet thought it was a crappy reason.
Music: Intro- Can't nobody stop me- Royce da 5'9
Anger- Immortal-Adema
Sadness-Save me -Stereo Black
Fighting-Painkiller-Judas Priest

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Last edited by paco25_007 on Fri Dec 19, 2008 3:43 pm, edited 3 times in total.



Thu Dec 18, 2008 5:44 pm
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Ace Trainer
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Joined: Fri Nov 09, 2007 4:24 am
Posts: 412
Location: credit goes to afonso for the avatar, and the "faceplant"
sorry, maybe I didn't make myself clear, but I already set the general appearance for all the characters, but you can alter them. and sorry for not metioning this before, but all the characters start at 15 years old, I know it's frustrating, and a bit degrading for those of you who are actually 20. but promotion comes later in the story, when you get promoted you become an adult.

If the people who already joined want to post what happens to them before the fellowship is formed, feel free.


"I wondered lonely as a cloud..." merek hummed to himself. he was tediously doing his duty watching over the clouds that lay obove the monestry of Hasham.


a task so ass numbingly dull; the clouds just sat there, all white and fluffy. they never showed signs of storm, or even rain. they didn't even float

out of limits. and the tribe of "hasham" is so close to the floating city of "lintar". "I wish something interesting would happen" sighed merek as he

modeled a mekhaza'a out of a bit of cloud. "be careful what you wish for" said a voice suddenly from behind him. merek started in surprise, when

he got over momentary surprise he found that Fa was standing behind him. Fa was the tribal shaman, he was an aged lintaran with a long wispy white beard, and hair, the lines that covered his face gave him the distinct look of a man that had lived in this life quite a long time, and learnt a great deal from it in the process. . "but it's just so boring" merek retorted, "why do we have to do this anyway, why

is it our responsibility?". "if we did not, then who would?" replied Fa. merek opened and closed his mouth a few times. "everything has a purpose

merek, remember that". merek was so busy pondering this, that he haden't noticed that Fa had disappeared. he suddenly saw a metallic glint in

the sky, and for some reason he cant explain he felt dread, he could distinctly see a swarm of dark dots, occasionally glinting in the sunlight. he

ran to find his father, when he got to lintar everyone was panicking, screaming:"THEY'RE COMING!!!" . he found his father"keddin" at the star

alignment site. he was holding as small sword made of light, it had been his when he was merek's age, but now it just looked like a long dagger to

him. he was looking up into the sky with his wings spread out. merek looked up as well and was terrified to se what the swarm of dots were. as

they flew down to the tribe, he could see them very well. they had the size and shape of a human, but the were as if made of metal, silver shiny

flexible metal. and the had two wings at their shoulders, with giant metal feathers that resembled swords. they had long pointy noses, no eyeballs,

but two holes where the eyes should be, that glowed yellow. an evil smile, and two terrifying horns in the sides of their heads.

keddin realized that merek was standing behind him, "Merek what are you doing here?" he said in a calm voice. "I..I..I.." merek stuttered. "take

this sword.....I have to go now, I'll continue later :(


Last edited by Zombie on Thu Mar 12, 2009 7:47 pm, edited 2 times in total.



Thu Dec 18, 2008 9:27 pm
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Joined: Mon Aug 20, 2007 7:17 am
Posts: 511
Location: Why do you care where I live?
((History edited))

DX walked out into the fields, Sara following him. After a few minutes, they reached the horses.

"Alright, as far as typical jobs go, horses aren't too bad." DX said, "They're already tame, so you'll just be making sure that they don't get out or anything. It isn't very hard. If you see one trying to get out, just try and calm it down. You've done that before with your dad at the aviary, right?"

"Yep. Even the biggest birds aren't this big, though."

"Well, they aren't very wild animals. Chances are they won't even try. But if one does manage to get out, just start chasing it and scream. The people in the stable next door will handle it.

"Now, the outdoor area is connected to the stable, which is divided into a single area for each horse. They know which is which. They go inside at night, and graze just about all day. The water troughs are connected to rain buckets on the roof, but when it doesn't rain, take one of those water barrels and pour one right into the trough. Pour it slowly so it has time to spread through the trough. They're only locked up at night."

Sara nodded.

"How long will you be out?"

"I'm not sure," DX said, sitting on the fence that divided the small grazing area from the outside. Sara sat beside him.

"Don't get yourself killed. Your dad died fighting the devils, and he was really good."

"He and his summons were getting old. They couldn't move quick enough. If they were yonger and that experienced, they could have crushed the devils."

Sara nodded.

"Just don't die. I couldn't take it, not after what happened to your dad," She said.

DX nodded.

"I won't."

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Fri Dec 19, 2008 1:45 pm
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Joined: Tue Jan 16, 2007 10:03 am
Posts: 604
Location: Running In The 90s
The bag was thrown across the table.

"I got the goods. Give me my reward." Chris said.

A hand moved from the dark shadows, checking the contents. "You did well." the voice said. "Here is your payment." It continued, tossing over a bag - 500 coins, to be exact.

"Only 500?" Chris asked, slightly offended.

"We got robbed ourselves. That reminds me - your next assignment is to deal with these no good thieves." the voice replied. A letter flung towards Chris, and he took it and read it.

"I recognise the handwriting. It seems familiar, but I can't place who's it is..." Chris said. "Nevertheless, the note says where to go. Most likely a trap."

"Exactly." The voice replied. "Right now, you're the best we have available. The members who didn't die during the raid are either on their own missions or tending to the injured."

"Fine." Chris said. "Have the reward ready for when I get back."


Fri Dec 19, 2008 3:30 pm
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Jet was outside the city with a few other guys. Jet stretched his arms. "You people are sooooo boring to hang with, even though I study alot doesn't mean i can't have fun but you so called 'Friends are denying me that privledge. Now I'm going to go take a long walk and pray to meet more enertaining people than you that actually have knowledge of fun. I say good day imbeciles."

One the guys cried out. "Come on you know how dangerous it is going out without a skilled wizard supervising you."

Jet chuckled. "I have more skill than most them anyways. So I am off."

The same guy was stricked with disgust. "How dare you question our elder's talents!"

Jet smiled and shook his head wlaking off.

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Fri Dec 19, 2008 3:55 pm
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thunder_dude, your detail is awesome :D


the lintarans have the skill of hardening clouds and light, meaning they can make clouds solid enough to sit on while they're watching over the other clouds. light can be hardened, so that it has the same solidarity as metal, the only difference is that strengthened light can't be damaged, meaning the can make giant hooks and chains so that they can change the alignment of the stars, seeing as the hooks cannot be melted.

"take this sword" keddin said throwing the sword to merek. as merek caught it, he felt chills in his arms, he had never held a "light sword" before.

keddin picked up two "light hooks" in both hands, and braced himself. two devils appeared over the trees. as fast as lightning, keddin flew up his

white wings spread out, he kicked the first devil in the face, flipped and stuck one of the hooks into the other devil's eye. there was a screech and the

devil to the ground with it's eye's no longer shining, but now had metal melted over the eye sockets. keddin turned swiftly and dug one of the hook

into the first devil's metallic arm, spun him around and stuck the second hook into his eye, and let him drop to the ground.

merek had never seen his father fight like that. "go for the eyes", keddin shouted to merek.

seven or more devils showed up out of nowhere, keddin throw his hooks and got two of them in the eyes. merek kicked off the ground and

charged at one of the devils, the devil turned suddenly, and looked at merek with that evil smile it had plastered on it's face, it was still smiling

when merek plunged the sword straight into it's eye socket. then the terrible screech, merek pulled out the sword, the devil fell to the ground.

merek had never felt like this before, he was a mess of emotions, fear, sadness, anger, but worst of all was the intoxicating pleasure. he felt

himself start to smile, not a happy smile, but a big toothy grin, he had killed another, and he was loving the feeling.

"ARGH!!" , merek spun around to see that keddin got wounded in the shoulder, not a serious wound, but still painful. merek looked down at the

ground, there was about 15 dead devils under his father's airspace. he saw other angel warriors fighting off the devils, he could even hear the war

cry's of the "hasham" monks. everyone was coming together to fight off this evil. merek felt a part of something, and flew to help his father.
***********
when the devils had retreated, keddin took hold of merek and they flew down to a clearing scattered with dead devils. he turned merek to face

him and said "merek you fought well" , merek never felt more proud of himself. "but.." merek's heart fell, why always a but?

"but, I saw the look on your face when you killed that devil" keddin said. "it is a noble thing to fight to defend your tribe, but you must know that

killing should always be a last resort. when you make killing your life, it takes you over and it becomes all you know". strangely enough, merek

understood. keddin smiled and looked at him "merek, I..." he stopped. merek looked down at his father's chest, he saw a small pointy bit of metal

sticking out. A devil who wasn't completely dead had stuck one of his wings straight into the middle of keddin's back.

merek enraged, quickly stuck the sword deep into the devils face, a face that wouldn't stop smiling at him. the metal melted over his eyes. merek

ran to keddin, keddin was lying on the ground, with a bloody wound in the middle of his chest. "merek...come" he said. merek ran and knelt by his

side, "merek, go to Fa, he will tell you what you must do", tears were running down merek's face, he nodded. "remember.... that your... my son,

I...couldn't be prouder of you". keddin's eye's closed. "NOOO!!!" merek screamed at the heavens.

*******************************
(one week later)

It was early morning one week after the incident, merek was hard at work chopping down trees, he didn't have to, he just found the need.

"hello merek" said Fa from behind him.

merek rolled his eyes, why did this guy have to keep sneaking up behind him?

merek grunted a greeting, Fa returned it with chuckle, "merek, why are you chopping down these trees?" he asked. merek ignored the question

and continued chopping, this guy showed no feelings of sadness over the loss of keddin, how could he be so cold?

"merek, I know how you feel, tis a terrible thing to lose a loved one."

"oh you know how it feels do you?" said merek throwing down his axe, "do you? well then, why don't you tell me how it feels then, O' mighty

mage" merek was angry.

Fa only looked at him, no emotion, nothing. "do you think your the only one who's lost a loved one?" he asked, his eyes now beginning to flame.

"we've lost 8 men from the devil's raid, and did their sons cry, and chop wood to vent their anger? no, they set out to seek justice, justice for the

Magothica." . merek picked up the axe, and continued chopping down the tree.

"why don't you do the same merek? I've seen you fight, you vanquished 5 devils already. your scared of the unknown, that's your problem, you

should be more like lia...." . merek stopped, he remembered that blond hair, green eyes, beautiful white wings. "don't talk about her" he said,

furiously hacking at the tree.

"ah yes, you had a relationship with lia once, correct?"

"she left, not my fault"

"she begged you to go with her"

"I told her I couldn't, she should've stayed" merek was tearing up.

"lia knew what she wanted, and nothing, not even you were able to stop her from getting it"

Merek stopped chopping, lowered his head and held the axe loosely. "what would you have me do?" he asked.

"leave lintar, there is word of a fellowship that is to be made up of nine members, all from different tribes, who will come together and go to the

pit, to vanquish this evil."

" I'll do it" said merek. "just so you can stop your ranting."

"I hoped you'd say that" smiled keddin. and he tossed a small pouch at merek. "that's all you'll need for now, it's lintar tradition to start your

journey with only 500 coins, two healing leafs, and your "light sword".

"fine" merek said, taking the pouch. I'll go get my sword and be out of your hair before you know it.

Merek was pretending that he was going just to make Fa happy, but secretly he knew that he was leaving because there was chance, no matter

how faint, that he might find lia...


Sat Dec 20, 2008 2:03 pm
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Location: In his imagination, imaginating things.
Vander awoke and realized he had to move again.
He got out of the small hay covered bed and moved quietly to the door of the room.
The nice old Carna couple who let him spend the week are most likely asleep, Vander assumed.
He tried the door. Locked.
Sigh.. Even these nice people don't trust strangers these days. Then again, no one does.
He lit a fire in his left palm, and carefully crafted the flames with his right fingers. The finished tool resembled a small thin dagger, flickering in the darkness. He slid the blade of the dagger along the door. He felt a slight resistance as the catch melted under the flames.
The door swung open softly.

In his travels, he met many peoples who ignored him, shut the door in his face, or even tried to attack him, convinced of the evil of Khaza. Only those old enough to remember a time when the Khazians lived in peace and weren't always fighting, or those educated enough to understand such a concept would give him room and board, although still untrusting, since, after all, these were tough times.
Perhaps they're just afraid of a little fire.
Vander smiled to himself as he poked through the old couple's larder.
Then again, I'm not exactly promoting the Khaza name, stealing and leaving like this..
He rumaged through his sack, and pulled out a long iron dagger. Using fire from his left hand, he cleaned it, and left it on the table, as a token of gratitude.
Perhaps they can sell it in town to cover the cost of the food I'm taking.
He let himself out the front door and looked around. Mountains to the left, plains to the right, forest to the front, and the road to his back.
Vander took a deep breath of air, and set out for the mountains.
Mountains also seem to draw me....

_________________
{absol} {gardevoir} {salamence} {crobat} {skitty} {glaceon}
yay skitty!
olim est virgo Troiana
quae incensus cogitat grama esse bonus.
incendit per noctam,
et sic excitavit;
invenit veru magnum ano.


Sun Dec 21, 2008 4:23 pm
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Name: Trevor

Tribe: Maule

Appearance: http://i279.photobucket.com/albums/kk14 ... ERclr2.jpg

Personality: Trevor is a very warm-hearted person and tends to have a natural ability to get along with people. He has a very creative and unique mind which helps with his bending styles. He is usually a very calm and cool-headed person. Whenever Trevor gets enraged, though, he tends to lose himself and becomes an entirely different person. He taps into an unknown power source and is able to amplify his bending but cannot control it. He becomes unforgiving and completely relentless, holding nothing back.

Story: Trevor learned how to bend at a very young age and after a few years he joined the guard that protected Ice City. His mother was also a member of the guard but when some demons attacked the city his mother was one the people that had fallen in battle. Seeing his mother die before his eyes, Trevor became enraged as the devils began to advance upon him. Water began to spiral around Trevor until it was a water spout then large ice sickles began flying from the spout killing the demons. After the demons were defeated the people rejoiced this gifted child but none could touch him. When someone would come close he would turn around blazing with anger and push them away with a wall of water. It wasn't until a couple of water bearers could restrain him that he broke down in sorrow. Seeing this, a ocean bearer named Crash took him as an apprentice to help Trevor control his power. Eventually Trevor realized that his body could adjust to temperatures and make an armor made of ice at his will. He still mourns his mother's death and swears revenge upon the devils.

Extra: The amulet he has is his mothers' as a reminder for what the devils took from him.
Music: Intro - Gives You Hell by All-American Rejects
Anger - Animal I Have Become by Three Days Grace
Sadness - There For You by Flyleaf
Fighting - Assassin by Muse
(Anything that doesn't work can be cut out if necessary.)

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Last edited by redt on Mon Dec 22, 2008 1:08 pm, edited 1 time in total.



Sun Dec 21, 2008 5:11 pm
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ya your fine, but my mistake I put water bearer, it's supposed to be "ocean bearer" , and the attack you described is an ocean bearer move called "icicle pelt" refrain from using very strong moves till you are promoted, please :)

Merek walked along a path that a tronnan farmer said led to thull forest. he tried to remember what keddin had told him "nine young

warriors have been told, advised, or tricked into meeting up at the unicorn clearing, just outside the deep part of thull forest. there you will not be

overheard, for the trees are less watchful, and the unicorns protect it from all true evil."

at the sides of the path, he watched tronan children jousting with toy lances, he could see the city aluit, it looked more like a farm than a city.

merek kept his head relatively lowered, he tried t refrain from looking up. he had lived his entire life with the clouds below him, but now they were

above him, he felt extremely dizzy.

his thoughts kept wandering towards lia, he tried to get her picture out of his mind. he kept picturing her smiling at him with her pretty mouth,

smiling with her green eyes. his heart hurt, it felt like the walls of his heart were pulling in on themselves, filling him with pain that spread through

his arms and resonated in his fingertips. he screamed "WHY????". pulling back his tears, he looked up to see that aluitan farmers were staring at

him.

merek didn't like it, so he kicked of the ground, and flew the rest of the distance to thull forest.
******

he found the clearing, it wasn't what he expected, it was a circular patch in the ground, with the pattern of a unicorn in the middle, and some rocks

on the on the parameter that looked that they were designed for sitting on. also, it was darker here, Fa had told him it would be, it would always

be night in the clearing.

he landed among the trees outside the clearing, he felt it might be disrespectful to land right in the middle. while he was wondering if he should

pay tribute to the unicorns, he heard a twig crack behind him. "must be a carcan" he thought. he unsheathed his sword,and spun around.... there

was no one there.... [cue cellblock :D ]


Last edited by Zombie on Mon Dec 22, 2008 3:30 am, edited 1 time in total.



Mon Dec 22, 2008 2:42 am
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Location: In the Cinnabar Lab
Name: Lark

Tribe: Graeth

appearance: Messy brown-black hair, dark green tattered shirt, brown tattered pants, tan skin, purple eyes

personality: Gets irritating when he's irritated, and he gets irritated easily. When he's not irritated, he's quiet and thoughtful. He listens in on conversations, gathering information about anything. He's one of the best archers at the academy, and so he's a bit arrogant.

your story: Lark was born in the Eastern Quarter of Greath, also known as the 'Hunter's Quarter', called so as the greatest archers of Greathian history were born there. He's enroled at the Hunter Academy, the best academy for Archers in the world (continent?).
He has a natural skill with bows, and he's about to start the final exam; his own journey.

anything extra:His favourite food is curry, he loves lemons.

Music:

Intro: Fairy Song - Legend of Zelda
Fighting: Molgera Battle - LoZ

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Mon Dec 22, 2008 3:19 am
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DX hopped off the fence.

"I have to get going. I can't be late."

Sara sighed, then hugged him.

"You know I only nominated you to go join the fellowship because you begged me. If it were up to me - or anybody else - you'd be staying here and somebody more experienced would be going on this."

"And I know that I was the only one willing to go themselves."

"Your mom volunteered."

"She is more experienced. But everybody knows that she's far too old. She'd run in to the same problem dad did."

Sara nodded, then let go.

"Good luck."

"Thanks. Keep those horses in line, now!"

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Mon Dec 22, 2008 3:02 pm
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Location: In his imagination, imaginating things.
Suddenly, as he turned, Vander saw a shadow pass overhead.
Lintaran! But, over on this side of the plains?
His curiosity overtook him, and he followed the shadow into the forest. He watched the Lintaran swoop down, and plunged through the trees toward where he thought it landed.
Curse these tree branches! But I can't just burn the place down! Noo, that's not "politically correct". Drat. Ok, let's try something.
Vander lit the flame in his left hand, and stared thoughtfully at it for a few seconds.
No. I can't. I might catch a dead branch or leaf on fire by accident and burn the whole forest down.
He resumed his pursuit, crashing softly through the forest.
I'll see what this Lintaran is up to. Then... To the mountains!

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{absol} {gardevoir} {salamence} {crobat} {skitty} {glaceon}
yay skitty!
olim est virgo Troiana
quae incensus cogitat grama esse bonus.
incendit per noctam,
et sic excitavit;
invenit veru magnum ano.


Mon Dec 22, 2008 9:27 pm
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Dagger in hand, Chris continued through the forest.
(Maybe I'm not doing the right thing working for these guys.) He thought to himself. (After all, there are lots of rebellions against our tribe. Especially from the Khaza.)
Chris continued walking through the forest, wondering about his past.
(I remember the day the Khaza killed my friend, Emily. We may not be doing the right thing, but I'm certainly going to make those Khazans pay.)
Chris stared straight ahead, as he felt a rush past him.
"Lintaran." He said to himself. "My buisness is not with them." he continued. He walked straight ahead.
He was nearly out of the forest. "Next, over the mountains." he said to himself, continuing along the plains.


Tue Dec 23, 2008 4:51 am
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Location: Look behind you. I'm the guy with the knife.
Name: Beav

Tribe: Aluit

appearance: Brown hair/eyes Blue vest, white undershirt, Black overcoat, white shorts

personality: Kind, short tempered, loves taking risks, like taking charge

your story: Always loved animals, befriended a Parrot at a young age, now it always travels with him. He was a regular person until one day, he wandered into the forest, and fell asleep on the floor, when he woke up, he was surrounded by the Aluit tribe.

anything extra:

[optional] background music:
1-intro to you
2-anger
3-sadness
4-fighting: Elite 4 music (not champion)
5-determination
[optional] symbol:


Tue Dec 23, 2008 10:29 am
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sorry beav, but the aluit has already been taken. please choose someone else.


Tue Dec 23, 2008 12:32 pm
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Posts: 74
Location: On a little blue marble called Earth rolling through the playground known as the Solar System.
Name: Mornex

Tribe: Mugatia

appearance: no hair, red spere in his eye sockets, black chain-mail, ragged black shorts, black boots, spike braclet, one-spike helmet

personality: Willing to protect the people of Magothica no matter what. When not in battle, he stays to himself, but if he makes friends he can become quite jolly at some points.

your story: Thousands of years ago, Mornex fought in the great war to free the Magoticans. During the final battle of the war, the last thing he remembers is something hitting the inside of his rib cage and he passed out, (seeing as skeletons can't really die, since their already dead). When he awoke, Mornex was surrounded by hundreds of other Mugatians just awakening from their deep sleep.

background music:
1-intro to you: "One" - Epik High
2-anger "Bodies (Let The Bodies Hit The Floor)" - Drowning pool
3-sadness "Sadness and Sorrow" - Naruto
4-fighting "Breaking the Habit" - Linkin Park
5-determination "I am all of me" - Crush 40

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Tue Dec 23, 2008 1:49 pm
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"Crash, I'll be fine!" Trevor strode over to his middle-aged master. "I don't think Aqua will appreciate all that unnecessary stuff she'll have to carry."
"Your right Trev..... I guess I'm just a little paranoid. I also forget how young your skimp is.", Crash chuckled to himself. "You two haven't been separated since you found her have ya'll?"
Trevor thought back to when he found Aqua huddling next to her mother's corpse as a pulse swimmer(basically a prehistoric Shamu that can move on land and water) moved in for the final kill. If Trevor hadn't froze the beast Aqua would not be there with him. He felt they shared a bond, the motherless lonesome that keeps them together.
"I guess we've never been alone for more than a minute.", Trevor lightly commented. He looked at the water, "We need to go now if Aqua doesn't want to get stuck in the ice."

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Tue Dec 23, 2008 2:30 pm
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Location: In the Cinnabar Lab
((Is it fine if I make up some lore/ history for the archers? Won't change anything you've already mentioned.))

"Come on!" barked Lark "my journey's starting today! I've been waiting my whole life for this! Now I'll be behind schedule cause some idiot's holding me up about his lost teddy!"
"Shut up! I know you're excited about starting your Hunter's Journey*, but that's no reason for you to talk to me like this!" snapped back Ilia, Lark's best friend since childhood "You're gonna need food and gold if you hope to get to even the closest tribe!"
"Ugh..." I hate it when she's right... "Fine! But hurry up about it... Please." He added at the last second.
"Don't worry, I packed everything for you." *smile*
"Gee, uh... Thanks."
"Now come on! Get moving!"
Lark nodded his thanks and ran towards the eastern gates.
"Be careful! There's a spike in devil activity in the forest!" Shouted Ilia behind him.
"Oh come on! I already have one mother!" He shouted back playfully.
After a few minutes, Lark's shape disappeared through the branches.
Don't get killed... she thought, before heading back to her branch


((* A journey taken by every apprentice archer, usually at the age of 18. It shows the passing from child to man, and it consists of the apprentice travelling to the capital of of every tribe, collecting the respective orbs and taking them back to their capital.))

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Last edited by Shiny Latios on Wed Dec 24, 2008 10:35 am, edited 1 time in total.



Tue Dec 23, 2008 11:08 pm
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Location: Look behind you. I'm the guy with the knife.
Name: Beav

Tribe: Lippan

appearance: no shirt, black hair/fur, ripped brown shorts

personality: Kind, short tempered, loves taking risks, like taking charge

your story: He does not know how he became a wolf. Last he remembers was hearing a howl in the forest, and every
thing went black. When he woke up, he was a wolf.
anything extra:

[optional] background music:
1-intro to you: Emerald intro
2-anger
3-sadness
4-fighting: Emerald Elite 4 battle (not champion)
5-determination
[optional] symbol:


Last edited by Beav232 on Tue Dec 30, 2008 4:29 pm, edited 1 time in total.



Wed Dec 24, 2008 9:22 am
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ok dudes, we're all set, let's get started. I strongly advise one of you to become a fairy or a monk, I'll give you the details:

when a fairy is promoted, he becomes a leader of a petaghian clan, and he travels with two lanced fairy soldiers riding giant wasps. he exels in healing magic, but he can also have an arsenal of offensive spells.

when a priest is promoted into a monk, he becomes like the guy in dragon ball, but with the ability to preform healing spells. oh, and he rides a snow tiger :D

consider these two please, we need someone to tend to our injuries. if no one wants to convert, we'll just go on without a healer, no biggy.


Thu Dec 25, 2008 10:53 pm
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Jet trudged through the forest in tired and hungry. Jet's stomach rumbled. Aggghh! Soooo hungry, need food. Why is this forest so big, it should be small and easy to walk through but it;s not! Jet came across a small pond. and washed his face. "Finally, my face was so dirty I looked like one of those poor Aluit people." Suddenly Jet heard a sound behind him, then shallow breathing. Jet turned around to see a fist aiming at his face. The blow connected, sending Jet to the ground.

A devil stood in front of Jet, staring at him with viscious eyes. Jet laughed. "Hey, I was wondering if devils are edible, let's see if you can answer my question!" Jet pointed at the devil and a blaze of fire erupted from the ground torching the helpless devil. The devil collapsed as it's knees were incinerated. Jet slowly walked over to the devil while rubbing his bruised jaw. He then looked at the devil with his own viscious glare. Jet did another fatal blaze, killing the helpless devil. Jet smircked, "I don't like sucker punches unless I'm the guy doing it." He then walked on.

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Sat Dec 27, 2008 3:59 pm
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