Vital Throw

General Information
Basic Information
Version Effect Type PP Power Acc
Generation II This move usually goes last. It ignores Evasion and Accuracy modifiers and never misses except against Protect, Detect or a target in the middle of Dig or Fly. Fighting 10 70 100%
Generation III This move usually goes last. It ignores Evasion and Accuracy modifiers and never misses except against Protect, Detect or a target in the middle of Dig, Fly, Dive or Bounce. Fighting 10 70 100%
Generation IV This move usually goes last. It ignores Evasion and Accuracy modifiers and never misses except against Protect, Detect or a target in the middle of Dig, Fly, Dive or Bounce. Fighting 10 70 100%
Detailed Information
Japanese translation Japanese Translation Strike Throw Target of this attack Target Single Target - Any one Pokemon
The damage type of this attack Damage Type Physical Damage Whether this attack is direct Direct Attack Yes
The priority of this attack Attack Priority -1 Whether this attack can be used by the attack Snatch Snatchable No
Whether this attack gains the flinch bonus from King's Rock King's Rock Yes Whether this attack is affected by Brightpowder Brightpowder Yes
Contest Information
Effect Type Appeal Jam
The next appeal can be made later next turn Cool  
Super Contest Information
Effect Type Appeal
Enables the user to perform last in the next turn. Cool
Learn by Level-Up Attack
Learn by Level-Up Attack
Pokemon RB Y GS C RS E FL DP P HS
Hariyama - - - - lv13 lv13 lv13 lv10 lv10 lv10
Machamp - - lv34 lv34 lv33 lv33 lv33 lv25 lv25 lv25
Machoke - - lv34 lv34 lv33 lv33 lv33 lv25 lv25 lv25
Machop - - lv31 lv31 lv31 lv31 lv31 lv25 lv25 lv25
Makuhita - - - - lv13 lv13 lv13 lv10 lv10 lv10
Pinsir - - - - - - - lv25 lv25 lv25
6 Pokemon
Learn by Egg Move
Learn by Egg Move
0 Pokemon
Learn by Tutor
Learn by Tutor
0 Pokemon
Learn by Other Methods
0 Pokemon

 

 

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