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Struggle? (and other questions from a inexp. trainer =_=)
http://www.psypokes.com/forums/viewtopic.php?f=16&t=1485
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Author:  Atarashii [ Wed Mar 09, 2005 3:09 pm ]
Post subject:  Struggle? (and other questions from a inexp. trainer =_=)

First off, please forgive me if this question has been addressed already, or if this is in the wrong forum - I ran search, and came across no results, and I figured this is the 'safest' forum in which to put this question. ^^;;

I was just wondering about this 'Struggle' move in which my Espeon is using, despite the fact that it isn't an actual given move on it -

Pretty much I'm attempting to level her up, and ran out of the 'Tackle' PP . . . so now it gives the "This Pokemon has no more moves left!" (or something like that) message, and then goes "Espeon uses Struggle!"

O_o;

Eh . . . I've just never seen this before, and was wondering about it.

Uhm, right. <_<;;

Again I apologise if this has been asked about before, or if I posted this in the wrong forum. x_x;;

Author:  Truestar [ Wed Mar 09, 2005 3:38 pm ]
Post subject: 

Every Pokemon knows the move struggle. When all your moves PP runs out, Struggle is the last resort. However it hits with recoil, so if they don't knock you out, Espeon will knock itself out!

Good luck!

Author:  Atarashii [ Wed Mar 09, 2005 7:00 pm ]
Post subject: 

Truestar wrote:
Every Pokemon knows the move struggle. When all your moves PP runs out, Struggle is the last resort. However it hits with recoil, so if they don't knock you out, Espeon will knock itself out!

Good luck!

So I soon figured. (at KO part). n_n;

So as to not make another thread and clutter up this board with multiple questions - (and I hope no one minds me asking this here)

But would someone be willing to fill me in on what 'HP Grass/Fire/etc' is? It's just that I've been reading the suggested movesets out of curiousity, and noticed that some of them have 'HP Grass' or 'HP Fire' and whatnot . . . and I'm just curious as to what that is.

Best guess I could come up with is that HP = Hidden Power or something (because I doubt it means hitpoints in this case?)

Yes, I'm an idiot . . . x_x

(Edit: And of course (can't believe I forgot this ;_; sorry!) thank you for the fast response and help in regards to my first query. :3)

Author:  Evil Pikachu [ Wed Mar 09, 2005 7:51 pm ]
Post subject: 

Yes, HP, does mean Hidden Power. If you didn't know, the IVs of a Pokemon determine its type and power. (IV stands for Individual Value, and they're the hidden values that determine the stats of your Pokemon.)

Author:  sN0wBaLL [ Thu Mar 10, 2005 6:22 am ]
Post subject: 

Evil Pikachu wrote:
Yes, HP, does mean Hidden Power. If you didn't know, the IVs of a Pokemon determine its type and power. (IV stands for Individual Value, and they're the hidden values that determine the stats of your Pokemon.)


They are also known as DVs, or Deter Values. For more information on DVs and Hidden Power, check out the FAQs in the FR/LG section.

Author:  Psymon [ Thu Mar 10, 2005 1:09 pm ]
Post subject: 

Heh heh, you know that trainer with the {chansey} on 7 island, well I was battling it with my recently caught {raikou} (and I mean recently, caught on route 13), and because of {raikou}'s pressure ability, that poor old {chansey} was soon down to using struggle!!!

HA HA!!

Author:  sN0wBaLL [ Fri Mar 11, 2005 12:27 am ]
Post subject: 

Are you sure... I always thought the trainers in the game had unlimited PP for each move.

Author:  Shadow Deoxys [ Sun Mar 13, 2005 2:29 pm ]
Post subject: 

sN0wBaLL wrote:
Are you sure... I always thought the trainers in the game had unlimited PP for each move.


They defintly did on red/blue. i remember fighting sabrinas {alakazam} and it used recover about 500 times until i struggled it down to 0hp.

Author:  Pokemaster2005 [ Sun Mar 13, 2005 2:58 pm ]
Post subject: 

I remember becoming really frustrated because in yellow, my Pikachu
would always fall to Sabrina's Lv.50 Alakazam!!

But, that being besides the point here, in Red/Blue/Green, there was a
problem with the com. opponents having unlimited power points. I believe
that they fixed it in yellow and in every other version that came out after
that.

Author:  Truestar [ Sun Mar 13, 2005 3:18 pm ]
Post subject: 

Shadow Deoxys wrote:
sN0wBaLL wrote:
Are you sure... I always thought the trainers in the game had unlimited PP for each move.


They defintly did on red/blue. i remember fighting sabrinas {alakazam} and it used recover about 500 times until i struggled it down to 0hp.


I remember that. It took endurance, and patience. Which, I don't have. :wink:

Author:  arcticwarrior17 [ Fri Mar 18, 2005 3:55 pm ]
Post subject: 

I went Ditto catching once, with a Ditto at the front of my party. :)
The wild Ditto kept using Transform, and it kept saying "Wild Ditto Transformed into Ditto!" But when I tried to use Transform, it said "But it failed!"
So then I used up my 10 Transforms and then my Ditto started using Struggle. Finally, a change :D

Author:  Neo_Matrix [ Tue Mar 22, 2005 3:37 am ]
Post subject: 

i struggled to beat the Emerald's Battle Pike Leader. I wittled her {seviper} down to struggle and used recover from my {kadabra} . Eventually, {seviper} knocked it self out!!

Author:  tiger10x [ Sat Apr 02, 2005 11:42 am ]
Post subject: 

On Ruby, I once had a grueling hour-and-half long match versus Steven, the first time I battled on Ruby. My best poke was {crobat} that knew some good moves and was around lv. 50. (Yes, I know, I didn't train anything much.) I was always using Confuse Ray, or Fly, or Poisoning Steven's pokes until they got to Struggle... I eventually won. Crobat beat EVERY poke and should've gained way more than 2 levels. It deserved 10 extra. :D It rocked.

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