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 Leech Seed 
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How much damage does Leech Seed sap from the opponent each turn? I know it's a fraction like 1/16 or something like that. Also, how much damage do you take if Leech Seed saps a Pokemon with Liquid Ooze? I'm guessing they both receive the same amount of damage, but I'm not sure.

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Wed Apr 20, 2005 12:54 pm
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Leech Seed sucks 1/8th of max health by integer division. Liquid Ooze will cause the same amount of damage (so damages by 1/8th of max health )

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Wed Apr 20, 2005 2:40 pm
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Pokemon Ranger
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Do you mean 1/8 of their health or your health?


Wed Apr 20, 2005 2:45 pm
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I think it is your health.
BTW, did you see my DYK for this week? Leech Seed earliest goes to {venusaur} family, and second I think is {shroomish}.

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Wed Apr 20, 2005 8:26 pm
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Lite Four
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Nope. It's the health of the Pokemon that has been attacked by Leech Seed, which is the opponent.

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Thu Apr 21, 2005 2:10 am
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OK, thanks everyone.

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Thu Apr 21, 2005 5:09 am
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Cananyone cofirm that Rapid spin can get rid of leech seed?

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Thu Apr 21, 2005 5:30 am
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I'm quite sure Rapid Spin gets rid of Spikes only.

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Last edited by sN0wBaLL on Thu Apr 21, 2005 5:59 am, edited 1 time in total.



Thu Apr 21, 2005 5:49 am
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sN0wBaLL wrote:
I'm quite sure Rapid Spin gets rid of Spikes only. Leech Seed stays there once it is "inflicted".
Are you sure? the move says it can get rid of other moves like wrap and clamp

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Thu Apr 21, 2005 5:51 am
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I see. I must have remembered wrongly. Sorry about that :(

But Wrap and Whirlpool etc. are moves that actually trap you. So maybe Rapid Spin only gets rid of attacks that trap you. So I'm not so sure about Leech Seed.

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Thu Apr 21, 2005 6:00 am
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Yeah, it gets rid of Leech Seed, too. Well, all my questions are answered, so you can go ahead and close this topic now.

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Thu Apr 21, 2005 6:35 pm
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Thanks for the info on Rapid Spin and Leech Seed Vanilla Ice. It is helpful.

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Thu Apr 21, 2005 6:46 pm
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Rapid Spin will clear Leech Seed and Spikes. It will also remove the effect of partial trapping moves such as Fire Spin, Whirlpool and Wrap, but NOT full trapping moves like Mean Look and Block.

Personally I think Whirlwind and Gust should also remove Spikes.

And I guess I'll lock this topic now :)

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Thu Apr 21, 2005 7:29 pm
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