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The Fake MoveDex http://www.psypokes.com/forums/viewtopic.php?f=21&t=17951 |
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Author: | Groudon King [ Sun Nov 04, 2007 4:44 pm ] |
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I got some moves of my own.... Shooting Star Type: ??? Power: 150 Accuracy: 80 PP: 5 Damage Type: Special Effect: Large stars rain on the opponent. The type of attack this becomes is random, but one can see what type it becomes when it says, "The stars are [insert type here] type" Shatter Type: Psychic Power: 60 Accuracy: -- PP: 15 Damage Type: Special Effect: This attack "shatters" a status aliment the enemy has. If the enemy has a status aliment the attack always hits, but if the enemy doesn't then it always miss. It cures the status aliment but not before doing damage. This attack may be Psychic but the type of damage varies on the aliment... Burn= Fire damage Frozen= Ice damage Paralzed= Electric damage Poisoned= Poison damage Sleep= Ghost damage *with Darjulok's aliment* Petrifying= Rock damage Draco Wing Type: Dragon Power: Varies Accuracy: 100 PP: 20 Damage Type: Physical Effect: Powered up wings speed to the enemy. Power is based on the difference of speed between the two Pokemon. If the user is faster than the enemy the move damages them, but if the user is slower then the move damages the user. Summery, the larger the gap in speed the more damge given/taken and the smaller the gap then the less the damage given/taken Serpent Whip Type: Dragon Power: 10 Accuracy: 95 PP: 20 Damage Type: Physical Effect: Enemy is whipped with a strong tail. The move increases in power with every hit. (the Dragon version to Fury Cutter) Blade Edge Type: Steel Power: 90 Accuracy: 100 PP: 20 Damage Type: Physical Effect: Attacks with a razor sharp object like a sword. High critical hit rate. And like how Defence Curl powers up Rollout, Swords Dance powers up Blade Edge. |
Author: | pokemarty4 [ Mon Nov 05, 2007 1:41 pm ] |
Post subject: | |
Plasma Bolt Type: Electric Power: 130 Accuracy: 100 PP: 5 SPECIAL Effect: Sharply lowers user's special attack Solar Bomb Type: Fire Power: 100 Accuracy: 90 PP: 10 SPECIAL Effect: May cause burn Tsunami Type: Water Power: 130 Accuracy: 100 PP: 5 SPECIAL Effect: kinda like an upgraded SURF, but sharply lowers user's spec.attack Enflare Type: Fire Power: -- Accuracy: 100 PP: 15 Special Effect: Makes the field hot, with some spots on fire. Powers hurts all non-fire types on field. Engulf Type: Fire Power: 95 Accuracy: 100 PP:15 SPECIAL Effect: Enflare must be in use; flames engulf the foe to cause damage. |
Author: | Wai [ Tue Nov 06, 2007 2:37 am ] |
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I've always wanted something like this: Cold Spell Type: Ice Power: N/A Accuracy: 80% PP: 10 Damage type: Other Effect: Instantly freezes the foe. If Hail is in effect, this move never misses. |
Author: | Groudon King [ Tue Nov 06, 2007 8:20 am ] |
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The following moves are all similar but the way to obtain them is very special.... The Radiant Series of attacks: moves designed special for shiny Pokemon. There are two for every type, with one being physical and the other being special. Pokemon learn these attacks according to type, so one type Pokemon can only learn two of these move while duel types learn four. These moves are learn at level 1, for all shinies. Power: Changes randomly from 25, 50, 75, 100, 150, to 200. Oddes are mainly focused on 50 and 75 being most likely to come then 25, 100, and 150, with 200 being the rarest power. PP: 15 Accuracy: 100% (not affected by things that lower accuracy) Normal Radiant Slam/Radiant Glow Damage Type: Physical/Special Effects: Slams into the enemy while covered in a strange light. 50% chance of lowering enemy defence./ A glow shines on the opponent. 60% chance of increasing evation. Fire Radiant Heat/Radiant Flare Damage Type: Physical/Special Effects: Tackles the enemy in a odd red aura./ Fires a flame of may colors at the enemy. (both moves have a 75% chance of burning the enemy) Water Radiant Bubble/Radiant Wave Damage Type: Physical/Special Effects: Rolls over the enemy in a golden bubble. 50% chance of increasing speed./ Waves of water crash in the enemy with a blueish-green glow. 50% chance of lowering the enemy's speed. Electric Radiant Lightning/Radiant Bolt Damage Type: Physical/Special Effects: Tackles the enemy with lightning coming down and charging the user's body./ A bolt of blue, red, and green shocks the opponent. (both moves have a 50% chance for paralizing the foe.) Grass Radiant Seed/Radiant Spore Damage Type: Physical/Special Effects: Fires a small, white-glowing seed at the foe. 10% chance of laching on the enemy and draining energy. (like leach seed)/ Spores glowing of many colors fly at the enemy. 30% chance of paralizing, poisoning, or putting asleep the foe. Ice Radiant Frost/Radiant Snow Damage Type: Physical/Special Effects: Tackles the foe while encased in a silver glowing ice./ Launches silver glowing snow flakes at the enemy. (both have a 60% chance of freezing the foe) Fighting Radiant Fist/ Radiant Aura Damage Type: Physical/Special Effects: Punchs the foe with a fist glowing a bronze color. 40% chance of making the foe flinch./ Throws a blight blue aura at the foe. 50% chance of lowering the foe's special denfence. Poison Radiant Dagger/ Radiant Gas Damage Type: Physical/Special Effects: Focus poison in a sharp dagger form and throws it to the enemy, and glows a faint blue color./ Exhales a breath of pink gas. (both move have a 50% chance of badly poisoning the enemy) Ground Radiant Quake/Radiant Sand Damage Type: Physical/Special Effects: Creates a quake that glows a dark red color./ A storm of golden sand rushes the foe. (both moves have a 40% chance of sharply lowering either defence or special defence) Flying Radiant Wing/Radiant Wind Damage Type: Physical/Special Effects: Slaps the enemy with a brillant, white glowing wing. 40% chance of lowering the foe's accuracy./ Blows a wind of a light green glow at the enemy. 50% chance of making the foe flinch. Psychic Radiant Bend/Radiant Luster Damage Type: Physical/Special Effects: Bend space with and orange glowing power. 80% chance of making the foe flinch./ Focus power in the from of a diamond colored beam. 50% chance of greatly increasing the user's speed. Bug Radiant Tackle/Radiant Buzz Damage Type: Physical/Special Effects: A full force tackle that glows a bright green. 60% chance of increasing the user's defence and special defence./ A violet sound wave brakes the foe's hearing. 50% of causing confusion. Rock Radiant Rock/Radiant Gem Damage Type: Physical/Special Effects: Launches a large rock that glows a dark green to the enemy. 80% chance of greatly lowering the enemy's defence./ Fires gems that glow bronze, silver, and gold. 50% chance of confusing the foe. Ghost Radiant Shadows/Radiant Soul Damage Type: Physical/Special Effects: Dark shadows that glow a light grey color rushes the foe. 40% chance of paralizing the enemy./ The enemy is attacked with a large white, blue-glowing sphere. 50% chance of poisoning the foe. Dragon Radiant Scale/Radiant Storm Damage Type: Physical/Special Effects: The foe is attack with violet glowing scales./ Enemy is caught in a black glowing storm cloud. (both moves have a high critical hit rate) Steel Radiant Down/Radiant Shine Damage Type: Physical/Special Effects: Body slams the foe while encased in a blueish-green glow. High critical hit rate./ Reflects light in a glowing yellow form. 50% of lowering foe's accuracy, and 10% of greatly lowering it. Dark Radiant Fall/Radiant Darkness Damage Type: Physical/Special Effects: A full charge tackle at the foe with a glow of dark red, dark blue, and dark violet. 50% chance of making the foe flinch./ Encloses the enemy in darkness that glows of many dark colors. 50% chance of confusing the enemy. |
Author: | Roar Of Time [ Sun Nov 11, 2007 9:25 am ] |
Post subject: | |
Draco Tornado Base 100 accu- 100 10 PP, 30% of going first Special Dmg Dragon Type Pokemon who can learn this move:- Dragonite, Salamence, Kingdra Clash 'N' Slash Dragon type Base 60 dmg, can raise atk(55%) probability 15 PP Accu- 100 Physical Dmg Pokemon who can learn this move:- Garchomp, Gabite, SandSlash Dragon's Power Base 75 dmg, 10% chance that 10% Atk stats of the opponent are drained into the user. 10PP Physical Dmg Dragon Type Accu-100 Pokemon who can learn this move:- Garchomp, Dragonite, Aggron, Charizard Dragon's Fire Special Dmg Base 100 Accu- 100 15 PP 20% chance of burn Pokemon who can learn this move:- Charizard, Salamence, |
Author: | Darjulok [ Sun Nov 11, 2007 4:24 pm ] |
Post subject: | |
You should change the name of your 1st move because I already did a Fake Move named "Tornado". Darjulok wrote: Tornado
Type: Flying Power: -- Accuracy: -- PP: 5 Damage Type: Other Effect: Cancels effects of all other weather moves. For 5 turns: Makes the airborne fight type moves (Sky Uppercut, Hi Jump Kick and Jump Kick) 100% accurate; the moves Razor Wind and Sky Attack will be unleashed in 1 turn; all Bug, Grass and lightweight (10.1kg - 25kg) Pokemon will be unaffected by Ground type moves; the move Roost won't disable the Flying type. Additional info: It's a weather move. The bug, grass and lightweight Pokemon are unaffected by Ground because the wind rises them. |
Author: | Roar Of Time [ Tue Nov 13, 2007 1:15 pm ] |
Post subject: | |
Done |
Author: | keltic torchic [ Sat Dec 01, 2007 6:08 pm ] |
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Icy Claw Type: Ice Power: 90 Accuracy: 90 PP: 15 Damage type: Physical Effect: 40% chance of freezind enemy |
Author: | AKART [ Tue Dec 04, 2007 1:06 pm ] |
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Power Slam Type: Normal Power: 120 Accuracy: 70 PP: 5 Damage type: Physical Effect: Damages the opponent Additional info: The Pokemon collects all its energy and slams hardly into the foe with all its might. Learnt by Level-up: All Pokemon with higher than 95 Base Attack Focus Kick Type: Fighting Power: 150 Accuracy: 100 PP: 20 Damage type: Physical Effect: Always attacks last; if the foe hits the Pokemon preparing the attack, the move fails Additional info: A powerful, loyalty kick that sends opponents flying. Learnt by Level-up: All Pokemon that learnt Focus Punch (excluding Hitmonchan) Sludge Pump Type: Poison Power: 120 Accuracy: 75 PP: 5 Damage type: Special Effect: May poison the foe Additional info: A huge trail of sludge is blasted out of the user's gaping mouth. Learnt by Level-up: Grimer, Muk, Koffing, Weezing, Gulpin, Swalot Feather Ball Type: Flying Power: 80 Accuracy: 100 PP: 15 Damage type: Special Effect: May lower the foe's Sp. Defense Additional info: A ball of feathers is made and launched into the foe. Learnt by Level-up: Pidegot, Pidgeotto, Pidgey, Spearow, Fearow, Hoothoot, Noctowl, Togetic, Swellow, Taillow, Wingull, Pelipper, Doduo, Dodrio, Starly, Staravia, Staraptor, Chatot, Articuno, Moltres, Zapdos Mud Ball Type: Ground Power: 80 Accuracy: 100 PP: 15 Damage type: Special Effect: May lower the foe's Sp. Defense Additional info: Mud is collected from the Pokemon's home and lobbed at the foe. Learnt by Level-Up: Mudkip, Marshtomp, Swampert, Barboach, Whiscash, Wooper, Quagsire, Shellos, Gastrodon, Groudon Boulder Javelin Type: Rock Power: 90 Accuracy: 100 PP: 10 Damage type: Physical Effect: May lower the foe's Defense Additional info: A gigantic boulder is carved into a javelin-shape and launched at the foe together with the user itself. Learnt by Level-Up: Dragonite, Salamence, Garchomp, Flygon, Kingdra, Tyranitar, Metagross, Rampardos, Rhydon, Mewtwo, Mew, Lugia, Ho-oh, Groudon, Rayquaza, Deoxys, Dialga, Palkia, Heatran, Cresselia, Golem Dodge Order Type: Bug Power: 0 Accuracy: infinity PP: 20 Damage type: Other Effect: Raises the user's evasiveness Additional info: A flight of speedy bees push the Pokemon around. Learnt by Level-up: Vespiquen Shadow Barrage Type: Ghost Power: 20 Accuracy: 95 PP: 15 Damage type: Physical Effect: Attacks 2-5 times Additional info: A barrage of shadows haunts the foe. Learnt by Level-up: Shuppet, Banette, Duskull, Dusclops, Sableye, Drifloon, Drifblim, Gastly, Haunter, Gengar, Spiritomb, Snorunt, Glalie, Froslass, Rotom, Giratina, Darkrai, Bagon, Dratini, Gible, Trapinch, Horsea Golden Fang Type: Steel Power: 65 Accuracy: 100 PP: 15 Damage type: Physical Effect: May lower the foe's accuracy Additional info: A dazzling set of golden teeth bites the foe. Learnt by Level-up: Bagon, Shelgon, Salamence, Dratini, Dragonair, Dragonite, Gible, Gabite, Garchomp, Trapinch, Vibrava, Flygon, Horsea, Seadra, Kingdra |
Author: | Trefly [ Sat Dec 08, 2007 11:29 am ] |
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Vampire Bite Type: Ghost Power: 60 Accuracy: 100 PP: 10 Damage type: Physical Effect: User gains half of the damage inflicted as HP Additional info: Basically just a type ghost giga drain or drain punch, it makes sense. It would make a good tm. [/b] |
Author: | Grey [ Fri Dec 14, 2007 6:24 pm ] |
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I had a nice looking long post written, but the network hiccuped and my browser reset... I'll Put them all in again later... but i'm really frusterated right now, so you'll just have to wait sorry. |
Author: | Medichamrulez [ Mon Dec 17, 2007 10:56 am ] |
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I think we should be able to have attacks with more than one type, like i made one: Water Geyser Water/Fire Type 140 Damage Effect: Lowers special attack and may burn. |
Author: | PokemonnOOb [ Wed Dec 19, 2007 10:04 pm ] |
Post subject: | |
Medichamrulez wrote: I think we should be able to have attacks with more than one type, like i made one:
Water Geyser Water/Fire Type 140 Damage Effect: Lowers special attack and may burn. I think Moves should stick To Just ONE type: It's already hard enough, as it is, to keep track Of effectiveness. Heres One I've been Thinking Of for a while Now Chaos Hold Type:Ghost PP:10 Power:20 Accuracy:100% Effect: No one is allowed to switch Out until Either target(s) Or users have Fainted.This move also Causes 1/8 of The targets HP to drop for 5 turns.It also prevents All Pokemon from Using ''Super Effective'' or status Inducing Moves.It can ONLY be learned at Level 95, By Shedinja. Another Move I thought Of was Meteor Shower: Meteor Shower Type:Steel PP:5 Power:-- Accuracy:-- Effect:This move Cancels All Other weather effects.For 5 turns,Meteor Mash 'es Base stat Is 200, There is A 10% Chance That NON-steel type Pokemon get 1Hit-KO'ed,Flying,Digging,And Diving Pokemon Die instantly At the end Of each Turn,And Everyone But steel types Lose 1/8 their Hp;Steel Types Lose 1/10,And have a 10% Chance Of Losing Half their Hp.Exclusive To Level 100 Metagross There, that should do it. Maybe their broken, But then, thank God their Fake Moves.Also, Isn't it Possible to like animate these moves; I Have seen It Done before On SerebII |
Author: | sand_drew [ Sat Jan 05, 2008 10:12 pm ] |
Post subject: | |
Sticky Bomb Type: Normal Power: 200 Accuracy: 100 Damage Type: Special Effect: User latches onto foe for 3 turns, as long as user is latched to foe there is a 50% chance target can't use moves. After the 3 turns or if the target switches user detonates dealing massive damage to the terget and KOing the user. |
Author: | elite42 [ Sun Feb 10, 2008 2:58 pm ] |
Post subject: | Re: The Fake MoveDex |
Lacerate Type: Steel Power: 130 Accuracy: 50 Damage Type: Physical Description: "The user pulverizes the foe with an armada of metallic cables that may cause paralysis," Effect: 20% Paralysis Other Notes: Can only be learned by Metagross, Dialga, Tyranitar, Aggron, Giratina, Regigigas, Registeel and Cloyster. Practically Octazooka but Steel-type, Physical, 30 more power and 30% less chance of causing Paralysis instead of lowering Accuracy. Power Crash Type: ??? Power: 30-180 Accuracy: 95 Damage Type: Physical Description: "The user performs a familiar attack that summons all energy and spirit into one blow." Effect: Power = HP left/MAX HP * (Random # between 80 and 180) Other Notes: Can only learned by Mew, Mewtwo, Lugia, Ho-oh, Smeargle (sketch), Rayquaza, Groudon, Kyogre, Deoxys (lol), Cresselia, Heatran, Giratina, Palkia, Dialga, Darkrai, Unown, Arceus. |
Author: | Cultred [ Sat Feb 23, 2008 8:13 pm ] |
Post subject: | Re: The Fake MoveDex |
Heal Opp Type: Psychic Power: -- Accuracy: -- PP: 999999999999999999999999999999999999999999999999999999999999999999999999999999999 Damage type: Special Effect: Restores opponent by 99999999999999999999999999999999999999 HP. Additional info: Once Pokémon releases this move, every Pokémon's highest power move will be deleted for this. Then, a Pokémon will be forced to use it and it will hit every turn with the move you use. |
Author: | Prof. Dom [ Mon Mar 17, 2008 2:40 pm ] |
Post subject: | Re: The Fake MoveDex |
Thin Ice Type:Ice Power:-- Accuracy:85% PP:5 Damage type:Special Effect:Both the opponent and the user's stats (Speed, Special Defence, Special Attack, Attack, Defence) are reduced by as many stages as possible unlesss the user or the opponent is an Ice or Water type. Sky Strike Type:Flying Power:80 Accuracy:100% PP:10 Damage type:Physical Effect:The user attacks from the sky, only being hit by Flying types, and in the opponents turn the user returns to the sky, this lasts for 3 turns. Fair Play Type:Normal Power:250 Accuracy:100% PP:5 Damage type:Physical Effect:If the user is less than a lvl 5 and is attacking a lvl 50 or higher, the attack hits. |
Author: | Platnumb101 [ Sun Mar 30, 2008 12:08 pm ] |
Post subject: | Re: The Fake MoveDex |
Aura Storm Type:Fighting Special Power:120 PP10 Accuracy:95 Effect:A storm of aura is thrown at the foe. Ice Storm Type:Ice Special Power:120 PP10 Accuracy:95 Effect:A storm of ice is thrown at the foe.If Rain Dance is in effect Rain dance is cancelled and Ice Storm is stronger. Aura Punch Type:Fighting Physical Power:80 PP15 Accuracy:100 Effect:A punch with aura is released. Flower Garden (Isnt that familiar?) Type:Grass Status Power:-- PP5 Accuracy:-- Effect:A magical garden erupts from the ground that erases all weather moves and fire type moves.Powers up grass type moves.Water type moves are halved. Plasma Screen Type:Electric Status Power:-- PP10 Accuracy:-- Effect:An electric screen is summoned and all electric moves will fail.This move heals all electric pokemon on the field and water type attacks are treated as electric types, but are effective. Psycho Punch Type:Psychic Physical Power:90 PP15 Accuracy:100 Effect:Psychic power is focused into the fist and thrown at the foe. |
Author: | 60wert [ Tue Apr 15, 2008 4:14 pm ] |
Post subject: | Re: The Fake MoveDex |
name:breather type:normal atk type:special power:none pp: 10 chance of fail:none (unless asleep or confused) effect:pokemon gets breather status (breather status:pokemon sits down and restores some HP and is more likely to be hit[by 5%]) Notes: any pokemon may learn name focus blast type normal atk type special 120 pwr 7pp accuracy 80 effect can only be preformed out of breather status notes all pokemon can learn and gets rid of breather status |
Author: | koipen [ Sat May 10, 2008 12:01 pm ] |
Post subject: | Re: The Fake MoveDex |
Mystic force Type: Depends on IV:s. Hp 31: Rock Att 31: Ground Def 31: Steel SpAtt 31: Ice SpDef 31: Dragon Spd 31: Ghost No 31: Normal Two IV:s on 31: Physic Three 31: Fire Four 31: Grass Five 31: Bug All 31: 120 powered dragon Power: 100, but if it's all 31 it's 120. Accuracy: 99% PP: 5 Damage type: Special Effect: 10 % chance of raising SpAtt Who learn?: All pseudo legendaries except Metagross and Tyranitar. Powerfang Type: Dragon Power: 60 Accuracy: 99% PP: 15 Damage type: Physical Effect: 70 % chance of raising Att and Def Psycho swap Type: Physic Power: - Accuracy: 100% PP: 15 Damage type: Other Effect: Switches the Hp of you and your opponent, also switch the effects of Leech seed and Status conditions. Ice cage Type: Ice Power: 50 Accuracy: 95 % PP: 20 Damage type: Physical Effect: Traps the opponent and take 1/8 of the Hp every turn. If Fire move is used to/from this opponent, this has no effect. Swift Strike Type: Bug Power: varies Accuracy: 99% PP: 10 Damage type: Physical Effect: Gains power the more you are faster than your opponent. Maximum power of 200. Ancient spin Type: Dragon Power: 30 Accuracy: 99% PP: 20 Damage type: Physical Effect: hits 2-5 times, if one of the hits broke the substitute, the real pokemon will take the damage. Meteorite Type: Physic Power: - Accuracy 99% PP: 15 Damage type: Other Effect: Puts opponent to Granite-status condition. Every turn, your opponent all moves PP will be reduced by 2. Affect even after battle untill you heal your pokemon. Magic cage Type: Physic Power: - Accuracy: 100% PP: 20 Damage type: Other Effect: For five turns: You are immune to status conditions and Leech seed. Heals you 1/8 every turn. Prevents escaping. Ice balst Type: Ice Power: 100 Accuracy: 90% PP: 5 Damage type: Special Effect: Blast huge crank of Ice to opponent. 10 % chance of freezing. Electric air Type: Electric Power: - Accuracy: 100% PP: 20 For five turns: Pokemon with electric type has 15 % boost to their evansion. All Electric moves do 50% more damage. Pokemon with Volt absorb get healed by 1/8 every turn. Heal draft Type: Normal Power: - Accuracy: 99% PP: 1 Heals All status conditions in you and your opponents side. Heals the user completely. All your weakened pokemon are restored to half of their health. Electric bomb Type: Electric Power: 120 Accuracy: 99% PP: 5 1/3 recoil damage. Ice cube Type: Ice Power: - Accuracy: 80% PP: 15 Freezez the opponent Air pressure Type: Flying Power: 20 Accuracy: 99% PP: 20 Traps your opponents pokemon for 2-5 turns. 1/8 damage every turn. Bone cracker Type: Fighting Power: 140 Accuracy 90% PP: 5 Sharply lowers users attack. Energy storing Type: Physic Power: - Accuracy: 100% PP: 15 The negative stats effects of moves Leaf Storm, Draco Meteor, Overheat, Superpower, Psychoboost and Bonecracker are ignored. Say if there's missing a move. Meteorite strike Type: Steel Power: 150 Accuracy: 99% PP: 5 Affects 2 turns after the use. Neutralize Type: Normal Power: - Accuracy: 100% PP: 10 Prevents using stat-raising/lowering moves for 5 turns. This includes Leaf Storm, Draco Meteor, Overheat, Superpower, Close combat, Psychoboost and Bonecracker. Not include moves that has only chance of raising/lowering stats (Charge beam, Physic...) Star power Type: Physuc Power: Varies Accuracy: 99% PP: 5 1st turn: Heals 1/3 of your health. 2nd turn: your opponent loses double the health you cured. |
Author: | Rayquassalord [ Sun Jun 15, 2008 4:22 am ] |
Post subject: | Re: The Fake MoveDex |
over soul type: normal power: na accuracy: 65 pp:3 effect: your next attack does 4x damage other: obtained by a move touter who will only teach it to a legendary dragon heart type: drangon power: 140 accuracy: 90 pp: 5 physical effect: the user take 1/16 of the damage done other: rayquaza learns it at lv 100 |
Author: | icelblazer [ Fri Jun 27, 2008 7:20 pm ] |
Post subject: | Re: The Fake MoveDex |
ice coat ice Power: 150 Accuracy: 95 PP:10 Damage type: physical Effect:the ice breaks if it hits if it misses the user is frozen for 2 turns freezes the user and launches at enemy then Additional info: regenerate Type: pschic Power:100 Accuracy:85 PP:5 Damage type: Effect: self dustructs and regenerates with full hp Additional info: user must wait I turn and it counts as a ko pressure punch Type:fighting Power:100 Accuracy:100 PP:14 Damage type:physical Effect:the user strikes the target in a pressure point that gives the target pressure status Additional info:pressure-causes the pokemon to randomly loses pp from a move take damage or not move pheonix screech Type: fire Power:1 hit ko Accuracy: 90 PP:10 Damage type: physical Effect: user charges the target at full speed Additional info:must wait 5 turns to reuse attack leviathin rush (water type pheonix screech) avian army (flying type pheonix screech) lava bullet Type: fire Power:75 Accuracy: always hits PP:25 Damage type: special Effect: draws lava and fires 2-5 times Additional info:may increase speed |
Author: | KenMonkey [ Tue Jul 01, 2008 2:07 pm ] |
Post subject: | Re: The Fake MoveDex |
Lol, these are cool Metal Blade Type: Steel Power: 100 Accuracy: 85 PP:5 It's just like Stone Edge and Cross Chop for steel types (this move is a joke; don't be offended by it) Poo Throw Type: Normal Power: 40 Accuracy: 100 pp: 30 It can make them flinch, I guess; or lower some stats lol. Pokemon that can learn this: Mankey, Primeape, Chimchar, Monferno, Infernape, Slakoth, Vigoroth, Slaking etc. |
Author: | Jeneus [ Sun Jul 13, 2008 7:05 pm ] |
Post subject: | Re: The Fake MoveDex |
Move: Sound Blast [As in breaking the sound barrier because you're going so fast.] Type: Steel Power: --- Accuracy: 100% PP: 5 Damage type: N/A Effect: User an opponent's speed maximizes, but both become paralyzed. If in double battle, then all pokemon gain this effect. Additional info: Pokemon with the Limber Ability or Flying and steel type pokemon will not become paralyzed. Pokemon that can learn it: Bronzor, Bronzong, skamory, pineco, forretress Pokemon that can know it as an Egg move; Rigigigas, Persian, Magnimite, magneton, Steelix, Dialga, shuckle |
Author: | KenMonkey [ Tue Jul 15, 2008 7:24 pm ] |
Post subject: | Re: The Fake MoveDex |
Garrote Type: Fighting Power: -- Acc: 30 Effect: OHKO |
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